Player Matchup

Merlin
Merlin
Athearius
Merlin
Level 34
God Stats
4W - 4L
1,519 SR
Queue Stats
46W - 52L
1,455 Elo+
Party 1
Rama
Rama
Deathdemon4444
Rama
Level 54
God Stats
9W - 3L
1,707 SR
Queue Stats
79W - 79L
1,570 Elo+
Party 2
Cu Chulainn
Cu Chulainn
PatronSaint
Cu Chulainn
Level 25
God Stats
2W - 3L
1,374 SR
Queue Stats
7W - 14L
1,445 Elo+
Party 2
Set
Set
Pyroblazer4252
Set
Level 27
God Stats
8W - 8L
1,452 SR
Queue Stats
165W - 162L
1,565 Elo+
Party 1
Cerberus
Cerberus
Seviedoters
Cerberus
Level 16
God Stats
3W - 2L
1,744 SR
Queue Stats
9W - 8L
1,502 Elo+
Party 2
Team Averages
Level 31
1,559 SR
1,507 Elo+

VS

Team Averages
Level 22
1,496 SR
1,515 Elo+
Cu Chulainn
Cu Chulainn
AWildUmbreon917
Cu Chulainn
Level 30
God Stats
9W - 8L
1,645 SR
Queue Stats
204W - 225L
1,473 Elo+
Solo
Athena
Athena
HackinZoomer
Athena
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 118L
1,518 Elo+
Solo
Set
Set
Hobbitjoufflux
Set
Level 27
God Stats
1W - 3L
1,501 SR
Queue Stats
15W - 17L
1,568 Elo+
Solo
Ullr
Ullr
OCTY13
Ullr
Level 25
God Stats
4W - 9L
1,334 SR
Queue Stats
80W - 71L
1,463 Elo+
Solo
Vulcan
Vulcan
Rigbiy
Vulcan
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 38L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Athearius
Merlin
17
0 / 2 / 2
10,467
498
4,418
7,827
2,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
16 / 1 / 5
14,163
674
24,907
14,888
6,242
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
PatronSaint
Cu Chulainn
16
4 / 2 / 4
10,847
517
8,024
14,922
8,737
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
6 / 2 / 4
11,863
565
12,459
13,924
7,794
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
Seviedoters
Cerberus
16
3 / 4 / 15
10,811
515
7,469
15,824
11,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AWildUmbreon917
Cu Chulainn
17
1 / 6 / 0
10,402
495
8,694
16,509
16,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Athena
13
2 / 8 / 3
8,634
411
5,840
18,441
16,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
3 / 6 / 5
9,541
454
10,548
15,967
9,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
OCTY13
Ullr
15
0 / 7 / 5
8,819
420
7,112
16,088
5,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Vulcan
Rigbiy
Vulcan
18
5 / 2 / 1
11,290
538
14,004
9,163
3,750
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
25
29
Kills
11
11
Deaths
29
30
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AWildUmbreon917
Cu Chulainn
1
6
0
0.17
W
Merlin
Athearius
Merlin
0
2
2
0.5
W
16
1
5
18.5
L
Athena
2
8
3
0.44
L
3
6
5
0.92
L
Ullr
OCTY13
Ullr
0
7
5
0.36
W
Cu Chulainn
PatronSaint
Cu Chulainn
4
2
4
3
W
6
2
4
4
L
Vulcan
Rigbiy
Vulcan
5
2
1
2.75
W
Cerberus
Seviedoters
Cerberus
3
4
15
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,277
Damage
46,198
67,385
Taken
76,168
36,557
Mitigated
51,667
21,725
Healing
15,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AWildUmbreon917
Cu Chulainn
8,694
1,739
0
3,782
16,509
16,995
396
652
15,849
103
71,661
W
Merlin
Athearius
Merlin
4,418
75
0
1,106
7,827
2,751
0
4,180
3,647
77,896
0
W
24,907
21,525
0
9,600
14,888
6,242
3,852
4,459
10,369
0
115,451
L
Athena
5,840
1,324
0
2,379
18,441
16,253
29
4,095
14,290
21,713
0
L
10,548
5,685
0
3,302
15,967
9,283
36
1,796
14,158
237
52,333
L
Ullr
OCTY13
Ullr
7,112
2,622
438
4,969
16,088
5,386
967
2,384
13,668
0
61,384
W
Cu Chulainn
PatronSaint
Cu Chulainn
8,024
3,371
0
1,809
14,922
8,737
723
3,987
10,485
0
50,075
W
12,459
6,038
0
5,787
13,924
7,794
143
2,316
11,428
0
89,364
L
Vulcan
Rigbiy
Vulcan
14,004
3,280
0
1,026
9,163
3,750
0
2,605
6,316
88,883
0
W
Cerberus
Seviedoters
Cerberus
7,469
841
0
3,423
15,824
11,033
0
5,238
10,586
22,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,151
Gold Earned
48,686
629
Minions Killed
526
0
Camps Cleared
0
1,971,088
Distance Traveled
1,954,357
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,402
495
147
7
0
363,211
0
W
Merlin
10,467
498
158
8
0
374,746
2
W
Rama
14,163
674
188
9
0
373,960
1
L
Athena
8,634
411
33
2
0
406,431
2
L
Set
9,541
454
86
4
0
412,554
1
L
Ullr
8,819
420
91
4
0
355,882
2
W
Cu Chulainn
10,847
517
89
4
0
394,802
0
W
Set
11,863
565
144
7
0
449,581
1
L
Vulcan
11,290
538
169
8
0
416,279
4
W
Cerberus
10,811
515
50
2
0
377,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role