Player Matchup

Erlang Shen
Erlang Shen
ALPHA SCUM
Erlang Shen
Level 83
God Stats
12W - 3L
1,827 SR
Queue Stats
514W - 484L
1,515 Elo+
Party 1
Bastet
Bastet
BamaBlood7
Bastet
Level 124
God Stats
43W - 44L
1,475 SR
Queue Stats
430W - 359L
1,485 Elo+
Party 1
Nu Wa
Nu Wa
Blac Bacchus
Nu Wa
Level 143
God Stats
42W - 36L
1,565 SR
Queue Stats
620W - 585L
1,540 Elo+
Party 1
Team Averages
Level 117
1,622 SR
1,513 Elo+

VS

Team Averages
Level 51
1,302 SR
1,285 Elo+
Baron Samedi
Baron Samedi
GLADACON
Baron Samedi
Level 29
God Stats
0W - 4L
1,080 SR
Queue Stats
3W - 13L
1,055 Elo+
Solo
Tyr
Tyr
godeling
Tyr
Level 70
God Stats
27W - 40L
1,329 SR
Queue Stats
325W - 471L
1,370 Elo+
Party 2
Medusa
Medusa
piping_mosaic2
Medusa
Level 54
God Stats
9W - 10L
1,496 SR
Queue Stats
143W - 178L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ALPHA SCUM
Erlang Shen
17
17 / 3 / 10
13,862
815
24,309
17,656
10,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bastet
BamaBlood7
Bastet
16
6 / 2 / 16
12,240
720
10,452
9,524
3,645
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
5 / 4 / 14
12,079
711
15,172
8,596
2,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GLADACON
Baron Samedi
11
2 / 14 / 3
9,803
577
6,504
18,943
6,214
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 8 / 6
11,628
684
6,108
18,687
13,806
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
5 / 6 / 3
12,158
715
11,755
17,549
5,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
21
28
Kills
9
9
Deaths
28
40
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
ALPHA SCUM
Erlang Shen
17
3
10
7.33
W
Bastet
BamaBlood7
Bastet
6
2
16
7
W
5
4
14
3
L
Baron Samedi
GLADACON
Baron Samedi
2
14
3
0.25
L
2
8
6
0.63
L
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,933
Damage
24,367
35,776
Taken
55,179
16,777
Mitigated
25,472
9,672
Healing
11,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
ALPHA SCUM
Erlang Shen
24,309
14,534
0
7,116
17,656
10,335
981
3,894
12,994
0
73,325
W
Bastet
BamaBlood7
Bastet
10,452
3,210
0
826
9,524
3,645
1,393
2,067
7,457
0
31,966
W
15,172
3,257
0
1,730
8,596
2,797
1,115
691
7,905
60,327
0
L
Baron Samedi
GLADACON
Baron Samedi
6,504
966
205
2,108
18,943
6,214
0
5,423
13,520
35,664
0
L
6,108
511
0
3,947
18,687
13,806
0
5,931
12,756
0
24,153
L
11,755
4,211
123
4,885
17,549
5,452
0
3,850
13,699
0
62,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,181
Gold Earned
33,589
169
Minions Killed
176
0
Camps Cleared
0
915,562
Distance Traveled
791,081
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
13,862
815
59
3
0
304,998
1
W
Bastet
12,240
720
32
2
0
335,167
0
W
Nu Wa
12,079
711
78
5
0
275,397
1
L
Baron Samedi
9,803
577
57
3
0
199,369
1
L
Tyr
11,628
684
31
2
0
322,798
2
L
Medusa
12,158
715
88
5
0
268,914
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role