Player Matchup

Hel
Hel
Arxoan
Hel
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 12L
1,513 Elo+
Solo
Apollo
Apollo
aarondrew
Apollo
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 31L
1,569 Elo+
Party 1
Ra
Ra
blackraventt
Ra
Level 3
God Stats
1W - 3L
1,540 SR
Queue Stats
9W - 6L
1,481 Elo+
Party 1
Set
Set
hgarcia123
Set
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,469 Elo+
Solo
Ymir
Ymir
stkfaru
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,577 Elo+
Party 1
Team Averages
Level 23
1,508 SR
1,522 Elo+

VS

Team Averages
Level 13
1,516 SR
1,467 Elo+
Hercules
Hercules
Janeя
Hercules
Level 7
God Stats
5W - 2L
1,345 SR
Queue Stats
33W - 24L
1,453 Elo+
Solo
Nemesis
Nemesis
OverWatchMcCree
Nemesis
Level 6
God Stats
2W - 0L
1,679 SR
Queue Stats
4W - 3L
1,534 Elo+
Solo
Danzaburou
Danzaburou
Trerajan
Danzaburou
Level 8
God Stats
20W - 13L
1,559 SR
Queue Stats
98W - 82L
1,496 Elo+
Solo
Kukulkan
Kukulkan
TuApa69
Kukulkan
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 5L
1,382 Elo+
Solo
Ymir
Ymir
spidey2892
Ymir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Arxoan
Hel
19
2 / 4 / 10
13,748
917
10,204
11,362
5,435
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Apollo
aarondrew
Apollo
20
14 / 5 / 9
17,245
1,150
28,743
18,521
8,558
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
2 / 10 / 13
13,872
925
15,892
17,926
7,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
8 / 10 / 12
15,633
1,042
23,477
26,489
14,423
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
stkfaru
Ymir
20
2 / 5 / 16
14,195
946
8,519
21,917
24,547
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

80

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Janeя
Hercules
20
9 / 4 / 17
15,037
1,002
22,074
28,732
32,519
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
10 / 7 / 12
15,095
1,006
20,857
20,329
10,251
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
Trerajan
Danzaburou
18
2 / 4 / 12
13,280
885
10,143
11,436
4,328
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
TuApa69
Kukulkan
20
4 / 8 / 12
13,895
926
21,760
20,013
7,804
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
9 / 5 / 17
15,486
1,032
15,754
16,785
19,644
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
104
28
Kills
34
34
Deaths
28
60
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Hel
Arxoan
Hel
2
4
10
1.75
W
Hercules
Janeя
Hercules
9
4
17
4.38
W
10
7
12
2.29
W
Danzaburou
Trerajan
Danzaburou
2
4
12
2
W
Kukulkan
TuApa69
Kukulkan
4
8
12
1.25
L
Apollo
aarondrew
Apollo
14
5
9
3.7
L
2
10
13
0.85
L
8
10
12
1.4
W
9
5
17
3.5
L
Ymir
stkfaru
Ymir
2
5
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,835
Damage
90,588
96,215
Taken
97,295
60,348
Mitigated
74,546
16,281
Healing
14,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
Arxoan
Hel
10,204
432
5,058
4,754
11,362
5,435
0
4,378
6,984
14,387
0
W
Hercules
Janeя
Hercules
22,074
5,677
0
9,864
28,732
32,519
0
6,765
21,967
0
36,026
W
20,857
8,754
0
1,503
20,329
10,251
0
8,780
11,549
0
34,709
W
Danzaburou
Trerajan
Danzaburou
10,143
4,105
0
1,456
11,436
4,328
0
3,676
7,760
197
22,425
W
Kukulkan
TuApa69
Kukulkan
21,760
3,802
0
1,537
20,013
7,804
0
8,602
11,411
59,924
0
L
Apollo
aarondrew
Apollo
28,743
18,464
0
747
18,521
8,558
0
3,613
14,908
0
62,629
L
15,892
1,828
2,380
1,632
17,926
7,385
0
9,397
8,529
40,839
0
L
23,477
10,694
0
1,710
26,489
14,423
0
9,561
16,928
0
50,802
W
15,754
2,189
0
486
16,785
19,644
0
6,792
9,993
44,040
0
L
Ymir
stkfaru
Ymir
8,519
978
0
0
21,917
24,547
0
10,762
11,155
27,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,693
Gold Earned
72,793
241
Minions Killed
255
6
Camps Cleared
3
1,159,527
Distance Traveled
1,158,254
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
13,748
917
10
1
1
188,449
0
W
Hercules
15,037
1,002
38
3
0
277,522
2
W
Nemesis
15,095
1,006
35
2
0
260,361
0
W
Danzaburou
13,280
885
23
2
1
162,586
0
W
Kukulkan
13,895
926
100
7
0
225,672
2
L
Apollo
17,245
1,150
68
5
0
285,911
0
L
Ra
13,872
925
57
4
0
196,691
4
L
Set
15,633
1,042
55
4
4
295,751
1
W
Ymir
15,486
1,032
59
4
2
232,113
0
L
Ymir
14,195
946
51
3
1
192,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role