Player Matchup

Merlin
Merlin
DoonieMan
Merlin
Level 37
God Stats
6W - 3L
1,600 SR
Queue Stats
149W - 130L
1,497 Elo+
Solo
Horus
Horus
GrinchFacts
Horus
Level 7
God Stats
0W - 4L
1,500 SR
Queue Stats
5W - 13L
1,321 Elo+
Party 1
Danzaburou
Danzaburou
Laxdud123
Danzaburou
Level 47
God Stats
23W - 21L
1,543 SR
Queue Stats
239W - 248L
1,406 Elo+
Party 1
Sylvanus
Sylvanus
TallyMark12
Sylvanus
Level 29
God Stats
74W - 60L
1,506 SR
Queue Stats
88W - 86L
1,450 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xI FallOUT Ix
Tsukuyomi
Level 62
God Stats
51W - 45L
1,539 SR
Queue Stats
412W - 412L
1,457 Elo+
Party 1
Team Averages
Level 36
1,537 SR
1,426 Elo+

VS

Team Averages
Level 58
1,569 SR
1,508 Elo+
Erlang Shen
Erlang Shen
AngelAvenger99
Erlang Shen
Level 28
God Stats
4W - 2L
1,494 SR
Queue Stats
80W - 65L
1,535 Elo+
Party 2
Cernunnos
Cernunnos
HolyKern
Cernunnos
Level 28
God Stats
6W - 1L
1,850 SR
Queue Stats
78W - 61L
1,604 Elo+
Party 3
Hera
Hera
TheOneBloy
Hera
Level 60
God Stats
4W - 2L
1,482 SR
Queue Stats
124W - 140L
1,408 Elo+
Party 3
Mercury
Mercury
Warster13
Mercury
Level 107
God Stats
9W - 8L
1,500 SR
Queue Stats
226W - 207L
1,554 Elo+
Party 2
Ymir
Ymir
juampyrey
Ymir
Level 67
God Stats
176W - 172L
1,518 SR
Queue Stats
420W - 480L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DoonieMan
Merlin
20
4 / 8 / 5
14,551
469
14,406
21,981
9,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 7 / 10
16,126
520
16,712
35,181
39,486
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
Laxdud123
Danzaburou
20
9 / 4 / 11
16,953
547
22,087
35,754
19,200
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
TallyMark12
Sylvanus
20
6 / 3 / 12
14,761
476
21,429
32,730
47,360
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
xI FallOUT Ix
Tsukuyomi
20
10 / 7 / 12
15,794
509
32,864
34,674
14,970
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AngelAvenger99
Erlang Shen
20
15 / 9 / 8
17,041
550
32,582
41,061
36,318
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cernunnos
HolyKern
Cernunnos
20
4 / 9 / 7
14,195
458
20,237
21,977
7,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 4 / 11
16,510
533
44,269
22,747
8,775
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
Warster13
Mercury
20
4 / 7 / 11
15,125
488
13,329
23,485
9,731
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ymir
18
2 / 9 / 11
13,231
427
12,806
33,447
38,367
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
77
38
Kills
29
29
Deaths
38
50
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
AngelAvenger99
Erlang Shen
15
9
8
2.11
L
Merlin
DoonieMan
Merlin
4
8
5
0.81
L
9
7
10
2
W
Cernunnos
HolyKern
Cernunnos
4
9
7
0.83
L
Danzaburou
Laxdud123
Danzaburou
9
4
11
3.63
L
Sylvanus
TallyMark12
Sylvanus
6
3
12
4
W
4
4
11
2.38
W
Mercury
Warster13
Mercury
4
7
11
1.36
W
Ymir
2
9
11
0.83
L
Tsukuyomi
xI FallOUT Ix
Tsukuyomi
10
7
12
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,498
Damage
123,223
160,320
Taken
142,717
130,469
Mitigated
101,172
63,447
Healing
30,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
AngelAvenger99
Erlang Shen
32,582
16,898
0
11,667
41,061
36,318
5,182
7,498
33,415
7,413
89,689
L
Merlin
DoonieMan
Merlin
14,406
1,220
0
3,301
21,981
9,453
519
9,336
12,477
99,766
0
L
16,712
9,700
4,093
10,232
35,181
39,486
1,214
12,944
22,157
0
68,290
W
Cernunnos
HolyKern
Cernunnos
20,237
12,938
0
1,016
21,977
7,981
1,155
4,329
17,648
0
88,944
L
Danzaburou
Laxdud123
Danzaburou
22,087
13,116
0
14,620
35,754
19,200
2,972
12,411
23,259
0
152,795
L
Sylvanus
TallyMark12
Sylvanus
21,429
4,826
5,857
12,461
32,730
47,360
597
15,220
17,244
53,034
0
W
44,269
10,586
752
6,137
22,747
8,775
3,967
7,207
15,540
174,857
0
W
Mercury
Warster13
Mercury
13,329
4,825
0
5,645
23,485
9,731
1,723
4,033
19,372
0
100,626
W
Ymir
12,806
590
0
4,835
33,447
38,367
530
12,768
20,679
44,521
0
L
Tsukuyomi
xI FallOUT Ix
Tsukuyomi
32,864
9,204
0
12,883
34,674
14,970
312
10,232
24,258
0
118,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,185
Gold Earned
76,102
590
Minions Killed
688
0
Camps Cleared
0
2,733,295
Distance Traveled
2,739,077
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
17,041
550
126
4
0
525,172
2
L
Merlin
14,551
469
131
4
0
516,271
1
L
Horus
16,126
520
109
4
0
576,718
1
W
Cernunnos
14,195
458
116
4
0
500,738
1
L
Danzaburou
16,953
547
179
6
0
500,621
4
L
Sylvanus
14,761
476
57
2
0
523,050
0
W
Hera
16,510
533
249
8
0
544,734
1
W
Mercury
15,125
488
144
5
0
633,347
6
W
Ymir
13,231
427
53
2
0
535,086
1
L
Tsukuyomi
15,794
509
114
4
0
616,635
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role