Player Matchup

Medusa
Medusa
ArcticFire69
Medusa
Level 86
God Stats
6W - 4L
1,708 SR
Queue Stats
207W - 193L
1,538 Elo+
Party 2
Bacchus
Bacchus
Gaming-_-_-Goon1
Bacchus
Level 116
God Stats
1W - 2L
1,308 SR
Queue Stats
136W - 136L
1,487 Elo+
Party 3
Artio
Artio
SharedCrab2
Artio
Level 3
God Stats
3W - 3L
1,500 SR
Queue Stats
259W - 236L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
TheSockThief21
Ah Puch
Level 62
God Stats
4W - 4L
1,357 SR
Queue Stats
480W - 438L
1,475 Elo+
Party 3
Gilgamesh
Gilgamesh
spiderholder
Gilgamesh
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 99L
1,582 Elo+
Party 2
Team Averages
Level 58
1,475 SR
1,517 Elo+

VS

Team Averages
Level 78
1,616 SR
1,476 Elo+
Izanami
Izanami
Asertiv Sway
Izanami
Level 108
God Stats
2W - 3L
1,725 SR
Queue Stats
28W - 35L
1,530 Elo+
Party 1
Loki
Loki
BxIze
Loki
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,539 Elo+
Solo
Terra
Terra
EclipseDreem
Terra
Level 60
God Stats
46W - 39L
1,574 SR
Queue Stats
144W - 169L
1,407 Elo+
Party 1
Jormungandr
Jormungandr
TweakerOnThe360
Jormungandr
Level 143
God Stats
3W - 9L
1,674 SR
Queue Stats
25W - 44L
1,462 Elo+
Party 1
Vulcan
Vulcan
swankier whoody
Vulcan
Level 48
God Stats
6W - 6L
1,606 SR
Queue Stats
116W - 132L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
2 / 0 / 4
8,174
545
5,386
6,622
2,120
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 3 / 3
6,956
464
4,442
10,209
8,171
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
3 / 0 / 8
7,514
501
2,568
11,627
5,444
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
8 / 1 / 5
8,437
562
14,195
9,572
3,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
spiderholder
Gilgamesh
12
4 / 2 / 1
7,190
479
4,038
9,515
4,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Asertiv Sway
Izanami
11
0 / 3 / 0
6,989
466
4,571
8,460
2,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
BxIze
Loki
10
2 / 6 / 0
6,615
441
3,165
10,791
2,958
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 6 / 1
5,487
366
4,613
11,312
6,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jormungandr
TweakerOnThe360
Jormungandr
12
4 / 2 / 1
7,450
497
9,825
8,825
5,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 5 / 1
5,860
391
6,678
7,712
2,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
19
Kills
6
6
Deaths
22
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
2
0
4
4
L
Izanami
Asertiv Sway
Izanami
0
3
0
0
L
Loki
BxIze
Loki
2
6
0
0.33
L
0
6
1
0.08
W
2
3
3
1.17
W
3
0
8
7
W
8
1
5
10.5
L
Jormungandr
TweakerOnThe360
Jormungandr
4
2
1
2.25
W
Gilgamesh
spiderholder
Gilgamesh
4
2
1
2.25
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,629
Damage
28,852
47,545
Taken
47,100
23,413
Mitigated
18,849
15,712
Healing
7,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
5,386
1,726
0
1,125
6,622
2,120
0
1,260
5,342
0
59,742
L
Izanami
Asertiv Sway
Izanami
4,571
3,111
0
1,304
8,460
2,600
0
2,963
5,497
0
44,861
L
Loki
BxIze
Loki
3,165
983
0
2,228
10,791
2,958
0
3,557
7,234
0
30,476
L
4,613
676
528
1,736
11,312
6,025
0
4,922
6,390
18,987
0
W
4,442
318
0
3,666
10,209
8,171
0
6,021
3,672
30,290
0
W
2,568
530
624
2,870
11,627
5,444
96
4,828
6,505
12,980
0
W
14,195
926
0
6,356
9,572
3,237
154
4,527
4,823
51,827
0
L
Jormungandr
TweakerOnThe360
Jormungandr
9,825
2,225
0
536
8,825
5,069
323
4,508
4,317
35,283
0
W
Gilgamesh
spiderholder
Gilgamesh
4,038
1,167
0
1,071
9,515
4,441
19
3,224
6,087
0
43,354
L
6,678
1,532
0
720
7,712
2,197
0
5,255
2,457
26,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,271
Gold Earned
32,401
348
Minions Killed
298
0
Camps Cleared
0
1,411,147
Distance Traveled
1,391,303
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,174
545
110
7
0
276,831
1
L
Izanami
6,989
466
88
6
0
260,701
1
L
Loki
6,615
441
51
3
0
271,842
5
L
Terra
5,487
366
28
2
0
295,105
2
W
Bacchus
6,956
464
39
3
0
245,928
8
W
Artio
7,514
501
18
1
0
301,756
4
W
Ah Puch
8,437
562
96
6
0
273,353
3
L
Jormungandr
7,450
497
84
6
0
274,917
2
W
Gilgamesh
7,190
479
85
6
0
313,279
2
L
Vulcan
5,860
391
47
3
0
288,738
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role