Player Matchup

Gilgamesh
Gilgamesh
OakShieldbr
Gilgamesh
Level 142
God Stats
4W - 3L
1,635 SR
Queue Stats
95W - 103L
1,474 Elo+
Solo
Aphrodite
Aphrodite
nullangel45
Aphrodite
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,444 Elo+
Party 1
Bakasura
Bakasura
nyanplayBR
Bakasura
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 76L
1,293 Elo+
Party 1
Team Averages
Level 105
1,545 SR
1,404 Elo+

VS

Team Averages
Level 114
1,551 SR
1,475 Elo+
Scylla
Scylla
Accursed7
Scylla
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
WalterWhite333
Zeus
Level 56
God Stats
89W - 109L
1,524 SR
Queue Stats
200W - 274L
1,401 Elo+
Party 2
Chaac
Chaac
XDarkBlue
Chaac
Level 129
God Stats
14W - 12L
1,628 SR
Queue Stats
272W - 351L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
OakShieldbr
Gilgamesh
16
2 / 6 / 9
13,958
634
19,109
27,075
30,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
nullangel45
Aphrodite
16
1 / 4 / 6
12,798
582
10,744
22,064
13,952
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
nyanplayBR
Bakasura
19
9 / 5 / 2
15,750
716
13,484
26,020
12,963
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Accursed7
Scylla
19
7 / 2 / 7
14,332
651
25,630
16,363
8,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
4 / 9 / 6
13,503
614
16,132
13,084
4,785
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
XDarkBlue
Chaac
17
4 / 2 / 11
13,581
617
16,581
22,362
35,875
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
39
12
Kills
15
15
Deaths
13
17
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Scylla
Accursed7
Scylla
7
2
7
5.25
W
Gilgamesh
OakShieldbr
Gilgamesh
2
6
9
1.08
L
4
9
6
0.78
L
Chaac
XDarkBlue
Chaac
4
2
11
4.75
W
Aphrodite
nullangel45
Aphrodite
1
4
6
1
W
Bakasura
nyanplayBR
Bakasura
9
5
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,337
Damage
58,343
75,159
Taken
51,809
57,139
Mitigated
48,866
35,824
Healing
14,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Accursed7
Scylla
25,630
1,357
310
5,118
16,363
8,206
1,581
4,495
11,208
82,439
0
W
Gilgamesh
OakShieldbr
Gilgamesh
19,109
4,180
0
3,500
27,075
30,224
972
10,928
15,587
574
61,330
L
16,132
599
0
726
13,084
4,785
508
1,182
11,403
66,975
0
L
Chaac
XDarkBlue
Chaac
16,581
3,588
0
8,565
22,362
35,875
335
5,325
15,323
0
54,131
W
Aphrodite
nullangel45
Aphrodite
10,744
2,402
9,221
12,661
22,064
13,952
393
14,628
7,020
66,668
0
W
Bakasura
nyanplayBR
Bakasura
13,484
8,933
0
10,442
26,020
12,963
2,057
15,083
10,471
0
61,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,506
Gold Earned
41,416
260
Minions Killed
259
0
Camps Cleared
0
1,288,439
Distance Traveled
1,165,732
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
14,332
651
115
5
0
394,336
4
W
Gilgamesh
13,958
634
60
3
0
390,632
7
L
Zeus
13,503
614
93
4
0
344,962
0
L
Chaac
13,581
617
51
2
0
426,434
0
W
Aphrodite
12,798
582
99
5
0
417,986
1
W
Bakasura
15,750
716
101
5
0
479,821
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role