Player Matchup

Vulcan
Vulcan
FknNOOOOOOOOOT
Vulcan
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 9L
1,497 Elo+
Solo
Arachne
Arachne
MaestroOscuroxl
Arachne
Level 14
God Stats
2W - 2L
1,339 SR
Queue Stats
42W - 44L
1,569 Elo+
Solo
Ymir
Ymir
dfxz87
Ymir
Level 28
God Stats
3W - 2L
1,277 SR
Queue Stats
105W - 82L
1,549 Elo+
Solo
Ra
Ra
hoboPower
Ra
Level 29
God Stats
7W - 8L
1,517 SR
Queue Stats
228W - 216L
1,595 Elo+
Solo
Guan Yu
Guan Yu
husd54
Guan Yu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,474 Elo+
Solo
Team Averages
Level 23
1,426 SR
1,537 Elo+

VS

Team Averages
Level 19
1,570 SR
1,529 Elo+
Sol
Sol
 
Sol
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
PrinceofMagnets
Nemesis
Level 16
God Stats
11W - 11L
1,593 SR
Queue Stats
18W - 13L
1,608 Elo+
Party 1
Olorun
Olorun
StruggleBussey
Olorun
Level 11
God Stats
7W - 11L
1,282 SR
Queue Stats
71W - 128L
1,404 Elo+
Solo
Jormungandr
Jormungandr
XxPuddingchiefxX
Jormungandr
Level 19
God Stats
11W - 10L
1,743 SR
Queue Stats
33W - 26L
1,601 Elo+
Party 1
Artemis
Artemis
theamazingjaw
Artemis
Level 25
God Stats
0W - 1L
1,732 SR
Queue Stats
31W - 27L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 5
8,462
564
8,813
7,372
5,348
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 0 / 1
9,357
624
5,120
10,797
4,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
dfxz87
Ymir
12
3 / 2 / 7
8,310
554
4,703
10,757
9,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
9 / 0 / 4
9,901
660
13,361
7,460
3,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
husd54
Guan Yu
10
1 / 4 / 0
6,577
438
3,884
9,250
4,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
0 / 2 / 0
6,059
404
2,529
7,698
2,227
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 6 / 2
7,544
503
4,587
11,417
4,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
3 / 6 / 2
7,056
470
4,226
10,008
3,109
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Jormungandr
XxPuddingchiefxX
Jormungandr
13
2 / 2 / 0
7,708
514
6,714
11,151
5,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
11
2 / 6 / 3
7,284
486
7,381
9,506
3,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
21
Kills
8
8
Deaths
22
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
2
0
0
W
1
2
5
1.75
W
7
0
1
7.5
L
1
6
2
0.33
L
3
6
2
0.67
L
Jormungandr
XxPuddingchiefxX
Jormungandr
2
2
0
1
W
Ymir
dfxz87
Ymir
3
2
7
3.25
W
9
0
4
11
W
Guan Yu
husd54
Guan Yu
1
4
0
0.25
L
Artemis
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,881
Damage
25,437
45,636
Taken
49,780
27,828
Mitigated
18,887
17,616
Healing
9,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
2,529
545
0
1,742
7,698
2,227
896
4,946
2,422
24,350
0
W
8,813
3,273
0
1,568
7,372
5,348
644
3,484
3,888
49,867
0
W
5,120
3,506
0
7,336
10,797
4,726
0
1,894
8,903
0
63,893
L
4,587
1,913
0
3,393
11,417
4,673
0
2,390
9,005
0
46,834
L
4,226
2,193
197
1,701
10,008
3,109
735
4,821
4,865
28,473
0
L
Jormungandr
XxPuddingchiefxX
Jormungandr
6,714
1,881
0
2,170
11,151
5,428
0
9,371
1,752
41,676
0
W
Ymir
dfxz87
Ymir
4,703
1,145
0
919
10,757
9,635
488
2,145
8,612
27,731
0
W
13,361
1,800
1,413
4,676
7,460
3,367
1,517
3,317
4,143
64,610
0
W
Guan Yu
husd54
Guan Yu
3,884
758
402
1,302
9,250
4,752
0
2,629
6,621
361
27,710
L
Artemis
7,381
3,312
0
770
9,506
3,450
702
5,001
4,261
0
36,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,607
Gold Earned
35,651
426
Minions Killed
348
0
Camps Cleared
0
1,476,247
Distance Traveled
1,276,561
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,059
404
43
3
0
213,656
4
W
Vulcan
8,462
564
101
7
0
289,084
2
W
Arachne
9,357
624
113
8
0
327,720
3
L
Nemesis
7,544
503
89
6
0
323,584
0
L
Olorun
7,056
470
53
4
0
223,284
0
L
Jormungandr
7,708
514
103
7
0
261,096
1
W
Ymir
8,310
554
50
3
0
286,291
2
W
Ra
9,901
660
128
9
0
297,653
3
W
Guan Yu
6,577
438
34
2
0
275,499
0
L
Artemis
7,284
486
60
4
0
254,941
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role