Player Matchup

Bakasura
Bakasura
TafferX90
Bakasura
Level 105
God Stats
10W - 13L
1,561 SR
Queue Stats
401W - 412L
1,474 Elo+
Party 3
Cernunnos
Cernunnos
TimeViking
Cernunnos
Level 45
God Stats
0W - 4L
1,129 SR
Queue Stats
205W - 215L
1,472 Elo+
Party 3
Eset
Eset
guestwel
Eset
Level 38
God Stats
11W - 7L
1,500 SR
Queue Stats
81W - 71L
1,534 Elo+
Party 2
Artio
Artio
squishyzombie1
Artio
Level 53
God Stats
0W - 2L
1,332 SR
Queue Stats
152W - 165L
1,501 Elo+
Party 2
Hera
Hera
xoCOACHox
Hera
Level 80
God Stats
1W - 3L
1,500 SR
Queue Stats
18W - 26L
1,413 Elo+
Party 2
Team Averages
Level 64
1,405 SR
1,479 Elo+

VS

Team Averages
Level 92
1,572 SR
1,529 Elo+
Khepri
Khepri
USELESSwesley09
Khepri
Level 26
God Stats
7W - 3L
1,599 SR
Queue Stats
28W - 22L
1,562 Elo+
Party 1
Odin
Odin
Yah Yeetimus
Odin
Level 126
God Stats
2W - 0L
1,390 SR
Queue Stats
104W - 95L
1,575 Elo+
Party 1
Hercules
Hercules
oImprovised
Hercules
Level 125
God Stats
8W - 6L
1,782 SR
Queue Stats
116W - 103L
1,567 Elo+
Party 1
Eset
Eset
shadow_gur
Eset
Level 87
God Stats
3W - 1L
1,500 SR
Queue Stats
66W - 72L
1,427 Elo+
Solo
Apollo
Apollo
waggishwombat
Apollo
Level 98
God Stats
2W - 2L
1,590 SR
Queue Stats
80W - 85L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
TafferX90
Bakasura
14
2 / 7 / 1
8,625
863
7,700
19,181
7,519
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cernunnos
TimeViking
Cernunnos
14
0 / 3 / 3
8,370
837
10,204
8,397
3,393
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
14
0 / 7 / 3
8,477
848
9,361
11,609
4,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 6 / 2
9,684
968
8,556
19,601
18,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hera
14
1 / 8 / 2
8,836
884
8,738
10,964
3,721
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

117

VS

Team 2 Tickets

316

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 18
9,598
960
4,071
10,860
7,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
9 / 1 / 19
10,673
1,067
17,254
12,273
9,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
oImprovised
Hercules
16
6 / 1 / 17
10,339
1,034
16,099
11,010
6,410
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
11 / 0 / 15
12,893
1,289
13,953
5,576
2,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
5 / 0 / 20
11,121
1,112
13,246
11,266
5,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
120
5
Kills
31
31
Deaths
5
11
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Bakasura
TafferX90
Bakasura
2
7
1
0.36
L
Cernunnos
TimeViking
Cernunnos
0
3
3
0.5
W
0
3
18
3
W
9
1
19
18.5
L
Eset
0
7
3
0.21
W
Hercules
oImprovised
Hercules
6
1
17
14.5
W
11
0
15
18.5
L
2
6
2
0.5
W
5
0
20
15
L
Hera
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,559
Damage
64,623
69,752
Taken
50,985
36,947
Mitigated
31,526
10,008
Healing
7,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
TafferX90
Bakasura
7,700
5,528
0
738
19,181
7,519
0
5,258
13,713
0
11,167
L
Cernunnos
TimeViking
Cernunnos
10,204
5,893
0
692
8,397
3,393
0
1,242
7,125
0
22,787
W
4,071
443
0
611
10,860
7,623
0
4,584
3,889
8,423
0
W
17,254
4,552
0
1,144
12,273
9,556
0
5,736
5,877
0
25,962
L
Eset
9,361
878
521
513
11,609
4,013
0
1,747
9,791
28,797
0
W
Hercules
oImprovised
Hercules
16,099
4,955
0
2,199
11,010
6,410
0
6,394
3,845
0
26,393
W
13,953
1,744
696
1,452
5,576
2,911
0
3,911
1,453
36,500
0
L
8,556
409
2,762
4,674
19,601
18,301
0
8,622
10,799
11,963
0
W
13,246
8,983
0
1,171
11,266
5,026
0
5,332
5,781
0
38,978
L
Hera
8,738
2,722
0
108
10,964
3,721
0
1,155
9,552
33,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,992
Gold Earned
54,624
154
Minions Killed
167
5
Camps Cleared
5
919,111
Distance Traveled
951,255
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,625
863
14
1
2
226,317
0
L
Cernunnos
8,370
837
39
4
1
170,340
0
W
Khepri
9,598
960
6
1
0
159,931
0
W
Odin
10,673
1,067
17
2
1
202,460
0
L
Eset
8,477
848
45
5
0
159,925
0
W
Hercules
10,339
1,034
26
3
2
201,379
0
W
Eset
12,893
1,289
57
6
0
187,320
0
L
Artio
9,684
968
6
1
0
189,822
0
W
Apollo
11,121
1,112
61
6
2
200,165
1
L
Hera
8,836
884
50
5
2
172,707
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role