Player Matchup

Ra
Ra
BboyShyizm
Ra
Level 118
God Stats
1W - 5L
1,300 SR
Queue Stats
168W - 181L
1,502 Elo+
Solo
Artemis
Artemis
BeMowen
Artemis
Level 62
God Stats
2W - 4L
1,456 SR
Queue Stats
114W - 99L
1,463 Elo+
Solo
Chaac
Chaac
DrDanknstein
Chaac
Level 66
God Stats
10W - 5L
1,739 SR
Queue Stats
11W - 5L
1,694 Elo+
Party 2
Da Ji
Da Ji
PAJAMAS13
Da Ji
Level 107
God Stats
1W - 1L
1,729 SR
Queue Stats
215W - 206L
1,417 Elo+
Party 2
Hades
Hades
PhysiquedFever0
Hades
Level 82
God Stats
6W - 5L
1,613 SR
Queue Stats
109W - 91L
1,509 Elo+
Party 2
Team Averages
Level 87
1,567 SR
1,517 Elo+

VS

Team Averages
Level 92
1,626 SR
1,462 Elo+
Nike
Nike
Aguilucho_6712
Nike
Level 84
God Stats
230W - 185L
1,505 SR
Queue Stats
539W - 545L
1,465 Elo+
Party 1
Skadi
Skadi
D-O-M_3094
Skadi
Level 103
God Stats
34W - 26L
1,555 SR
Queue Stats
847W - 794L
1,527 Elo+
Party 1
Sol
Sol
Leroio
Sol
Level 91
God Stats
9W - 6L
1,895 SR
Queue Stats
297W - 313L
1,423 Elo+
Solo
Terra
Terra
PsychREAP
Terra
Level 96
God Stats
15W - 11L
1,570 SR
Queue Stats
445W - 456L
1,436 Elo+
Solo
Fenrir
Fenrir
SixthFist_Hermit
Fenrir
Level 88
God Stats
38W - 30L
1,606 SR
Queue Stats
734W - 710L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 2
10,999
423
7,134
13,393
7,650
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
BeMowen
Artemis
16
0 / 8 / 3
10,482
403
10,416
19,241
6,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
0 / 7 / 0
11,476
441
10,593
23,146
20,113
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Da Ji
PAJAMAS13
Da Ji
17
0 / 9 / 1
11,023
424
8,493
23,597
10,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 4 / 0
15,057
579
27,892
28,218
17,624
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 0 / 7
12,724
489
13,376
21,121
20,837
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
20
4 / 1 / 13
14,070
541
17,802
14,989
5,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sol
Leroio
Sol
20
11 / 5 / 7
15,865
610
20,316
23,577
9,550
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Terra
PsychREAP
Terra
17
3 / 2 / 11
11,937
459
10,324
25,876
21,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
8 / 2 / 9
13,389
515
9,958
18,634
9,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
79
10
Kills
32
33
Deaths
10
6
Assists
47
Player
Kills
Deaths
Assists
KDA
W
6
0
7
9.5
L
2
5
2
0.6
L
Artemis
BeMowen
Artemis
0
8
3
0.19
W
Skadi
4
1
13
10.5
L
0
7
0
0
W
Sol
Leroio
Sol
11
5
7
2.9
L
Da Ji
PAJAMAS13
Da Ji
0
9
1
0.06
L
8
4
0
2
W
Terra
PsychREAP
Terra
3
2
11
4.25
W
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,528
Damage
71,776
107,595
Taken
104,197
61,753
Mitigated
67,181
37,484
Healing
36,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,376
3,316
0
2,915
21,121
20,837
1,018
4,863
16,258
0
71,558
L
7,134
766
2,003
4,143
13,393
7,650
0
4,390
9,003
57,310
0
L
Artemis
BeMowen
Artemis
10,416
3,728
0
4,410
19,241
6,086
570
5,498
13,743
0
54,891
W
Skadi
17,802
9,347
0
5,377
14,989
5,889
2,826
4,162
10,827
0
124,115
L
10,593
1,141
0
7,739
23,146
20,113
2,406
3,705
19,441
424
66,951
W
Sol
Leroio
Sol
20,316
9,425
0
11,328
23,577
9,550
2,377
12,965
10,612
105,352
0
L
Da Ji
PAJAMAS13
Da Ji
8,493
3,798
0
6,100
23,597
10,280
744
5,329
18,268
0
90,317
L
27,892
1,935
362
12,727
28,218
17,624
678
11,718
16,500
110,897
0
W
Terra
PsychREAP
Terra
10,324
1,519
3,521
8,928
25,876
21,781
331
7,659
18,217
41,323
0
W
9,958
1,737
0
3,986
18,634
9,124
884
5,774
12,860
0
101,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,037
Gold Earned
67,985
618
Minions Killed
706
0
Camps Cleared
0
2,137,342
Distance Traveled
2,494,516
29
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
12,724
489
122
5
0
511,864
1
L
Ra
10,999
423
81
3
0
368,309
14
L
Artemis
10,482
403
96
4
0
399,941
5
W
Skadi
14,070
541
197
8
0
496,535
4
L
Chaac
11,476
441
130
5
0
403,756
1
W
Sol
15,865
610
180
7
0
450,076
1
L
Da Ji
11,023
424
124
5
0
479,877
5
L
Hades
15,057
579
187
7
0
485,459
4
W
Terra
11,937
459
64
2
0
516,462
6
W
Fenrir
13,389
515
143
6
0
519,579
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role