Player Matchup

Chaac
Chaac
BrizzlyBear42
Chaac
Level 28
God Stats
4W - 1L
1,378 SR
Queue Stats
163W - 163L
1,417 Elo+
Solo
Chernobog
Chernobog
Dartidecai
Chernobog
Level 17
God Stats
2W - 2L
1,486 SR
Queue Stats
366W - 348L
1,667 Elo+
Party 1
Zeus
Zeus
HueGReaction
Zeus
Level 18
God Stats
4W - 3L
1,610 SR
Queue Stats
15W - 9L
1,803 Elo+
Party 1
Nemesis
Nemesis
SoldNebula
Nemesis
Level 108
God Stats
4W - 1L
1,500 SR
Queue Stats
357W - 311L
1,572 Elo+
Party 1
Ymir
Ymir
Terkoiz5
Ymir
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,667 Elo+
Party 1
Team Averages
Level 37
1,495 SR
1,625 Elo+

VS

Team Averages
Level 33
1,599 SR
1,410 Elo+
Jing Wei
Jing Wei
B0LT plexity
Jing Wei
Level 27
God Stats
9W - 7L
1,443 SR
Queue Stats
27W - 37L
1,241 Elo+
Party 3
Mercury
Mercury
Drexel92
Mercury
Level 24
God Stats
16W - 14L
1,746 SR
Queue Stats
204W - 216L
1,542 Elo+
Party 2
Bellona
Bellona
Jibinwar
Bellona
Level 73
God Stats
4W - 7L
1,654 SR
Queue Stats
60W - 66L
1,477 Elo+
Party 2
Tiamat
Tiamat
MeowKing5741
Tiamat
Level 25
God Stats
7W - 5L
1,296 SR
Queue Stats
23W - 32L
1,280 Elo+
Party 3
Fafnir
Fafnir
Mitsugori
Fafnir
Level 18
God Stats
12W - 7L
1,855 SR
Queue Stats
44W - 53L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 6 / 8
14,365
553
12,787
25,791
27,131
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
Dartidecai
Chernobog
20
15 / 1 / 7
15,190
584
25,549
17,747
9,406
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
7 / 1 / 3
14,400
554
12,745
6,896
3,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
SoldNebula
Nemesis
20
11 / 3 / 8
15,570
599
22,606
22,852
13,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
19
1 / 2 / 19
12,096
465
7,184
14,514
15,633
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
B0LT plexity
Jing Wei
16
0 / 10 / 3
9,920
382
7,329
17,396
5,466
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
Drexel92
Mercury
20
6 / 9 / 2
13,673
526
15,791
28,746
12,644
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Jibinwar
Bellona
20
5 / 6 / 2
12,535
482
15,899
27,192
23,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
16
0 / 6 / 1
10,028
386
3,298
16,850
14,024
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fafnir
Mitsugori
Fafnir
16
1 / 6 / 3
11,269
433
9,340
24,377
37,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
23
37
Kills
12
13
Deaths
37
45
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
B0LT plexity
Jing Wei
0
10
3
0.15
W
3
6
8
1.17
W
Chernobog
Dartidecai
Chernobog
15
1
7
18.5
L
Mercury
Drexel92
Mercury
6
9
2
0.78
W
7
1
3
8.5
L
Bellona
Jibinwar
Bellona
5
6
2
1
L
Tiamat
0
6
1
0.08
L
Fafnir
Mitsugori
Fafnir
1
6
3
0.42
W
Nemesis
SoldNebula
Nemesis
11
3
8
5
W
Ymir
1
2
19
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,871
Damage
51,657
87,800
Taken
114,561
69,162
Mitigated
92,469
29,362
Healing
22,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
B0LT plexity
Jing Wei
7,329
2,434
0
0
17,396
5,466
594
3,332
14,064
0
62,543
W
12,787
3,652
1,673
8,316
25,791
27,131
3,214
1,673
23,194
0
87,815
W
Chernobog
Dartidecai
Chernobog
25,549
17,133
0
7,118
17,747
9,406
7,101
5,032
12,715
0
114,664
L
Mercury
Drexel92
Mercury
15,791
9,485
0
8,670
28,746
12,644
194
3,107
25,639
0
100,937
W
12,745
1,014
0
2,967
6,896
3,063
2,498
1,451
5,445
85,282
0
L
Bellona
Jibinwar
Bellona
15,899
10,205
0
6,438
27,192
23,283
4,694
1,304
25,888
0
83,692
L
Tiamat
3,298
335
0
2,700
16,850
14,024
183
7,492
9,358
43,787
0
L
Fafnir
Mitsugori
Fafnir
9,340
3,956
441
4,482
24,377
37,052
1,223
4,694
19,683
35,738
0
W
Nemesis
SoldNebula
Nemesis
22,606
13,884
0
5,772
22,852
13,929
659
5,777
16,865
0
134,814
W
Ymir
7,184
2,096
0
3,516
14,514
15,633
1,245
5,075
9,410
36,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,621
Gold Earned
57,425
715
Minions Killed
528
0
Camps Cleared
0
2,430,421
Distance Traveled
2,110,888
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,920
382
118
5
0
391,660
0
W
Chaac
14,365
553
128
5
0
397,952
0
W
Chernobog
15,190
584
173
7
0
467,349
1
L
Mercury
13,673
526
158
6
0
495,887
2
W
Zeus
14,400
554
181
7
0
480,004
6
L
Bellona
12,535
482
134
5
0
448,305
0
L
Tiamat
10,028
386
84
3
0
370,378
0
L
Fafnir
11,269
433
34
1
0
404,658
2
W
Nemesis
15,570
599
192
7
0
607,922
4
W
Ymir
12,096
465
41
2
0
477,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role