Player Matchup

Danzaburou
Danzaburou
Silver I
BrianPV
Danzaburou
Silver I
Level 145
God Stats
8W - 7L
1,580 SR
Queue Stats
286W - 304L
1,214 MMR
Solo
Pele
Pele
Silver V
Lilreaper151
Pele
Silver V
Level 60
God Stats
38W - 28L
1,619 SR
Queue Stats
77W - 92L
671 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold V
Pravada
Cu Chulainn
Gold V
Level 129
God Stats
14W - 13L
1,576 SR
Queue Stats
523W - 531L
1,226 MMR
Solo
Chang'e
Chang'e
Gold V
Shoringuer
Chang'e
Gold V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Silver III
TheDrunkenOnez
Sobek
Silver III
Level 113
God Stats
1W - 1L
1,585 SR
Queue Stats
45W - 68L
860 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 111
1,572 SR
1,094 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 118
1,428 SR
1,154 MMR
Cthulhu
Cthulhu
Silver IV
Lost39
Cthulhu
Silver IV
Level 89
God Stats
0W - 2L
1,229 SR
Queue Stats
28W - 29L
714 MMR
Solo
Cupid
Cupid
Silver I
Mortalzx
Cupid
Silver I
Level 66
God Stats
2W - 5L
1,467 SR
Queue Stats
43W - 52L
1,174 MMR
Solo
Kukulkan
Kukulkan
Silver II
Shinichi97
Kukulkan
Silver II
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ra
Ra
Silver II
ZAICOT30
Ra
Silver II
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 36L
1,192 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver I
lxReneGxl
Tsukuyomi
Silver I
Level 148
God Stats
16W - 22L
1,445 SR
Queue Stats
161W - 163L
1,192 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BrianPV
Danzaburou
13
1 / 0 / 1
7,631
636
5,867
6,586
2,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
4 / 2 / 3
7,337
611
4,115
8,650
2,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cu Chulainn
Pravada
Cu Chulainn
12
4 / 0 / 4
7,673
639
6,587
8,243
5,433
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
Shoringuer
Chang'e
13
0 / 1 / 1
7,343
612
2,260
5,120
1,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 2 / 3
6,276
523
4,003
8,643
6,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
AthenaSetTiamatSun WukongApollo

VS

Bans
ScyllaJanusKing ArthurNemesisAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lost39
Cthulhu
9
0 / 2 / 1
5,581
465
3,213
9,125
6,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Cupid
Mortalzx
Cupid
11
1 / 1 / 1
6,548
546
3,570
7,398
2,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Shinichi97
Kukulkan
12
1 / 1 / 1
7,067
589
2,311
2,570
893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 7 / 0
5,644
470
2,923
8,100
4,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
lxReneGxl
Tsukuyomi
13
2 / 0 / 2
7,072
589
3,461
5,607
1,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
11
Kills
5
5
Deaths
11
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BrianPV
Danzaburou
1
0
1
1.5
W
4
2
3
2.75
L
Cthulhu
Lost39
Cthulhu
0
2
1
0.25
L
Cupid
Mortalzx
Cupid
1
1
1
1.5
W
Cu Chulainn
Pravada
Cu Chulainn
4
0
4
6
L
Kukulkan
Shinichi97
Kukulkan
1
1
1
1.5
W
Chang'e
Shoringuer
Chang'e
0
1
1
0.5
W
2
2
3
1.75
L
1
7
0
0.14
L
Tsukuyomi
lxReneGxl
Tsukuyomi
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,832
Damage
15,478
37,242
Taken
32,800
18,208
Mitigated
16,288
15,583
Healing
10,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BrianPV
Danzaburou
5,867
1,894
0
2,817
6,586
2,080
1,498
519
6,067
0
53,588
W
4,115
1,073
0
3,600
8,650
2,909
0
1,494
7,156
0
38,602
L
Cthulhu
Lost39
Cthulhu
3,213
586
99
1,374
9,125
6,947
0
1,950
7,148
22,123
0
L
Cupid
Mortalzx
Cupid
3,570
2,609
0
3,492
7,398
2,076
0
819
6,579
0
36,156
W
Cu Chulainn
Pravada
Cu Chulainn
6,587
1,071
0
2,455
8,243
5,433
397
3,045
5,198
0
40,908
L
Kukulkan
Shinichi97
Kukulkan
2,311
123
0
199
2,570
893
0
2,008
470
49,701
0
W
Chang'e
Shoringuer
Chang'e
2,260
129
446
2,472
5,120
1,578
0
1,010
4,110
50,091
0
W
4,003
464
0
3,793
8,643
6,208
0
2,379
6,264
13,973
0
L
2,923
405
229
990
8,100
4,459
0
510
7,590
28,902
0
L
Tsukuyomi
lxReneGxl
Tsukuyomi
3,461
943
0
3,696
5,607
1,913
0
849
4,750
0
43,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,260
Gold Earned
31,912
434
Minions Killed
407
0
Camps Cleared
0
1,263,167
Distance Traveled
1,217,173
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,631
636
105
9
0
212,025
4
W
Pele
7,337
611
87
7
0
285,766
4
L
Cthulhu
5,581
465
38
3
0
243,185
2
L
Cupid
6,548
546
86
7
0
227,919
5
W
Cu Chulainn
7,673
639
91
8
0
255,724
1
L
Kukulkan
7,067
589
122
10
0
254,100
5
W
Chang'e
7,343
612
129
11
0
254,682
5
W
Sobek
6,276
523
22
2
0
254,970
7
L
Ra
5,644
470
64
5
0
204,076
2
L
Tsukuyomi
7,072
589
97
8
0
287,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role