Player Matchup

Danzaburou
Danzaburou
PhuckyKentucky
Danzaburou
Level 29
God Stats
1W - 1L
1,447 SR
Queue Stats
10W - 11L
1,448 Elo+
Party 3
Cabrakan
Cabrakan
bigboyjamaal
Cabrakan
Level 43
God Stats
2W - 3L
1,556 SR
Queue Stats
11W - 14L
1,423 Elo+
Party 3
Scylla
Scylla
endeasy
Scylla
Level 89
God Stats
18W - 15L
1,619 SR
Queue Stats
601W - 601L
1,414 Elo+
Party 4
Cthulhu
Cthulhu
halo777X3
Cthulhu
Level 46
God Stats
16W - 7L
1,611 SR
Queue Stats
76W - 85L
1,442 Elo+
Party 4
Gilgamesh
Gilgamesh
wfosuperman
Gilgamesh
Level 42
God Stats
1W - 0L
1,924 SR
Queue Stats
13W - 16L
1,427 Elo+
Party 3
Team Averages
Level 50
1,631 SR
1,431 Elo+

VS

Team Averages
Level 55
1,554 SR
1,431 Elo+
Athena
Athena
Geramie17
Athena
Level 67
God Stats
31W - 41L
1,503 SR
Queue Stats
175W - 236L
1,386 Elo+
Party 1
Danzaburou
Danzaburou
HolyKern
Danzaburou
Level 29
God Stats
6W - 6L
1,537 SR
Queue Stats
78W - 61L
1,610 Elo+
Party 2
Kuzenbo
Kuzenbo
TheOneBloy
Kuzenbo
Level 60
God Stats
4W - 4L
1,527 SR
Queue Stats
124W - 140L
1,420 Elo+
Party 2
Scylla
Scylla
YeaahBOOi
Scylla
Level 64
God Stats
5W - 1L
1,692 SR
Queue Stats
179W - 254L
1,387 Elo+
Party 1
Bellona
Bellona
whisper-GOLDWORK
Bellona
Level 56
God Stats
30W - 20L
1,509 SR
Queue Stats
142W - 210L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
PhuckyKentucky
Danzaburou
20
5 / 8 / 20
20,989
466
28,972
30,286
11,680
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
bigboyjamaal
Cabrakan
20
17 / 6 / 12
25,524
567
32,858
35,089
23,310
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
endeasy
Scylla
20
10 / 9 / 15
24,209
538
43,051
39,838
18,224
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
halo777X3
Cthulhu
20
8 / 5 / 17
24,918
554
24,678
39,198
57,154
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
wfosuperman
Gilgamesh
20
7 / 8 / 27
21,971
488
32,133
39,642
36,453
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Geramie17
Athena
20
5 / 8 / 17
18,519
412
24,613
40,622
22,183
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
HolyKern
Danzaburou
20
5 / 10 / 11
19,990
444
23,707
37,877
13,517
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
TheOneBloy
Kuzenbo
20
4 / 14 / 12
17,718
394
23,672
54,168
66,975
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
YeaahBOOi
Scylla
20
11 / 7 / 14
21,791
484
38,779
26,280
9,707
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
11 / 8 / 10
21,036
467
22,080
43,122
56,006
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
100
47
Kills
36
36
Deaths
47
91
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Athena
Geramie17
Athena
5
8
17
1.69
L
Danzaburou
HolyKern
Danzaburou
5
10
11
1.05
W
Danzaburou
PhuckyKentucky
Danzaburou
5
8
20
1.88
L
Kuzenbo
TheOneBloy
Kuzenbo
4
14
12
0.71
L
Scylla
YeaahBOOi
Scylla
11
7
14
2.57
W
Cabrakan
bigboyjamaal
Cabrakan
17
6
12
3.83
W
Scylla
endeasy
Scylla
10
9
15
1.94
W
Cthulhu
halo777X3
Cthulhu
8
5
17
3.3
W
Gilgamesh
wfosuperman
Gilgamesh
7
8
27
2.56
L
11
8
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

161,692
Damage
132,851
184,053
Taken
202,069
146,821
Mitigated
168,388
55,918
Healing
31,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Geramie17
Athena
24,613
4,893
1,641
3,118
40,622
22,183
74
17,276
23,252
125,363
0
L
Danzaburou
HolyKern
Danzaburou
23,707
17,778
0
11,297
37,877
13,517
2,978
25,832
12,003
0
179,521
W
Danzaburou
PhuckyKentucky
Danzaburou
28,972
18,884
0
10,616
30,286
11,680
1,860
21,012
8,811
0
134,491
L
Kuzenbo
TheOneBloy
Kuzenbo
23,672
4,253
0
3,563
54,168
66,975
430
22,394
31,718
104,832
0
L
Scylla
YeaahBOOi
Scylla
38,779
1,632
1,821
7,776
26,280
9,707
1,760
18,073
8,064
145,115
0
W
Cabrakan
bigboyjamaal
Cabrakan
32,858
3,732
0
12,456
35,089
23,310
834
12,941
21,928
198,159
0
W
Scylla
endeasy
Scylla
43,051
6,707
884
12,561
39,838
18,224
2,786
22,449
16,334
241,038
0
W
Cthulhu
halo777X3
Cthulhu
24,678
1,036
3,145
10,144
39,198
57,154
1,261
12,321
26,246
159,132
0
W
Gilgamesh
wfosuperman
Gilgamesh
32,133
6,027
0
6,112
39,642
36,453
2,251
23,247
15,084
2,088
96,022
L
22,080
3,513
1,008
1,142
43,122
56,006
764
20,408
22,582
18,439
75,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

117,611
Gold Earned
99,054
924
Minions Killed
843
0
Camps Cleared
0
4,068,959
Distance Traveled
3,902,021
26
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
18,519
412
162
4
0
835,985
5
L
Danzaburou
19,990
444
212
5
0
731,792
2
W
Danzaburou
20,989
466
154
3
0
777,900
4
L
Kuzenbo
17,718
394
124
3
0
723,116
6
L
Scylla
21,791
484
193
4
0
793,490
7
W
Cabrakan
25,524
567
215
5
0
788,084
7
W
Scylla
24,209
538
251
6
0
780,434
4
W
Cthulhu
24,918
554
196
4
0
959,554
3
W
Gilgamesh
21,971
488
108
2
0
762,987
8
L
Bellona
21,036
467
152
3
0
817,638
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role