Player Matchup

Cthulhu
Cthulhu
AndyTroya_PR
Cthulhu
Level 6
God Stats
96W - 85L
1,500 SR
Queue Stats
438W - 441L
1,500 Elo+
Solo
Apollo
Apollo
Dude_Zero69
Apollo
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Yemoja
Yemoja
LGMar6416
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,424 Elo+
Solo
Anubis
Anubis
Rat-_-Bandit
Anubis
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
205W - 214L
1,391 Elo+
Solo
Tsukuyomi
Tsukuyomi
iRektNoobs03
Tsukuyomi
Level 17
God Stats
12W - 17L
1,452 SR
Queue Stats
30W - 40L
1,360 Elo+
Solo
Team Averages
Level 11
1,490 SR
1,435 Elo+

VS

Team Averages
Level 28
1,517 SR
1,434 Elo+
Ra
Ra
DEATH_BY_DUCKTAP
Ra
Level 28
God Stats
5W - 1L
1,500 SR
Queue Stats
37W - 42L
1,342 Elo+
Solo
Athena
Athena
HelixDaughter
Athena
Level 28
God Stats
16W - 7L
1,679 SR
Queue Stats
45W - 46L
1,390 Elo+
Solo
Hades
Hades
Jpvm33jp
Hades
Level 27
God Stats
32W - 17L
1,586 SR
Queue Stats
75W - 77L
1,421 Elo+
Solo
Bakasura
Bakasura
LateEcho15
Bakasura
Level 29
God Stats
75W - 49L
1,626 SR
Queue Stats
401W - 373L
1,483 Elo+
Solo
Neith
Neith
Sgt_Monson
Neith
Level 29
God Stats
6W - 7L
1,193 SR
Queue Stats
236W - 229L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AndyTroya_PR
Cthulhu
4
0 / 4 / 0
4,091
372
943
5,530
1,958
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Apollo
6
0 / 6 / 2
4,554
414
1,723
6,394
1,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Yemoja
LGMar6416
Yemoja
8
1 / 3 / 0
5,060
460
1,866
4,570
1,492
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
10
4 / 4 / 1
6,734
612
7,309
7,134
3,549
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
iRektNoobs03
Tsukuyomi
8
1 / 4 / 2
4,976
452
4,589
6,663
1,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 2
6,233
567
1,060
5,209
1,500
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
1 / 1 / 10
6,156
560
3,536
7,402
3,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hades
Jpvm33jp
Hades
12
10 / 1 / 1
7,249
659
5,847
5,670
2,470
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
LateEcho15
Bakasura
10
5 / 1 / 4
6,546
595
4,825
7,321
2,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
10
4 / 2 / 5
6,459
587
5,484
4,225
919
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
6
Kills
21
21
Deaths
6
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AndyTroya_PR
Cthulhu
0
4
0
0
W
1
1
2
2
L
Apollo
0
6
2
0.17
W
1
1
10
6
W
Hades
Jpvm33jp
Hades
10
1
1
10.5
L
Yemoja
LGMar6416
Yemoja
1
3
0
0.33
W
Bakasura
LateEcho15
Bakasura
5
1
4
7
L
Anubis
4
4
1
1.13
W
Neith
4
2
5
3.25
L
Tsukuyomi
iRektNoobs03
Tsukuyomi
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,430
Damage
20,752
30,291
Taken
29,827
10,255
Mitigated
10,344
6,887
Healing
7,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AndyTroya_PR
Cthulhu
943
492
0
860
5,530
1,958
0
1,902
3,313
7,502
0
W
1,060
557
0
1,783
5,209
1,500
2,002
0
5,209
29,716
0
L
Apollo
1,723
1,349
0
925
6,394
1,472
0
1,862
4,427
0
8,355
W
3,536
575
0
1,073
7,402
3,216
483
2,394
4,978
14,641
0
W
Hades
Jpvm33jp
Hades
5,847
620
130
2,108
5,670
2,470
0
3,003
2,637
31,003
0
L
Yemoja
LGMar6416
Yemoja
1,866
511
394
77
4,570
1,492
0
1,845
2,725
14,295
0
W
Bakasura
LateEcho15
Bakasura
4,825
3,481
0
1,649
7,321
2,239
0
2,457
4,864
0
25,105
L
Anubis
7,309
414
0
2,894
7,134
3,549
0
2,428
4,265
34,350
0
W
Neith
5,484
2,863
0
1,154
4,225
919
1,554
2,204
2,021
0
25,184
L
Tsukuyomi
iRektNoobs03
Tsukuyomi
4,589
1,845
0
1,737
6,663
1,784
0
2,406
4,082
0
19,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,415
Gold Earned
32,643
164
Minions Killed
263
0
Camps Cleared
0
884,310
Distance Traveled
1,037,428
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,091
372
11
1
0
193,394
1
W
Ra
6,233
567
59
5
0
171,692
1
L
Apollo
4,554
414
19
2
0
134,410
1
W
Athena
6,156
560
22
2
0
229,053
2
W
Hades
7,249
659
66
6
0
199,206
1
L
Yemoja
5,060
460
27
2
0
151,060
0
W
Bakasura
6,546
595
66
6
0
255,264
4
L
Anubis
6,734
612
74
7
0
168,188
0
W
Neith
6,459
587
50
5
0
182,213
5
L
Tsukuyomi
4,976
452
33
3
0
237,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role