Player Matchup

Serqet
Serqet
Castle85
Serqet
Level 29
God Stats
3W - 6L
1,294 SR
Queue Stats
12W - 17L
1,231 Elo+
Party 2
Izanami
Izanami
DaddyBale
Izanami
Level 25
God Stats
1W - 1L
1,305 SR
Queue Stats
6W - 10L
1,286 Elo+
Solo
Tiamat
Tiamat
Onymy
Tiamat
Level 27
God Stats
27W - 25L
1,503 SR
Queue Stats
41W - 43L
1,309 Elo+
Party 1
Apollo
Apollo
Plush Panda
Apollo
Level 24
God Stats
3W - 1L
1,463 SR
Queue Stats
41W - 40L
1,315 Elo+
Party 1
Chaac
Chaac
ricemage
Chaac
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,223 Elo+
Party 2
Team Averages
Level 24
1,413 SR
1,273 Elo+

VS

Team Averages
Level 17
1,527 SR
1,288 Elo+
Yemoja
Yemoja
CoryIsShockin
Yemoja
Level 16
God Stats
1W - 1L
1,778 SR
Queue Stats
7W - 10L
1,320 Elo+
Party 3
Chernobog
Chernobog
Humbolt1041
Chernobog
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,314 Elo+
Party 3
Ao Kuang
Ao Kuang
ItzTrb19
Ao Kuang
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 47L
1,328 Elo+
Solo
Pele
Pele
ZMu113r
Pele
Level 23
God Stats
9W - 13L
1,358 SR
Queue Stats
54W - 75L
1,264 Elo+
Party 4
Erlang Shen
Erlang Shen
sfam64
Erlang Shen
Level 19
God Stats
11W - 13L
1,498 SR
Queue Stats
41W - 60L
1,214 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Castle85
Serqet
20
13 / 3 / 10
15,600
578
19,476
22,290
9,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
DaddyBale
Izanami
19
2 / 8 / 8
13,333
494
12,019
19,104
7,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Onymy
Tiamat
20
8 / 6 / 9
14,596
541
19,829
19,900
11,629
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
17
2 / 3 / 6
12,197
452
5,384
11,724
4,250
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
ricemage
Chaac
20
10 / 3 / 10
14,701
544
17,689
18,490
26,817
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 10
10,914
404
4,855
16,328
12,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
Humbolt1041
Chernobog
18
3 / 5 / 6
11,497
426
10,360
16,128
6,277
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ao Kuang
ItzTrb19
Ao Kuang
18
10 / 7 / 5
12,364
458
24,129
25,976
10,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pele
ZMu113r
Pele
19
5 / 9 / 5
12,650
469
13,038
21,506
8,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
sfam64
Erlang Shen
15
3 / 13 / 6
10,477
388
11,382
24,108
17,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
55
35
Kills
23
23
Deaths
38
43
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Serqet
Castle85
Serqet
13
3
10
6
L
2
4
10
1.75
W
Izanami
DaddyBale
Izanami
2
8
8
0.75
L
Chernobog
Humbolt1041
Chernobog
3
5
6
1.2
L
Ao Kuang
ItzTrb19
Ao Kuang
10
7
5
1.79
W
Tiamat
Onymy
Tiamat
8
6
9
2.08
W
Apollo
2
3
6
1.67
L
Pele
ZMu113r
Pele
5
9
5
0.83
W
Chaac
ricemage
Chaac
10
3
10
5
L
Erlang Shen
sfam64
Erlang Shen
3
13
6
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,397
Damage
63,764
91,508
Taken
104,046
59,728
Mitigated
54,065
26,958
Healing
26,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Castle85
Serqet
19,476
4,692
0
5,946
22,290
9,941
2,539
5,136
16,974
0
105,854
L
4,855
904
3,518
2,614
16,328
12,254
68
5,412
9,634
29,185
0
W
Izanami
DaddyBale
Izanami
12,019
8,441
0
4,956
19,104
7,091
3,260
6,175
12,667
0
93,678
L
Chernobog
Humbolt1041
Chernobog
10,360
5,617
0
0
16,128
6,277
627
2,702
13,254
0
79,174
L
Ao Kuang
ItzTrb19
Ao Kuang
24,129
8,008
0
10,160
25,976
10,260
87
5,179
18,012
61,587
0
W
Tiamat
Onymy
Tiamat
19,829
2,003
1,382
7,923
19,900
11,629
2,885
8,605
10,831
91,459
0
W
Apollo
5,384
3,101
0
0
11,724
4,250
2,625
4,288
7,314
0
50,095
L
Pele
ZMu113r
Pele
13,038
2,995
0
4,777
21,506
8,161
672
2,430
18,554
0
90,020
W
Chaac
ricemage
Chaac
17,689
3,584
0
6,751
18,490
26,817
1,883
3,653
14,738
1,812
64,887
L
Erlang Shen
sfam64
Erlang Shen
11,382
6,063
0
5,330
24,108
17,113
258
3,853
19,220
0
35,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,427
Gold Earned
57,902
662
Minions Killed
431
0
Camps Cleared
0
2,509,976
Distance Traveled
2,376,620
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
15,600
578
151
6
0
585,679
1
L
Yemoja
10,914
404
39
1
0
515,966
1
W
Izanami
13,333
494
141
5
0
451,251
6
L
Chernobog
11,497
426
130
5
0
440,987
0
L
Ao Kuang
12,364
458
83
3
0
448,130
1
W
Tiamat
14,596
541
154
6
0
475,778
2
W
Apollo
12,197
452
90
3
0
511,258
0
L
Pele
12,650
469
126
5
0
481,208
0
W
Chaac
14,701
544
126
5
0
486,010
3
L
Erlang Shen
10,477
388
53
2
0
490,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role