Player Matchup

Izanami
Izanami
CapnNaldi
Izanami
Level 48
God Stats
48W - 39L
1,587 SR
Queue Stats
238W - 321L
1,326 Elo+
Solo
Ah Puch
Ah Puch
Syn Akayda
Ah Puch
Level 62
God Stats
22W - 15L
1,591 SR
Queue Stats
102W - 124L
1,417 Elo+
Party 2
Nike
Nike
Syn Grimace
Nike
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 17L
1,101 Elo+
Party 2
Khepri
Khepri
Syn Mars
Khepri
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 47L
1,390 Elo+
Party 2
Ravana
Ravana
lGhzst
Ravana
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 47
1,536 SR
1,347 Elo+

VS

Team Averages
Level 40
1,417 SR
1,362 Elo+
Khepri
Khepri
FalconX51
Khepri
Level 29
God Stats
9W - 9L
1,515 SR
Queue Stats
53W - 68L
1,354 Elo+
Party 1
Fenrir
Fenrir
GHOSTW0LF2165
Fenrir
Level 29
God Stats
10W - 16L
1,234 SR
Queue Stats
60W - 101L
1,275 Elo+
Party 1
Chaac
Chaac
RRivasIII
Chaac
Level 35
God Stats
8W - 14L
1,350 SR
Queue Stats
74W - 74L
1,379 Elo+
Party 1
Chernobog
Chernobog
Z1SOU
Chernobog
Level 63
God Stats
3W - 3L
1,680 SR
Queue Stats
188W - 213L
1,402 Elo+
Party 1
Raijin
Raijin
corvusz
Raijin
Level 42
God Stats
2W - 3L
1,304 SR
Queue Stats
97W - 141L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CapnNaldi
Izanami
20
12 / 5 / 6
12,867
585
21,862
13,703
5,339
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Syn Akayda
Ah Puch
16
3 / 5 / 8
10,590
481
13,001
15,383
7,129
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
0 / 0 / 11
11,034
502
9,851
10,296
7,621
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Khepri
Syn Mars
Khepri
15
1 / 7 / 12
10,001
455
7,050
16,933
16,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ravana
lGhzst
Ravana
19
11 / 5 / 8
12,065
548
15,703
16,712
8,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
FalconX51
Khepri
14
2 / 7 / 11
9,419
428
9,057
19,966
17,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
11 / 6 / 3
10,657
484
9,064
16,118
6,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chaac
RRivasIII
Chaac
17
5 / 2 / 3
10,426
474
10,895
19,434
20,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chernobog
Z1SOU
Chernobog
15
3 / 6 / 9
9,720
442
12,950
16,860
5,404
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
corvusz
Raijin
14
1 / 6 / 8
9,319
424
10,954
13,644
4,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
56
27
Kills
22
22
Deaths
27
45
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Izanami
CapnNaldi
Izanami
12
5
6
3
L
Khepri
FalconX51
Khepri
2
7
11
1.07
L
11
6
3
2.08
L
Chaac
RRivasIII
Chaac
5
2
3
3.25
W
Ah Puch
Syn Akayda
Ah Puch
3
5
8
1.4
W
0
0
11
5.5
W
Khepri
Syn Mars
Khepri
1
7
12
1
L
Chernobog
Z1SOU
Chernobog
3
6
9
1.25
L
Raijin
corvusz
Raijin
1
6
8
0.83
W
Ravana
lGhzst
Ravana
11
5
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,467
Damage
52,920
73,027
Taken
86,022
44,662
Mitigated
53,502
24,279
Healing
18,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CapnNaldi
Izanami
21,862
18,682
697
4,669
13,703
5,339
2,866
3,820
9,759
0
94,448
L
Khepri
FalconX51
Khepri
9,057
630
974
4,911
19,966
17,217
0
6,251
13,604
31,126
0
L
9,064
1,482
528
958
16,118
6,438
108
3,299
12,697
0
49,233
L
Chaac
RRivasIII
Chaac
10,895
934
0
6,410
19,434
20,113
0
2,933
15,765
0
60,335
W
Ah Puch
Syn Akayda
Ah Puch
13,001
1,669
0
6,473
15,383
7,129
1,886
5,469
9,448
56,537
0
W
9,851
1,370
0
5,460
10,296
7,621
903
1,059
8,675
0
57,671
W
Khepri
Syn Mars
Khepri
7,050
1,438
0
1,002
16,933
16,326
379
5,043
11,676
31,538
0
L
Chernobog
Z1SOU
Chernobog
12,950
10,350
540
3,115
16,860
5,404
810
3,374
13,461
0
59,033
L
Raijin
corvusz
Raijin
10,954
1,117
0
594
13,644
4,330
993
3,980
9,634
48,178
0
W
Ravana
lGhzst
Ravana
15,703
5,401
0
5,978
16,712
8,247
0
3,832
12,648
0
82,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,557
Gold Earned
49,541
512
Minions Killed
423
0
Camps Cleared
0
2,036,621
Distance Traveled
1,919,000
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,867
585
138
6
0
393,926
1
L
Khepri
9,419
428
33
2
0
409,601
1
L
Fenrir
10,657
484
76
3
0
398,354
0
L
Chaac
10,426
474
114
5
0
440,399
0
W
Ah Puch
10,590
481
101
5
0
370,638
1
W
Nike
11,034
502
116
5
0
444,083
2
W
Khepri
10,001
455
36
2
0
392,526
0
L
Chernobog
9,720
442
105
5
0
374,849
0
L
Raijin
9,319
424
95
4
0
295,797
0
W
Ravana
12,065
548
121
6
0
435,448
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role