Player Matchup

Athena
Athena
FiveBgpMk
Athena
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 78L
1,553 Elo+
Solo
Tyr
Tyr
KyronX1
Tyr
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
MDK_Vini
Danzaburou
Level 30
God Stats
2W - 4L
1,136 SR
Queue Stats
7W - 16L
1,125 Elo+
Solo
Fenrir
Fenrir
RezNx
Fenrir
Level 28
God Stats
4W - 1L
1,762 SR
Queue Stats
130W - 108L
1,564 Elo+
Solo
Anubis
Anubis
maridalvacoelho9
Anubis
Level 19
God Stats
14W - 13L
1,733 SR
Queue Stats
286W - 331L
1,494 Elo+
Solo
Team Averages
Level 25
1,526 SR
1,447 Elo+

VS

Team Averages
Level 19
1,425 SR
1,512 Elo+
Loki
Loki
DiviineDroid
Loki
Level 25
God Stats
60W - 43L
1,516 SR
Queue Stats
219W - 174L
1,514 Elo+
Solo
Izanami
Izanami
G1OV4NN1-536_
Izanami
Level 18
God Stats
6W - 9L
1,178 SR
Queue Stats
157W - 167L
1,425 Elo+
Solo
Ymir
Ymir
G4T1N
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Tanti01
Ao Kuang
Level 8
God Stats
4W - 4L
1,385 SR
Queue Stats
59W - 42L
1,678 Elo+
Solo
Arachne
Arachne
lucas96pichek
Arachne
Level 28
God Stats
3W - 3L
1,544 SR
Queue Stats
30W - 25L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
FiveBgpMk
Athena
17
5 / 5 / 15
11,633
554
12,062
24,342
24,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyr
19
7 / 0 / 6
12,600
600
12,748
13,462
17,104
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
MDK_Vini
Danzaburou
16
2 / 4 / 8
10,933
521
11,271
13,265
4,448
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
RezNx
Fenrir
20
11 / 4 / 5
13,137
626
10,242
17,745
10,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
16 / 2 / 9
12,709
605
17,030
15,813
7,720
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 5
8,173
389
5,737
12,492
3,594
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
13
3 / 6 / 4
8,809
419
14,509
13,378
4,657
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
G4T1N
Ymir
12
3 / 11 / 4
8,094
385
6,876
18,565
13,129
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
Tanti01
Ao Kuang
15
5 / 8 / 3
10,141
483
16,091
17,914
5,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Arachne
13
2 / 9 / 2
8,259
393
8,420
18,615
7,523
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
33
41
Kills
15
15
Deaths
41
43
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
7
5
0.64
W
Athena
FiveBgpMk
Athena
5
5
15
2.5
L
Izanami
3
6
4
0.83
L
Ymir
G4T1N
Ymir
3
11
4
0.45
W
Tyr
7
0
6
10
W
Danzaburou
MDK_Vini
Danzaburou
2
4
8
1.5
W
Fenrir
RezNx
Fenrir
11
4
5
3.38
L
Ao Kuang
Tanti01
Ao Kuang
5
8
3
0.81
L
Arachne
2
9
2
0.33
W
16
2
9
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,353
Damage
51,633
84,627
Taken
80,964
63,942
Mitigated
34,721
31,775
Healing
15,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,737
1,434
171
1,866
12,492
3,594
0
5,310
7,182
0
35,331
W
Athena
FiveBgpMk
Athena
12,062
3,714
0
4,880
24,342
24,020
452
6,182
18,042
41,540
0
L
Izanami
14,509
8,153
0
2,985
13,378
4,657
856
5,553
7,825
0
57,508
L
Ymir
G4T1N
Ymir
6,876
790
0
1,797
18,565
13,129
128
8,302
10,263
17,036
0
W
Tyr
12,748
1,029
0
7,090
13,462
17,104
0
5,428
7,825
0
80,285
W
Danzaburou
MDK_Vini
Danzaburou
11,271
5,538
258
5,811
13,265
4,448
4,074
3,811
9,332
0
62,654
W
Fenrir
RezNx
Fenrir
10,242
3,605
0
5,700
17,745
10,650
1,251
5,061
12,460
0
101,242
L
Ao Kuang
Tanti01
Ao Kuang
16,091
2,693
0
4,507
17,914
5,818
0
6,215
11,699
55,342
0
L
Arachne
8,420
5,392
29
3,915
18,615
7,523
0
3,712
14,903
57
37,287
W
17,030
562
0
8,036
15,813
7,720
0
7,157
8,320
89,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,012
Gold Earned
43,476
618
Minions Killed
307
0
Camps Cleared
0
2,009,931
Distance Traveled
1,849,813
22
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,173
389
57
3
0
398,202
2
W
Athena
11,633
554
59
3
0
400,645
0
L
Izanami
8,809
419
103
5
0
368,574
0
L
Ymir
8,094
385
13
1
0
371,293
0
W
Tyr
12,600
600
158
8
0
465,545
10
W
Danzaburou
10,933
521
109
5
0
363,488
0
W
Fenrir
13,137
626
174
8
0
431,179
5
L
Ao Kuang
10,141
483
88
4
0
409,901
3
L
Arachne
8,259
393
46
2
0
301,843
1
W
Anubis
12,709
605
118
6
0
349,074
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role