Player Matchup

Kuzenbo
Kuzenbo
Droppedya boi
Kuzenbo
Level 29
God Stats
4W - 3L
1,589 SR
Queue Stats
15W - 36L
1,367 Elo+
Party 1
Apollo
Apollo
Hackcore5
Apollo
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 20L
1,326 Elo+
Party 1
Amaterasu
Amaterasu
LilWalrus
Amaterasu
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 49L
1,375 Elo+
Party 1
Aphrodite
Aphrodite
MotorBannana
Aphrodite
Level 12
God Stats
2W - 1L
1,447 SR
Queue Stats
4W - 4L
1,428 Elo+
Party 1
Jing Wei
Jing Wei
parkrangerdave
Jing Wei
Level 8
God Stats
2W - 3L
1,397 SR
Queue Stats
5W - 15L
1,428 Elo+
Party 1
Team Averages
Level 29
1,487 SR
1,385 Elo+

VS

Team Averages
Level 21
1,518 SR
1,416 Elo+
Ares
Ares
BoyMom1820
Ares
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sol
Sol
Herpa derp60
Sol
Level 28
God Stats
9W - 11L
1,668 SR
Queue Stats
77W - 88L
1,352 Elo+
Solo
Pele
Pele
Suijin Raian
Pele
Level 29
God Stats
2W - 2L
1,302 SR
Queue Stats
95W - 109L
1,370 Elo+
Party 2
Baron Samedi
Baron Samedi
portalmaster328
Baron Samedi
Level 37
God Stats
35W - 25L
1,578 SR
Queue Stats
98W - 99L
1,399 Elo+
Party 2
Gilgamesh
Gilgamesh
sportssteven
Gilgamesh
Level 12
God Stats
12W - 9L
1,542 SR
Queue Stats
21W - 16L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
12
2 / 0 / 2
8,570
504
7,248
11,536
11,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
Hackcore5
Apollo
11
1 / 8 / 0
7,211
424
5,836
13,793
5,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
LilWalrus
Amaterasu
17
9 / 0 / 0
10,556
621
11,007
14,507
8,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Aphrodite
MotorBannana
Aphrodite
13
4 / 8 / 1
7,737
455
4,669
15,049
9,124
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
9
0 / 3 / 1
6,212
365
180
4,348
1,380
Hidden Dagger

Hidden Dagger

+15
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 7 / 1
5,784
340
1,348
6,543
2,400
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
5 / 1 / 0
9,651
568
11,419
9,573
3,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
5 / 3 / 3
8,696
512
9,644
11,762
4,316
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
portalmaster328
Baron Samedi
14
6 / 1 / 4
8,578
505
12,617
11,761
4,671
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
sportssteven
Gilgamesh
14
1 / 4 / 2
7,999
471
5,086
8,275
4,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
28
16
Kills
18
19
Deaths
16
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
W
Kuzenbo
2
0
2
3
W
Apollo
Hackcore5
Apollo
1
8
0
0.13
L
5
1
0
5
W
Amaterasu
LilWalrus
Amaterasu
9
0
0
9
W
Aphrodite
MotorBannana
Aphrodite
4
8
1
0.56
L
5
3
3
2.17
W
Jing Wei
0
3
1
0.17
L
Baron Samedi
portalmaster328
Baron Samedi
6
1
4
8
L
Gilgamesh
sportssteven
Gilgamesh
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,940
Damage
40,114
59,233
Taken
47,914
36,276
Mitigated
18,955
20,836
Healing
15,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,348
503
0
38
6,543
2,400
119
1,685
4,858
3,892
0
W
Kuzenbo
7,248
2,930
744
1,703
11,536
11,711
1,044
7,127
4,409
43,047
0
W
Apollo
Hackcore5
Apollo
5,836
1,793
258
1,137
13,793
5,162
747
7,132
6,661
0
39,762
L
11,419
4,286
0
6,200
9,573
3,391
1,150
4,724
4,849
74,337
0
W
Amaterasu
LilWalrus
Amaterasu
11,007
5,310
0
8,191
14,507
8,899
718
2,738
11,769
0
54,792
W
Aphrodite
MotorBannana
Aphrodite
4,669
1,390
3,470
5,179
15,049
9,124
203
5,264
9,785
22,216
0
L
9,644
2,419
0
1,811
11,762
4,316
0
2,229
9,533
0
60,853
W
Jing Wei
180
180
0
154
4,348
1,380
1,459
3,123
1,225
0
11,291
L
Baron Samedi
portalmaster328
Baron Samedi
12,617
2,306
1,309
5,433
11,761
4,671
1,048
2,797
8,964
48,514
0
L
Gilgamesh
sportssteven
Gilgamesh
5,086
1,814
0
1,175
8,275
4,177
1,005
482
7,793
0
39,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,286
Gold Earned
40,708
320
Minions Killed
413
0
Camps Cleared
0
1,582,457
Distance Traveled
1,447,827
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,784
340
5
0
0
149,758
0
W
Kuzenbo
8,570
504
57
3
0
338,227
0
W
Apollo
7,211
424
75
4
0
326,749
1
L
Sol
9,651
568
151
9
0
294,656
3
W
Amaterasu
10,556
621
112
7
0
359,808
2
W
Aphrodite
7,737
455
35
2
0
281,641
0
L
Pele
8,696
512
108
6
0
373,212
0
W
Jing Wei
6,212
365
41
2
0
276,032
0
L
Baron Samedi
8,578
505
77
5
0
296,263
0
L
Gilgamesh
7,999
471
72
4
0
333,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role