Player Matchup

Mercury
Mercury
CanUMakeMagic
Mercury
Level 68
God Stats
31W - 30L
1,545 SR
Queue Stats
390W - 444L
1,448 Elo+
Party 1
Gilgamesh
Gilgamesh
LordZero 1337
Gilgamesh
Level 80
God Stats
12W - 8L
1,588 SR
Queue Stats
216W - 212L
1,471 Elo+
Party 1
Merlin
Merlin
Sosuke13
Merlin
Level 80
God Stats
51W - 61L
1,480 SR
Queue Stats
619W - 675L
1,430 Elo+
Party 1
Team Averages
Level 76
1,538 SR
1,450 Elo+

VS

Team Averages
Level 65
1,500 SR
1,361 Elo+
Odin
Odin
GMOxDrxwsyy
Odin
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,308 Elo+
Party 2
Zeus
Zeus
Keon-Suave
Zeus
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,290 Elo+
Party 2
Thor
Thor
MxncerYT
Thor
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 27L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
15
6 / 2 / 8
11,448
716
6,556
9,502
2,993
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
LordZero 1337
Gilgamesh
15
5 / 2 / 9
12,199
762
9,807
14,642
13,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Merlin
Sosuke13
Merlin
16
5 / 1 / 10
11,446
715
13,490
6,112
1,980
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 4
9,897
619
5,990
12,418
3,296
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mace

Mace

+10
Physical Power

13
2 / 6 / 2
10,380
649
9,356
9,514
3,511
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
14
2 / 5 / 3
10,239
640
7,666
14,940
7,947
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
16
Kills
5
5
Deaths
16
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mercury
6
2
8
5
L
1
5
4
0.6
L
2
6
2
0.5
W
Gilgamesh
LordZero 1337
Gilgamesh
5
2
9
4.75
L
Thor
2
5
3
0.7
W
Merlin
Sosuke13
Merlin
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,853
Damage
23,012
30,256
Taken
36,872
18,713
Mitigated
14,754
7,816
Healing
7,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
6,556
3,282
0
2,738
9,502
2,993
992
2,513
6,839
0
50,017
L
5,990
1,112
707
1,264
12,418
3,296
293
5,546
6,872
0
35,307
L
9,356
893
902
1,850
9,514
3,511
792
3,164
6,350
40,611
0
W
Gilgamesh
LordZero 1337
Gilgamesh
9,807
1,212
437
4,014
14,642
13,740
785
4,500
9,791
0
24,561
L
Thor
7,666
1,931
712
1,711
14,940
7,947
338
4,875
10,065
0
37,333
W
Merlin
Sosuke13
Merlin
13,490
628
0
627
6,112
1,980
1,170
2,480
3,602
60,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,093
Gold Earned
30,516
180
Minions Killed
164
0
Camps Cleared
0
912,248
Distance Traveled
799,354
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,448
716
57
4
0
328,263
1
L
Odin
9,897
619
54
3
0
291,691
2
L
Zeus
10,380
649
66
4
0
222,819
4
W
Gilgamesh
12,199
762
18
1
0
298,867
1
L
Thor
10,239
640
44
3
0
284,844
3
W
Merlin
11,446
715
105
7
0
285,118
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role