Player Matchup

Cthulhu
Cthulhu
DSNatdog_44
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Zeus
Zeus
Jeessuuzz
Zeus
Level 6
God Stats
0W - 3L
1,191 SR
Queue Stats
2W - 4L
1,242 Elo+
Party 1
Skadi
Skadi
PlzCrySomeMore
Skadi
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 57L
1,556 Elo+
Solo
Merlin
Merlin
TooCoLdHearTEd2
Merlin
Level 29
God Stats
3W - 6L
1,354 SR
Queue Stats
15W - 11L
1,484 Elo+
Party 1
Thanatos
Thanatos
basik_jj18
Thanatos
Level 27
God Stats
3W - 5L
1,287 SR
Queue Stats
11W - 8L
1,424 Elo+
Party 1
Team Averages
Level 21
1,367 SR
1,441 Elo+

VS

Team Averages
Level 14
1,507 SR
1,475 Elo+
Baron Samedi
Baron Samedi
RedNinjaChic
Baron Samedi
Level 23
God Stats
4W - 0L
1,500 SR
Queue Stats
29W - 17L
1,739 Elo+
Solo
Danzaburou
Danzaburou
TTV_Anbuphantom
Danzaburou
Level 7
God Stats
4W - 8L
1,349 SR
Queue Stats
14W - 33L
1,162 Elo+
Solo
Sol
Sol
WhiteGN
Sol
Level 11
God Stats
11W - 4L
1,690 SR
Queue Stats
43W - 39L
1,295 Elo+
Solo
Cthulhu
Cthulhu
machas79
Cthulhu
Level 26
God Stats
2W - 0L
1,493 SR
Queue Stats
60W - 41L
1,678 Elo+
Solo
Thor
Thor
saponha
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DSNatdog_44
Cthulhu
20
3 / 12 / 15
14,205
1,015
19,117
38,133
25,485
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Zeus
18
1 / 12 / 7
12,218
873
8,091
16,477
6,445
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
7 / 1 / 9
15,365
1,098
14,202
7,579
3,064
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

20
12 / 5 / 11
16,332
1,167
36,637
23,395
9,130
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
basik_jj18
Thanatos
20
10 / 7 / 10
15,460
1,104
19,552
36,612
15,450
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

56

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
RedNinjaChic
Baron Samedi
20
13 / 6 / 16
16,507
1,179
33,035
21,949
11,579
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
TTV_Anbuphantom
Danzaburou
20
6 / 10 / 19
14,881
1,063
9,631
23,928
11,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sol
20
6 / 1 / 18
14,699
1,050
23,644
17,829
6,553
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
machas79
Cthulhu
20
10 / 6 / 21
16,373
1,170
36,291
25,512
32,312
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Thor
saponha
Thor
19
2 / 10 / 10
12,618
901
9,025
16,725
6,742
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
121
33
Kills
37
37
Deaths
33
52
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DSNatdog_44
Cthulhu
3
12
15
0.88
L
Zeus
1
12
7
0.38
L
7
1
9
11.5
W
Baron Samedi
RedNinjaChic
Baron Samedi
13
6
16
3.5
W
Danzaburou
TTV_Anbuphantom
Danzaburou
6
10
19
1.55
L
12
5
11
3.5
W
Sol
6
1
18
15
L
Thanatos
basik_jj18
Thanatos
10
7
10
2.14
W
Cthulhu
machas79
Cthulhu
10
6
21
3.42
W
Thor
saponha
Thor
2
10
10
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,599
Damage
111,626
122,196
Taken
105,943
59,574
Mitigated
68,980
18,881
Healing
20,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DSNatdog_44
Cthulhu
19,117
2,076
69
258
38,133
25,485
0
30,364
7,016
44,768
0
L
Zeus
8,091
3,866
0
48
16,477
6,445
0
11,928
4,137
23,112
0
L
14,202
6,283
0
0
7,579
3,064
0
4,616
2,811
0
48,190
W
Baron Samedi
RedNinjaChic
Baron Samedi
33,035
1,289
5,483
5,578
21,949
11,579
0
11,861
10,088
59,765
0
W
Danzaburou
TTV_Anbuphantom
Danzaburou
9,631
3,189
0
1,658
23,928
11,794
0
15,638
8,290
0
16,257
L
36,637
4,164
0
8,054
23,395
9,130
0
15,938
6,982
63,920
0
W
Sol
23,644
9,334
0
6,464
17,829
6,553
0
12,794
5,035
59,405
0
L
Thanatos
basik_jj18
Thanatos
19,552
5,562
595
9,857
36,612
15,450
0
28,354
7,422
0
29,504
W
Cthulhu
machas79
Cthulhu
36,291
2,255
1,190
0
25,512
32,312
0
15,177
10,335
67,203
0
W
Thor
saponha
Thor
9,025
1,987
0
409
16,725
6,742
0
8,375
8,350
0
12,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,580
Gold Earned
75,078
236
Minions Killed
247
12
Camps Cleared
1
1,199,674
Distance Traveled
1,157,685
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
14,205
1,015
61
4
0
264,247
0
L
Zeus
12,218
873
30
2
0
150,349
1
L
Skadi
15,365
1,098
66
5
12
243,768
0
W
Baron Samedi
16,507
1,179
67
5
0
250,278
1
W
Danzaburou
14,881
1,063
19
1
1
210,441
3
L
Merlin
16,332
1,167
61
4
0
230,505
0
W
Sol
14,699
1,050
80
6
0
247,571
0
L
Thanatos
15,460
1,104
18
1
0
310,805
0
W
Cthulhu
16,373
1,170
78
6
0
305,506
1
W
Thor
12,618
901
3
0
0
143,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role