Player Matchup

Ymir
Ymir
Fleptezy
Ymir
Level 65
God Stats
14W - 13L
1,589 SR
Queue Stats
344W - 198L
1,679 Elo+
Party 3
Hou Yi
Hou Yi
HΛZZΛ
Hou Yi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
JustinClay
Hel
Level 63
God Stats
27W - 14L
1,777 SR
Queue Stats
513W - 362L
1,678 Elo+
Party 3
Erlang Shen
Erlang Shen
sheeeeeeeshh
Erlang Shen
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
xQuasi
Serqet
Level 155
God Stats
15W - 18L
1,429 SR
Queue Stats
464W - 420L
1,608 Elo+
Solo
Team Averages
Level 108
1,559 SR
1,593 Elo+

VS

Team Averages
Level 149
1,506 SR
1,756 Elo+
Bakasura
Bakasura
BootyCallJones
Bakasura
Level 128
God Stats
1W - 2L
1,324 SR
Queue Stats
84W - 55L
1,717 Elo+
Party 1
Ullr
Ullr
ReKaPMaX
Ullr
Level 159
God Stats
19W - 20L
1,497 SR
Queue Stats
928W - 700L
1,744 Elo+
Party 2
Loki
Loki
SeeThruLies
Loki
Level 149
God Stats
2W - 4L
1,495 SR
Queue Stats
175W - 157L
1,697 Elo+
Party 1
Athena
Athena
TheCoomThief
Athena
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
626W - 406L
1,815 Elo+
Party 2
Poseidon
Poseidon
ZombieBillyMays
Poseidon
Level 158
God Stats
8W - 5L
1,714 SR
Queue Stats
472W - 301L
1,809 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
1 / 0 / 8
8,078
539
5,515
11,117
6,340
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hou Yi
HΛZZΛ
Hou Yi
14
3 / 3 / 1
8,847
590
6,013
11,557
3,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 2 / 4
8,733
582
6,451
6,738
3,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
sheeeeeeeshh
Erlang Shen
15
7 / 2 / 3
9,308
621
8,984
12,834
7,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Serqet
xQuasi
Serqet
15
6 / 1 / 0
9,300
620
7,942
10,888
6,143
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
14
1 / 7 / 0
8,438
563
5,899
11,691
5,475
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
15
3 / 3 / 1
8,516
568
8,159
10,273
3,616
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
3 / 3 / 0
7,766
518
5,613
9,084
3,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
11
0 / 2 / 5
7,276
485
5,639
11,263
5,970
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
13
0 / 3 / 2
7,496
500
7,968
7,330
2,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
18
Kills
7
8
Deaths
18
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bakasura
1
7
0
0.14
W
Ymir
1
0
8
5
W
Hou Yi
HΛZZΛ
Hou Yi
3
3
1
1.17
W
1
2
4
1.5
L
Ullr
3
3
1
1.17
L
3
3
0
1
L
Athena
0
2
5
1.25
L
Poseidon
0
3
2
0.33
W
Erlang Shen
sheeeeeeeshh
Erlang Shen
7
2
3
4.25
W
Serqet
xQuasi
Serqet
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,905
Damage
33,278
53,134
Taken
49,641
27,588
Mitigated
20,494
18,335
Healing
10,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
5,899
3,682
0
2,572
11,691
5,475
0
269
10,302
0
42,596
W
Ymir
5,515
1,560
0
959
11,117
6,340
0
4,985
5,989
25,349
0
W
Hou Yi
HΛZZΛ
Hou Yi
6,013
3,368
0
3,260
11,557
3,758
0
1,672
9,885
0
55,221
W
6,451
672
3,533
2,976
6,738
3,660
0
2,741
3,870
62,749
0
L
Ullr
8,159
3,087
0
578
10,273
3,616
375
788
9,485
0
63,689
L
5,613
1,543
0
4,158
9,084
3,291
0
1,750
7,278
0
53,558
L
Athena
5,639
2,222
0
1,490
11,263
5,970
0
4,947
6,206
13,148
0
L
Poseidon
7,968
979
0
1,335
7,330
2,142
0
3,764
3,253
58,319
0
W
Erlang Shen
sheeeeeeeshh
Erlang Shen
8,984
4,625
0
4,186
12,834
7,687
0
3,243
9,235
0
61,864
W
Serqet
xQuasi
Serqet
7,942
2,033
0
3,421
10,888
6,143
0
506
9,052
0
57,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,266
Gold Earned
39,492
535
Minions Killed
479
0
Camps Cleared
0
1,541,622
Distance Traveled
1,513,451
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,438
563
113
8
0
286,590
2
W
Ymir
8,078
539
29
2
0
276,630
4
W
Hou Yi
8,847
590
115
8
0
285,520
4
W
Hel
8,733
582
164
11
0
299,688
5
L
Ullr
8,516
568
126
8
0
259,008
1
L
Loki
7,766
518
97
6
0
345,463
3
L
Athena
7,276
485
17
1
0
321,018
1
L
Poseidon
7,496
500
126
8
0
301,372
8
W
Erlang Shen
9,308
621
104
7
0
360,542
2
W
Serqet
9,300
620
123
8
0
319,242
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role