Player Matchup

Merlin
Merlin
 
Merlin
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
lAdYsLuCkYbEaCh
Raijin
Level 160
God Stats
5W - 3L
1,121 SR
Queue Stats
243W - 257L
1,454 Elo+
Party 1
Odin
Odin
x_SHOZiNHO__x
Odin
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 68L
1,326 Elo+
Party 1
Team Averages
Level 105
1,374 SR
1,426 Elo+

VS

Team Averages
Level 66
1,469 SR
1,426 Elo+
Cu Chulainn
Cu Chulainn
BlueHawk1018
Cu Chulainn
Level 101
God Stats
3W - 2L
1,657 SR
Queue Stats
72W - 93L
1,474 Elo+
Party 2
Yemoja
Yemoja
Gray_Fox69X
Yemoja
Level 77
God Stats
1W - 3L
1,310 SR
Queue Stats
34W - 33L
1,327 Elo+
Solo
Sol
Sol
TempFungus2219
Sol
Level 21
God Stats
17W - 25L
1,441 SR
Queue Stats
61W - 80L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
9 / 1 / 11
13,479
749
23,136
9,251
3,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 5 / 13
11,473
637
6,754
13,632
5,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
12 / 1 / 7
13,504
750
11,974
13,727
10,522
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BlueHawk1018
Cu Chulainn
15
5 / 6 / 1
11,314
629
17,856
19,050
14,604
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
13
0 / 8 / 6
9,809
545
3,058
17,182
15,942
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
2 / 9 / 5
10,372
576
9,391
15,701
7,809
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
19
23
Kills
7
7
Deaths
23
31
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
9
1
11
14.5
L
Cu Chulainn
BlueHawk1018
Cu Chulainn
5
6
1
0.92
L
Yemoja
0
8
6
0.38
L
2
9
5
0.5
W
2
5
13
1.7
W
12
1
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,864
Damage
30,305
36,610
Taken
51,933
19,450
Mitigated
38,355
7,201
Healing
5,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
23,136
1,745
240
4,130
9,251
3,805
1,978
3,840
5,411
87,271
0
L
Cu Chulainn
BlueHawk1018
Cu Chulainn
17,856
3,880
0
627
19,050
14,604
0
9,438
9,226
6,257
59,151
L
Yemoja
3,058
1,493
2,878
1,236
17,182
15,942
0
10,053
6,563
16,983
0
L
9,391
1,481
0
1,067
15,701
7,809
32
9,109
6,142
33,675
0
W
6,754
685
0
2,355
13,632
5,123
456
5,320
8,312
58,309
0
W
11,974
3,418
0
476
13,727
10,522
580
5,127
8,600
210
26,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,456
Gold Earned
31,495
248
Minions Killed
172
0
Camps Cleared
0
861,514
Distance Traveled
777,957
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,479
749
113
6
0
258,787
0
L
Cu Chulainn
11,314
629
94
5
0
289,252
2
L
Yemoja
9,809
545
31
2
0
217,080
1
L
Sol
10,372
576
47
3
0
271,625
0
W
Raijin
11,473
637
90
5
0
242,780
3
W
Odin
13,504
750
45
3
0
359,947
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role