Player Matchup

Tiamat
Tiamat
AnotherMenace2u
Tiamat
Level 27
God Stats
26W - 13L
1,452 SR
Queue Stats
42W - 33L
1,303 Elo+
Party 1
Cthulhu
Cthulhu
Dustlesspear1
Cthulhu
Level 16
God Stats
4W - 3L
1,195 SR
Queue Stats
60W - 89L
1,186 Elo+
Solo
Guan Yu
Guan Yu
Jabreezy4649
Guan Yu
Level 27
God Stats
20W - 18L
1,509 SR
Queue Stats
375W - 455L
1,183 Elo+
Solo
Nemesis
Nemesis
RedAlpha127
Nemesis
Level 29
God Stats
1W - 3L
1,166 SR
Queue Stats
88W - 72L
1,344 Elo+
Party 1
Skadi
Skadi
paserboy1455
Skadi
Level 23
God Stats
18W - 27L
1,403 SR
Queue Stats
35W - 57L
1,237 Elo+
Solo
Team Averages
Level 24
1,345 SR
1,251 Elo+

VS

Team Averages
Level 17
1,408 SR
1,340 Elo+
He Bo
He Bo
Big_E0611
He Bo
Level 24
God Stats
0W - 2L
1,253 SR
Queue Stats
25W - 24L
1,338 Elo+
Solo
Sobek
Sobek
Chaser13138364
Sobek
Level 16
God Stats
1W - 1L
1,594 SR
Queue Stats
4W - 14L
1,165 Elo+
Solo
Artemis
Artemis
CreedBratton05
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bastet
Bastet
DCDS850
Bastet
Level 29
God Stats
4W - 10L
1,288 SR
Queue Stats
24W - 36L
1,196 Elo+
Solo
Danzaburou
Danzaburou
TTV_Anbuphantom
Danzaburou
Level 8
God Stats
0W - 1L
1,404 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
21 / 1 / 4
9,525
560
20,747
8,827
5,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
13
2 / 3 / 0
8,021
472
4,290
7,748
5,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Guan Yu
Jabreezy4649
Guan Yu
12
3 / 1 / 6
7,684
452
2,883
7,797
4,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nemesis
RedAlpha127
Nemesis
16
12 / 0 / 6
9,756
574
7,934
8,746
3,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
0 / 7 / 16
7,318
430
4,972
13,562
7,824
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Big_E0611
He Bo
13
5 / 5 / 2
7,571
445
11,016
7,844
2,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 6 / 2
6,780
399
2,144
12,237
9,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
1 / 14 / 4
6,385
376
5,707
11,953
4,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
DCDS850
Bastet
8
2 / 9 / 3
6,151
362
6,843
15,157
7,324
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
TTV_Anbuphantom
Danzaburou
7
0 / 8 / 2
5,587
329
2,200
10,032
4,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
23
38
Kills
10
12
Deaths
42
32
Assists
13
Player
Kills
Deaths
Assists
KDA
W
21
1
4
23
L
He Bo
Big_E0611
He Bo
5
5
2
1.2
L
2
6
2
0.5
L
1
14
4
0.21
L
Bastet
DCDS850
Bastet
2
9
3
0.39
W
Cthulhu
2
3
0
0.67
W
Guan Yu
Jabreezy4649
Guan Yu
3
1
6
6
W
Nemesis
RedAlpha127
Nemesis
12
0
6
15
L
Danzaburou
TTV_Anbuphantom
Danzaburou
0
8
2
0.13
W
0
7
16
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,826
Damage
27,910
46,680
Taken
57,223
26,044
Mitigated
27,241
10,842
Healing
4,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,747
2,459
0
2,883
8,827
5,457
413
1,789
6,666
45,720
0
L
He Bo
Big_E0611
He Bo
11,016
1,235
0
687
7,844
2,266
75
2,754
4,784
28,173
0
L
2,144
595
0
1,311
12,237
9,451
92
6,216
5,357
9,248
0
L
5,707
2,449
0
0
11,953
4,085
0
6,209
5,172
0
24,458
L
Bastet
DCDS850
Bastet
6,843
2,935
0
2,096
15,157
7,324
0
5,964
8,643
0
18,413
W
Cthulhu
4,290
528
0
1,459
7,748
5,040
612
3,562
3,962
30,425
0
W
Guan Yu
Jabreezy4649
Guan Yu
2,883
690
70
1,110
7,797
4,180
464
1,462
6,045
0
23,995
W
Nemesis
RedAlpha127
Nemesis
7,934
4,623
0
3,146
8,746
3,543
243
1,026
7,432
0
60,813
L
Danzaburou
TTV_Anbuphantom
Danzaburou
2,200
942
0
566
10,032
4,115
9
1,750
8,020
0
9,982
W
4,972
2,407
0
2,174
13,562
7,824
1,098
5,128
8,104
0
32,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,304
Gold Earned
32,474
328
Minions Killed
147
0
Camps Cleared
0
1,485,024
Distance Traveled
1,416,777
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,525
560
74
4
0
310,164
3
L
He Bo
7,571
445
45
3
0
296,119
4
L
Sobek
6,780
399
25
1
0
284,331
1
L
Artemis
6,385
376
49
3
0
256,446
0
L
Bastet
6,151
362
16
1
0
309,972
1
W
Cthulhu
8,021
472
61
4
0
256,192
0
W
Guan Yu
7,684
452
54
3
0
301,362
0
W
Nemesis
9,756
574
102
6
0
382,383
0
L
Danzaburou
5,587
329
12
1
0
269,909
3
W
Skadi
7,318
430
37
2
0
234,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role