Player Matchup

Izanami
Izanami
HeroOfTwilight
Izanami
Level 158
God Stats
5W - 0L
1,575 SR
Queue Stats
210W - 75L
1,731 Elo+
Party 1
Ares
Ares
ISimp4Pentas
Ares
Level 115
God Stats
3W - 1L
1,866 SR
Queue Stats
132W - 54L
1,678 Elo+
Party 1
Yemoja
Yemoja
JennaKaps
Yemoja
Level 13
God Stats
3W - 0L
1,795 SR
Queue Stats
108W - 50L
1,709 Elo+
Party 1
Team Averages
Level 95
1,745 SR
1,706 Elo+

VS

Team Averages
Level 69
1,490 SR
1,554 Elo+
Nu Wa
Nu Wa
TopSword
Nu Wa
Level 123
God Stats
17W - 16L
1,561 SR
Queue Stats
120W - 67L
1,662 Elo+
Party 2
Jormungandr
Jormungandr
Zevenom
Jormungandr
Level 65
God Stats
1W - 2L
1,276 SR
Queue Stats
29W - 11L
1,500 Elo+
Party 2
Thanatos
Thanatos
supremezephyr
Thanatos
Level 18
God Stats
0W - 2L
1,632 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 9
7,867
874
9,865
6,673
2,290
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 2 / 12
7,489
832
4,570
5,410
3,895
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yemoja
JennaKaps
Yemoja
11
8 / 1 / 5
8,143
905
3,451
5,409
3,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
TopSword
Nu Wa
9
0 / 4 / 4
6,331
703
4,834
6,548
1,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
Zevenom
Jormungandr
8
1 / 4 / 2
6,774
753
1,692
7,648
4,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
supremezephyr
Thanatos
9
3 / 5 / 1
7,081
787
5,239
7,458
3,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
13
Kills
4
4
Deaths
13
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
1
9
8.5
W
1
2
12
3.5
W
Yemoja
JennaKaps
Yemoja
8
1
5
10.5
L
Nu Wa
TopSword
Nu Wa
0
4
4
0.5
L
Jormungandr
Zevenom
Jormungandr
1
4
2
0.5
L
Thanatos
supremezephyr
Thanatos
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,886
Damage
11,765
17,492
Taken
21,654
9,288
Mitigated
9,694
4,621
Healing
4,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,865
4,898
0
1,453
6,673
2,290
1,868
2,178
4,285
0
53,546
W
4,570
217
0
0
5,410
3,895
457
2,315
2,975
12,849
0
W
Yemoja
JennaKaps
Yemoja
3,451
312
1,469
1,699
5,409
3,103
318
2,087
3,172
17,450
0
L
Nu Wa
TopSword
Nu Wa
4,834
1,833
0
1,705
6,548
1,864
0
2,090
4,458
26,400
0
L
Jormungandr
Zevenom
Jormungandr
1,692
495
0
513
7,648
4,461
0
3,157
4,491
9,414
0
L
Thanatos
supremezephyr
Thanatos
5,239
985
0
2,702
7,458
3,369
0
2,778
4,680
0
10,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,499
Gold Earned
20,186
127
Minions Killed
74
0
Camps Cleared
0
434,695
Distance Traveled
499,550
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,867
874
77
9
0
155,475
0
W
Ares
7,489
832
19
2
0
145,445
3
W
Yemoja
8,143
905
31
3
0
133,775
3
L
Nu Wa
6,331
703
48
5
0
159,666
1
L
Jormungandr
6,774
753
8
1
0
164,864
0
L
Thanatos
7,081
787
18
2
0
175,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role