Player Matchup

Guan Yu
Guan Yu
EtienneRC Qc
Guan Yu
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 14L
1,500 Elo+
Solo
Apollo
Apollo
FallenHELLBOY1
Apollo
Level 7
God Stats
2W - 3L
1,221 SR
Queue Stats
2W - 6L
1,100 Elo+
Party 2
Chiron
Chiron
Guerran
Chiron
Level 14
God Stats
14W - 11L
1,443 SR
Queue Stats
45W - 32L
1,205 Elo+
Solo
King Arthur
King Arthur
QueenDeath3295
King Arthur
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 64L
1,236 Elo+
Solo
Xbalanque
Xbalanque
ResistingBug73
Xbalanque
Level 17
God Stats
1W - 2L
1,189 SR
Queue Stats
3W - 10L
995 Elo+
Party 2
Team Averages
Level 13
1,370 SR
1,207 Elo+

VS

Team Averages
Level 17
1,430 SR
1,202 Elo+
Bastet
Bastet
DCDS850
Bastet
Level 29
God Stats
4W - 10L
1,337 SR
Queue Stats
24W - 36L
1,214 Elo+
Solo
Sobek
Sobek
SPLiPHEE
Sobek
Level 6
God Stats
10W - 9L
1,458 SR
Queue Stats
73W - 69L
1,102 Elo+
Solo
Thor
Thor
redwin0
Thor
Level 7
God Stats
3W - 6L
1,493 SR
Queue Stats
28W - 35L
1,267 Elo+
Party 1
Bellona
Bellona
redwinarmando
Bellona
Level 15
God Stats
1W - 5L
1,252 SR
Queue Stats
23W - 33L
1,175 Elo+
Party 1
Mercury
Mercury
willzent
Mercury
Level 27
God Stats
14W - 17L
1,611 SR
Queue Stats
61W - 69L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
EtienneRC Qc
Guan Yu
13
2 / 5 / 4
8,385
493
3,533
8,504
7,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
6 / 5 / 2
8,268
486
8,992
9,300
3,463
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
Guerran
Chiron
14
3 / 3 / 0
8,455
497
10,728
10,852
3,869
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
QueenDeath3295
King Arthur
10
0 / 3 / 1
6,621
389
2,885
9,879
3,914
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
ResistingBug73
Xbalanque
12
3 / 5 / 0
7,485
440
7,650
11,334
3,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DCDS850
Bastet
12
5 / 3 / 2
7,884
464
9,433
14,711
8,782
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
SPLiPHEE
Sobek
16
7 / 0 / 0
9,788
576
9,410
16,865
10,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
redwin0
Thor
9
2 / 5 / 4
6,698
394
2,828
6,962
1,885
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
10
4 / 5 / 6
7,407
436
6,320
7,759
3,316
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mercury
willzent
Mercury
14
2 / 1 / 3
8,722
513
2,282
11,760
3,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
14
Kills
20
21
Deaths
14
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bastet
DCDS850
Bastet
5
3
2
2
W
Guan Yu
EtienneRC Qc
Guan Yu
2
5
4
0.8
W
6
5
2
1.4
W
Chiron
Guerran
Chiron
3
3
0
1
W
King Arthur
QueenDeath3295
King Arthur
0
3
1
0.17
W
Xbalanque
ResistingBug73
Xbalanque
3
5
0
0.6
L
Sobek
SPLiPHEE
Sobek
7
0
0
7
L
Thor
redwin0
Thor
2
5
4
0.8
L
Bellona
4
5
6
1.4
L
Mercury
willzent
Mercury
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,788
Damage
30,273
49,869
Taken
58,057
22,636
Mitigated
28,354
9,564
Healing
21,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
DCDS850
Bastet
9,433
4,051
0
3,160
14,711
8,782
1,082
0
14,621
0
32,025
W
Guan Yu
EtienneRC Qc
Guan Yu
3,533
1,540
212
1,490
8,504
7,682
975
0
8,504
0
32,648
W
8,992
6,611
0
1,746
9,300
3,463
1,186
2,454
6,846
0
34,773
W
Chiron
Guerran
Chiron
10,728
6,934
221
3,762
10,852
3,869
954
5,252
5,600
0
51,535
W
King Arthur
QueenDeath3295
King Arthur
2,885
1,141
0
0
9,879
3,914
136
435
9,444
0
17,648
W
Xbalanque
ResistingBug73
Xbalanque
7,650
4,097
87
2,046
11,334
3,708
675
1,269
10,065
0
36,038
L
Sobek
SPLiPHEE
Sobek
9,410
503
134
10,255
16,865
10,966
0
0
16,865
54,785
0
L
Thor
redwin0
Thor
2,828
917
492
330
6,962
1,885
0
0
6,872
0
13,869
L
Bellona
6,320
2,590
260
986
7,759
3,316
532
0
7,669
0
25,319
L
Mercury
willzent
Mercury
2,282
575
135
5,843
11,760
3,405
52
0
11,670
0
53,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,214
Gold Earned
40,499
340
Minions Killed
289
0
Camps Cleared
0
1,343,584
Distance Traveled
1,531,885
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,884
464
41
2
0
321,653
0
W
Guan Yu
8,385
493
76
4
0
308,053
0
W
Apollo
8,268
486
67
4
0
206,382
2
W
Chiron
8,455
497
88
5
0
320,791
0
W
King Arthur
6,621
389
39
2
0
233,544
0
W
Xbalanque
7,485
440
70
4
0
274,814
0
L
Sobek
9,788
576
91
5
0
325,476
1
L
Thor
6,698
394
32
2
0
261,405
0
L
Bellona
7,407
436
32
2
0
280,868
2
L
Mercury
8,722
513
93
5
0
342,483
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role