Player Matchup

Sobek
Sobek
BadLuckBeaud
Sobek
Level 88
God Stats
11W - 14L
1,540 SR
Queue Stats
220W - 245L
1,517 Elo+
Party 1
Freya
Freya
Recon C4
Freya
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
224W - 249L
1,516 Elo+
Party 1
Thanatos
Thanatos
ReconC4
Thanatos
Level 116
God Stats
4W - 10L
1,432 SR
Queue Stats
224W - 246L
1,517 Elo+
Party 1
Team Averages
Level 104
1,491 SR
1,517 Elo+

VS

Team Averages
Level 37
1,500 SR
1,496 Elo+
Artemis
Artemis
CWillyYT
Artemis
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 30L
1,462 Elo+
Party 2
Agni
Agni
Its_Daebo
Agni
Level 36
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 18L
1,448 Elo+
Party 2
Osiris
Osiris
Polidius
Osiris
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 72L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 2
7,249
659
3,768
12,862
10,086
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Freya
Recon C4
Freya
9
1 / 7 / 3
6,814
619
4,223
9,208
2,965
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
ReconC4
Thanatos
10
3 / 5 / 0
7,305
664
3,106
8,819
3,045
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CWillyYT
Artemis
12
5 / 2 / 9
8,606
782
8,131
5,982
1,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
12
5 / 1 / 9
8,430
766
5,911
4,233
1,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Osiris
Polidius
Osiris
12
7 / 2 / 10
9,088
826
8,457
9,214
6,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
5
Kills
17
17
Deaths
5
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Artemis
CWillyYT
Artemis
5
2
9
4.75
W
Agni
5
1
9
9.5
W
Osiris
Polidius
Osiris
7
2
10
6
L
Freya
Recon C4
Freya
1
7
3
0.36
L
Thanatos
ReconC4
Thanatos
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,097
Damage
22,499
30,889
Taken
19,429
16,096
Mitigated
10,015
5,640
Healing
5,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,768
339
0
961
12,862
10,086
58
2,998
9,237
14,333
0
W
Artemis
CWillyYT
Artemis
8,131
3,900
588
1,319
5,982
1,983
1,222
2,642
3,340
0
25,188
W
Agni
5,911
558
0
573
4,233
1,223
1,048
1,441
2,792
26,791
0
W
Osiris
Polidius
Osiris
8,457
1,493
0
3,429
9,214
6,809
278
4,039
5,175
0
22,273
L
Freya
Recon C4
Freya
4,223
1,502
0
599
9,208
2,965
0
1,239
7,573
14,625
0
L
Thanatos
ReconC4
Thanatos
3,106
313
0
4,080
8,819
3,045
0
1,035
7,322
0
18,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,368
Gold Earned
26,124
72
Minions Killed
114
0
Camps Cleared
0
553,715
Distance Traveled
542,450
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,249
659
18
2
0
185,669
2
W
Artemis
8,606
782
33
3
0
154,949
0
W
Agni
8,430
766
56
5
0
185,503
0
W
Osiris
9,088
826
25
2
0
201,998
2
L
Freya
6,814
619
23
2
0
169,317
0
L
Thanatos
7,305
664
31
3
0
198,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role