Player Matchup

Thanatos
Thanatos
FallenvDarkness
Thanatos
Level 69
God Stats
9W - 11L
1,502 SR
Queue Stats
80W - 85L
1,517 Elo+
Party 1
Fenrir
Fenrir
I Armyz I
Fenrir
Level 113
God Stats
2W - 0L
1,786 SR
Queue Stats
188W - 186L
1,494 Elo+
Party 1
Yemoja
Yemoja
MisfitWolverine
Yemoja
Level 48
God Stats
17W - 9L
1,679 SR
Queue Stats
104W - 112L
1,470 Elo+
Party 1
Heimdallr
Heimdallr
UltravSmokez
Heimdallr
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 159L
1,477 Elo+
Party 1
Anubis
Anubis
XeroNexus
Anubis
Level 116
God Stats
21W - 16L
1,536 SR
Queue Stats
204W - 204L
1,481 Elo+
Party 1
Team Averages
Level 91
1,601 SR
1,488 Elo+

VS

Team Averages
Level 71
1,539 SR
1,479 Elo+
Fenrir
Fenrir
E-tradE-22
Fenrir
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 70L
1,470 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Pyrokid1832
Ah Muzen Cab
Level 8
God Stats
3W - 3L
1,681 SR
Queue Stats
6W - 5L
1,608 Elo+
Party 2
Kumbhakarna
Kumbhakarna
grizzly1211
Kumbhakarna
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 41L
1,441 Elo+
Party 2
Zhong Kui
Zhong Kui
mchastert
Zhong Kui
Level 128
God Stats
1W - 3L
1,600 SR
Queue Stats
116W - 111L
1,484 Elo+
Party 2
Vulcan
Vulcan
xUmbralSagex
Vulcan
Level 49
God Stats
3W - 7L
1,412 SR
Queue Stats
303W - 350L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
1 / 8 / 4
10,164
462
6,188
18,579
7,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
I Armyz I
Fenrir
20
11 / 0 / 2
12,873
585
17,150
15,708
12,628
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
1 / 2 / 12
10,455
475
3,043
15,117
13,017
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Heimdallr
UltravSmokez
Heimdallr
19
8 / 2 / 2
12,521
569
19,735
21,809
9,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
XeroNexus
Anubis
20
8 / 3 / 4
12,708
578
22,134
18,845
9,831
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
E-tradE-22
Fenrir
16
4 / 7 / 4
10,129
460
8,276
20,408
8,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Muzen Cab
Pyrokid1832
Ah Muzen Cab
17
3 / 4 / 1
11,147
507
15,069
18,835
8,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
grizzly1211
Kumbhakarna
14
0 / 6 / 4
9,250
420
4,039
19,907
14,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zhong Kui
mchastert
Zhong Kui
19
3 / 4 / 2
11,333
515
15,155
17,704
12,483
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
17
5 / 8 / 3
11,084
504
14,896
16,027
6,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
29
29
Kills
15
15
Deaths
29
24
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
E-tradE-22
Fenrir
4
7
4
0.86
W
Thanatos
1
8
4
0.38
W
Fenrir
I Armyz I
Fenrir
11
0
2
12
W
1
2
12
3.5
L
Ah Muzen Cab
Pyrokid1832
Ah Muzen Cab
3
4
1
0.88
W
Heimdallr
UltravSmokez
Heimdallr
8
2
2
4.5
W
Anubis
XeroNexus
Anubis
8
3
4
3.33
L
Kumbhakarna
grizzly1211
Kumbhakarna
0
6
4
0.33
L
Zhong Kui
mchastert
Zhong Kui
3
4
2
1
L
Vulcan
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,250
Damage
57,435
90,058
Taken
92,881
51,717
Mitigated
50,105
46,009
Healing
30,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
E-tradE-22
Fenrir
8,276
2,003
0
7,165
20,408
8,273
0
5,324
15,084
0
59,776
W
Thanatos
6,188
3,595
0
10,749
18,579
7,112
196
5,066
13,513
0
66,156
W
Fenrir
I Armyz I
Fenrir
17,150
2,731
0
5,352
15,708
12,628
1,220
7,756
7,952
0
81,276
W
3,043
933
5,105
4,289
15,117
13,017
853
5,930
9,187
39,121
0
L
Ah Muzen Cab
Pyrokid1832
Ah Muzen Cab
15,069
8,192
0
11,002
18,835
8,087
0
251
18,584
0
88,288
W
Heimdallr
UltravSmokez
Heimdallr
19,735
10,723
0
9,581
21,809
9,129
919
1,978
19,831
0
90,290
W
Anubis
XeroNexus
Anubis
22,134
2,399
0
10,933
18,845
9,831
2,402
13,360
5,485
110,441
0
L
Kumbhakarna
grizzly1211
Kumbhakarna
4,039
451
234
1,365
19,907
14,780
0
7,822
12,085
32,582
0
L
Zhong Kui
mchastert
Zhong Kui
15,155
523
0
7,980
17,704
12,483
1,110
5,718
11,986
70,582
0
L
Vulcan
14,896
4,572
0
2,328
16,027
6,482
141
6,062
9,965
67,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,721
Gold Earned
52,943
705
Minions Killed
558
0
Camps Cleared
0
1,781,891
Distance Traveled
2,024,368
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,129
460
94
4
0
422,549
5
W
Thanatos
10,164
462
111
5
0
349,757
1
W
Fenrir
12,873
585
141
6
0
362,843
4
W
Yemoja
10,455
475
81
4
0
351,497
2
L
Ah Muzen Cab
11,147
507
145
7
0
463,570
2
W
Heimdallr
12,521
569
168
8
0
376,261
4
W
Anubis
12,708
578
204
9
0
341,533
5
L
Kumbhakarna
9,250
420
42
2
0
415,266
4
L
Zhong Kui
11,333
515
146
7
0
358,270
6
L
Vulcan
11,084
504
131
6
0
364,713
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role