Player Matchup

Medusa
Medusa
Alejoarias11
Medusa
Level 29
God Stats
75W - 96L
1,453 SR
Queue Stats
129W - 167L
1,344 Elo+
Party 1
Chang'e
Chang'e
Souyia
Chang'e
Level 24
God Stats
37W - 32L
1,533 SR
Queue Stats
191W - 192L
1,359 Elo+
Solo
The Morrigan
The Morrigan
brandyrompeorto
The Morrigan
Level 16
God Stats
5W - 10L
1,418 SR
Queue Stats
70W - 95L
1,268 Elo+
Party 1
Hercules
Hercules
elbergalindo72
Hercules
Level 25
God Stats
85W - 95L
1,439 SR
Queue Stats
143W - 178L
1,360 Elo+
Solo
Mercury
Mercury
sofasurfer
Mercury
Level 18
God Stats
20W - 14L
1,456 SR
Queue Stats
373W - 367L
1,322 Elo+
Solo
Team Averages
Level 22
1,460 SR
1,331 Elo+

VS

Team Averages
Level 17
1,497 SR
1,395 Elo+
Hades
Hades
CapiChiquini
Hades
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
18W - 21L
1,344 Elo+
Solo
Anubis
Anubis
THEOFFICAILTOE
Anubis
Level 29
God Stats
33W - 27L
1,503 SR
Queue Stats
469W - 537L
1,365 Elo+
Solo
Neith
Neith
XxD4RK1CExX
Neith
Level 21
God Stats
6W - 1L
1,482 SR
Queue Stats
43W - 47L
1,341 Elo+
Party 2
Geb
Geb
XxJayTrevino09x
Geb
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
42W - 56L
1,395 Elo+
Party 2
Odin
Odin
yaysymon
Odin
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
6
1 / 1 / 3
4,980
415
2,258
3,582
847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
Souyia
Chang'e
10
5 / 1 / 2
6,549
546
6,721
8,870
3,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

The Morrigan
brandyrompeorto
The Morrigan
11
1 / 2 / 1
6,428
536
3,811
5,524
1,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
11
0 / 1 / 0
6,450
538
2,002
8,972
3,693
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
sofasurfer
Mercury
8
1 / 4 / 1
5,213
434
3,542
7,348
1,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 0
6,220
518
4,779
6,684
2,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
2 / 1 / 2
6,432
536
4,210
5,883
2,319
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
2 / 2 / 0
5,430
453
4,480
5,389
1,734
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 4 / 2
5,811
484
2,196
7,639
5,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odin
11
1 / 0 / 2
6,196
516
5,196
6,641
3,098
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
15
8
Kills
9
9
Deaths
8
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
1
3
2.5
W
4
1
0
4
L
Chang'e
Souyia
Chang'e
5
1
2
6
W
2
1
2
3
W
2
2
0
1
W
0
4
2
0.25
L
The Morrigan
brandyrompeorto
The Morrigan
1
2
1
0.75
L
Hercules
0
1
0
0
L
Mercury
sofasurfer
Mercury
1
4
1
0.38
W
Odin
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,334
Damage
20,861
34,296
Taken
32,236
11,111
Mitigated
15,194
13,253
Healing
9,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
2,258
1,063
0
1,047
3,582
847
251
682
2,900
0
13,617
W
4,779
826
50
2,861
6,684
2,712
150
3,142
3,542
28,402
0
L
Chang'e
Souyia
Chang'e
6,721
723
524
4,146
8,870
3,068
352
3,179
5,641
26,043
0
W
4,210
112
0
3,050
5,883
2,319
336
1,605
4,278
29,613
0
W
4,480
2,181
186
1,633
5,389
1,734
995
2,615
2,774
0
24,673
W
2,196
465
196
638
7,639
5,331
420
2,257
5,382
16,924
0
L
The Morrigan
brandyrompeorto
The Morrigan
3,811
572
0
1,649
5,524
1,744
0
3,310
1,880
36,351
0
L
Hercules
2,002
1,227
0
4,453
8,972
3,693
66
952
8,020
0
21,816
L
Mercury
sofasurfer
Mercury
3,542
1,339
0
1,434
7,348
1,759
0
2,628
4,670
0
18,665
W
Odin
5,196
2,412
0
500
6,641
3,098
108
913
5,728
0
28,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,620
Gold Earned
30,089
211
Minions Killed
239
0
Camps Cleared
0
934,545
Distance Traveled
1,058,247
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,980
415
21
2
0
120,732
0
W
Hades
6,220
518
49
4
0
197,622
0
L
Chang'e
6,549
546
40
3
0
202,884
2
W
Anubis
6,432
536
68
6
0
181,857
0
W
Neith
5,430
453
47
4
0
209,857
0
W
Geb
5,811
484
20
2
0
224,312
3
L
The Morrigan
6,428
536
62
5
0
197,400
1
L
Hercules
6,450
538
47
4
0
183,274
0
L
Mercury
5,213
434
41
3
0
230,255
2
W
Odin
6,196
516
55
5
0
244,599
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role