Player Matchup

Gilgamesh
Gilgamesh
CODESOUL90
Gilgamesh
Level 159
God Stats
3W - 1L
1,740 SR
Queue Stats
33W - 30L
1,614 Elo+
Solo
Loki
Loki
Mikanichan
Loki
Level 86
God Stats
4W - 6L
1,330 SR
Queue Stats
372W - 390L
1,596 Elo+
Party 1
Janus
Janus
temp-818393
Janus
Level 108
God Stats
1W - 5L
1,443 SR
Queue Stats
184W - 195L
1,526 Elo+
Party 1
Team Averages
Level 118
1,504 SR
1,579 Elo+

VS

Team Averages
Level 133
1,632 SR
1,578 Elo+
Horus
Horus
BobbyClark21
Horus
Level 143
God Stats
5W - 4L
1,631 SR
Queue Stats
464W - 274L
1,579 Elo+
Party 2
Danzaburou
Danzaburou
IKCxChiefx22I
Danzaburou
Level 129
God Stats
4W - 3L
1,670 SR
Queue Stats
125W - 88L
1,620 Elo+
Party 2
Baron Samedi
Baron Samedi
KC Crush 29 7
Baron Samedi
Level 128
God Stats
39W - 19L
1,595 SR
Queue Stats
146W - 91L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CODESOUL90
Gilgamesh
11
0 / 9 / 3
8,841
553
6,322
17,074
12,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 6 / 0
9,051
566
6,165
12,278
3,526
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 7 / 1
9,740
609
8,683
13,075
3,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 11
11,859
741
10,941
14,957
12,538
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
IKCxChiefx22I
Danzaburou
16
6 / 2 / 15
12,323
770
10,555
9,088
3,302
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
KC Crush 29 7
Baron Samedi
15
7 / 0 / 13
11,499
719
11,816
8,355
4,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
61
3
Kills
22
22
Deaths
3
4
Assists
39
Player
Kills
Deaths
Assists
KDA
W
9
1
11
14.5
L
Gilgamesh
CODESOUL90
Gilgamesh
0
9
3
0.17
W
Danzaburou
IKCxChiefx22I
Danzaburou
6
2
15
6.75
W
Baron Samedi
KC Crush 29 7
Baron Samedi
7
0
13
13.5
L
1
6
0
0.17
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,170
Damage
33,312
42,427
Taken
32,400
18,637
Mitigated
19,936
2,821
Healing
13,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,941
3,841
1,299
4,428
14,957
12,538
204
4,576
9,698
0
28,259
L
Gilgamesh
CODESOUL90
Gilgamesh
6,322
626
0
1,027
17,074
12,044
0
5,025
11,641
0
17,472
W
Danzaburou
IKCxChiefx22I
Danzaburou
10,555
5,981
0
2,181
9,088
3,302
1,999
1,577
7,057
0
67,630
W
Baron Samedi
KC Crush 29 7
Baron Samedi
11,816
941
1,497
3,791
8,355
4,096
691
1,892
6,229
51,102
0
L
6,165
967
0
0
12,278
3,526
0
2,778
9,407
0
46,246
L
8,683
706
0
1,794
13,075
3,067
0
3,355
9,468
40,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,632
Gold Earned
35,681
148
Minions Killed
207
0
Camps Cleared
0
745,474
Distance Traveled
892,369
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,859
741
29
2
0
317,963
0
L
Gilgamesh
8,841
553
27
2
0
247,268
2
W
Danzaburou
12,323
770
107
7
0
277,349
0
W
Baron Samedi
11,499
719
71
4
0
297,057
0
L
Loki
9,051
566
60
4
0
263,539
6
L
Janus
9,740
609
61
4
0
234,667
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role