Player Matchup

Fafnir
Fafnir
Bubba253
Fafnir
Level 29
God Stats
14W - 9L
1,583 SR
Queue Stats
37W - 28L
1,561 Elo+
Party 1
Bellona
Bellona
DVAISMYBAE23
Bellona
Level 25
God Stats
121W - 101L
1,615 SR
Queue Stats
148W - 133L
1,627 Elo+
Solo
Ra
Ra
Fives45
Ra
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,726 Elo+
Party 1
Neith
Neith
XXQXXQ
Neith
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 25L
1,740 Elo+
Party 1
Fenrir
Fenrir
helios2213
Fenrir
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 27L
1,621 Elo+
Party 1
Team Averages
Level 16
1,540 SR
1,655 Elo+

VS

Team Averages
Level 25
1,645 SR
1,601 Elo+
Set
Set
AboveRaptor
Set
Level 26
God Stats
3W - 3L
1,639 SR
Queue Stats
125W - 118L
1,562 Elo+
Solo
Anubis
Anubis
Asvpserrano
Anubis
Level 26
God Stats
48W - 14L
1,881 SR
Queue Stats
71W - 40L
1,708 Elo+
Solo
Neith
Neith
Harptrin
Neith
Level 28
God Stats
27W - 17L
1,653 SR
Queue Stats
47W - 41L
1,558 Elo+
Solo
Bellona
Bellona
King90793
Bellona
Level 18
God Stats
3W - 2L
1,554 SR
Queue Stats
42W - 24L
1,676 Elo+
Solo
Cerberus
Cerberus
TheB0OtyWarr10r
Cerberus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Bubba253
Fafnir
14
2 / 1 / 11
10,639
484
4,578
10,766
9,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
DVAISMYBAE23
Bellona
20
5 / 3 / 8
13,512
614
17,118
19,101
19,721
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 8 / 7
9,213
419
5,830
12,386
4,356
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
XXQXXQ
Neith
20
15 / 1 / 5
14,411
655
22,851
16,147
6,724
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fenrir
helios2213
Fenrir
20
15 / 3 / 4
13,796
627
17,290
17,561
8,266
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 8 / 1
10,962
498
8,333
14,569
7,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anubis
20
10 / 5 / 1
13,870
630
21,477
20,227
12,391
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Harptrin
Neith
15
0 / 11 / 3
9,377
426
7,076
17,435
5,256
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
King90793
Bellona
18
1 / 7 / 5
12,741
579
12,715
27,464
31,927
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cerberus
6
0 / 6 / 0
6,611
301
1,021
6,688
2,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
26
37
Kills
16
16
Deaths
37
35
Assists
10
Player
Kills
Deaths
Assists
KDA
L
5
8
1
0.69
L
Anubis
10
5
1
2.1
W
Fafnir
Bubba253
Fafnir
2
1
11
7.5
W
Bellona
DVAISMYBAE23
Bellona
5
3
8
3
W
0
8
7
0.44
L
Neith
Harptrin
Neith
0
11
3
0.14
L
Bellona
King90793
Bellona
1
7
5
0.5
L
Cerberus
0
6
0
0
W
Neith
XXQXXQ
Neith
15
1
5
17.5
W
Fenrir
helios2213
Fenrir
15
3
4
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,667
Damage
50,622
75,961
Taken
86,383
48,344
Mitigated
59,426
30,800
Healing
22,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,333
2,549
0
3,322
14,569
7,796
0
2,739
11,746
0
65,826
L
Anubis
21,477
558
0
11,756
20,227
12,391
581
3,716
16,319
100,154
0
W
Fafnir
Bubba253
Fafnir
4,578
814
0
3,154
10,766
9,277
540
5,232
5,534
21,175
0
W
Bellona
DVAISMYBAE23
Bellona
17,118
4,846
0
8,190
19,101
19,721
189
2,423
16,678
18,664
87,743
W
5,830
1,149
757
2,810
12,386
4,356
527
4,019
8,367
47,186
0
L
Neith
Harptrin
Neith
7,076
2,086
258
2,122
17,435
5,256
1,766
631
16,764
0
57,982
L
Bellona
King90793
Bellona
12,715
3,825
0
4,980
27,464
31,927
648
6,108
21,276
0
75,372
L
Cerberus
1,021
36
0
528
6,688
2,056
0
399
6,289
5,379
0
W
Neith
XXQXXQ
Neith
22,851
14,378
0
8,565
16,147
6,724
2,759
5,177
10,970
0
135,029
W
Fenrir
helios2213
Fenrir
17,290
4,623
0
7,324
17,561
8,266
0
6,173
11,388
0
111,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,571
Gold Earned
53,561
681
Minions Killed
590
0
Camps Cleared
0
1,993,919
Distance Traveled
1,603,816
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,962
498
131
6
0
398,011
9
L
Anubis
13,870
630
168
8
0
321,234
3
W
Fafnir
10,639
484
35
2
0
388,469
3
W
Bellona
13,512
614
195
9
0
410,992
7
W
Ra
9,213
419
86
4
0
332,268
0
L
Neith
9,377
426
103
5
0
333,006
3
L
Bellona
12,741
579
175
8
0
402,386
1
L
Cerberus
6,611
301
13
1
0
149,179
0
W
Neith
14,411
655
212
10
0
398,221
3
W
Fenrir
13,796
627
153
7
0
463,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role