Player Matchup

Izanami
Izanami
Generator10
Izanami
Level 87
God Stats
6W - 3L
1,900 SR
Queue Stats
140W - 84L
1,627 Elo+
Party 1
Ganesha
Ganesha
JackTheBadWolf
Ganesha
Level 133
God Stats
6W - 2L
1,663 SR
Queue Stats
206W - 128L
1,590 Elo+
Party 1
Thoth
Thoth
ZoticusRex
Thoth
Level 149
God Stats
6W - 1L
1,458 SR
Queue Stats
169W - 106L
1,662 Elo+
Party 1
Team Averages
Level 123
1,674 SR
1,626 Elo+

VS

Team Averages
Level 74
1,500 SR
1,500 Elo+
Nox
Nox
Darkimperial5
Nox
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Ullr
Ullr
Ragge4
Ullr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
dragona1324
Tiamat
Level 87
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Generator10
Izanami
11
5 / 2 / 13
8,098
900
3,853
5,769
1,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 3 / 18
7,747
861
3,426
9,094
4,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thoth
12
16 / 2 / 4
9,266
1,030
13,875
5,805
1,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 6 / 2
7,108
790
3,762
6,922
1,613
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
Ragge4
Ullr
8
1 / 6 / 1
5,767
641
1,829
9,357
2,224
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
9
1 / 9 / 2
6,758
751
2,785
10,560
3,558
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
10
21
Kills
5
7
Deaths
21
35
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
6
2
0.67
W
Izanami
Generator10
Izanami
5
2
13
5.75
W
0
3
18
3
L
Ullr
Ragge4
Ullr
1
6
1
0.25
W
Thoth
16
2
4
9
L
Tiamat
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,154
Damage
8,376
20,668
Taken
26,839
7,874
Mitigated
7,395
2,450
Healing
2,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,762
573
0
0
6,922
1,613
0
4,683
2,239
15,244
0
W
Izanami
Generator10
Izanami
3,853
2,016
0
120
5,769
1,765
1,603
2,340
3,429
0
30,705
W
3,426
330
0
1,175
9,094
4,278
173
2,053
5,055
10,302
0
L
Ullr
Ragge4
Ullr
1,829
843
0
278
9,357
2,224
0
6,551
2,806
0
8,693
W
Thoth
13,875
249
0
1,155
5,805
1,831
1,262
2,568
3,237
31,257
0
L
Tiamat
2,785
505
311
1,598
10,560
3,558
0
6,079
4,481
14,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,111
Gold Earned
19,633
102
Minions Killed
43
0
Camps Cleared
0
493,192
Distance Traveled
383,247
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,108
790
12
1
0
114,846
1
W
Izanami
8,098
900
62
7
0
160,122
1
W
Ganesha
7,747
861
5
1
0
179,081
1
L
Ullr
5,767
641
13
1
0
131,242
0
W
Thoth
9,266
1,030
35
4
0
153,989
0
L
Tiamat
6,758
751
18
2
0
137,159
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role