Player Matchup

Xbalanque
Xbalanque
Silver IV
CholoPapi
Xbalanque
Silver IV
Level 108
God Stats
1W - 3L
1,733 SR
Queue Stats
68W - 104L
709 MMR
Solo
The Morrigan
The Morrigan
Silver III
Merdian11
The Morrigan
Silver III
Level 75
God Stats
3W - 3L
1,437 SR
Queue Stats
163W - 170L
807 MMR
Solo
Odin
Odin
Silver III
SuperMarco3
Odin
Silver III
Level 48
God Stats
7W - 2L
1,500 SR
Queue Stats
136W - 143L
870 MMR
Solo
Susano
Susano
Silver II
TheShield01
Susano
Silver II
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
246W - 247L
1,001 MMR
Solo
Cthulhu
Cthulhu
Silver III
adriansoo
Cthulhu
Silver III
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
411W - 438L
788 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 96
1,534 SR
835 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 100
1,531 SR
1,107 MMR
Ymir
Ymir
Silver II
BreadMoldy
Ymir
Silver II
Level 132
God Stats
59W - 55L
1,559 SR
Queue Stats
463W - 504L
845 MMR
Solo
Nemesis
Nemesis
Silver III
CapnAwesome
Nemesis
Silver III
Level 117
God Stats
41W - 46L
1,473 SR
Queue Stats
261W - 277L
990 MMR
Solo
Cernunnos
Cernunnos
Silver V
DarkLucifer01
Cernunnos
Silver V
Level 86
God Stats
9W - 9L
1,621 SR
Queue Stats
205W - 225L
699 MMR
Solo
Raijin
Raijin
Silver IV
ESCANΦR
Raijin
Silver IV
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Silver IV
KGBTombstone
Gilgamesh
Silver IV
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CholoPapi
Xbalanque
16
0 / 3 / 4
11,333
420
4,974
9,297
2,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
Merdian11
The Morrigan
20
10 / 1 / 13
16,364
606
24,242
9,954
4,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
8 / 2 / 14
15,844
587
21,688
20,212
21,351
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
20
12 / 2 / 8
15,126
560
18,223
16,967
8,109
Cthulhu
adriansoo
Cthulhu
15
2 / 3 / 13
11,786
437
9,373
25,054
21,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bans
TsukuyomiSetCu ChulainnAthenaTiamat

VS

Bans
DanzaburouSobekApolloSylvanusJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 4
11,166
414
9,642
24,543
23,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
CapnAwesome
Nemesis
18
4 / 4 / 2
12,335
457
6,441
18,731
9,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cernunnos
DarkLucifer01
Cernunnos
19
3 / 6 / 4
12,936
479
10,488
22,252
9,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Raijin
ESCANΦR
Raijin
20
3 / 5 / 1
13,192
489
10,331
15,632
6,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
KGBTombstone
Gilgamesh
18
0 / 8 / 1
12,209
452
10,450
20,828
15,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
23
32
Kills
11
11
Deaths
32
52
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
9
4
0.33
L
Nemesis
CapnAwesome
Nemesis
4
4
2
1.25
W
Xbalanque
CholoPapi
Xbalanque
0
3
4
0.67
L
Cernunnos
DarkLucifer01
Cernunnos
3
6
4
0.83
L
Raijin
ESCANΦR
Raijin
3
5
1
0.7
L
Gilgamesh
KGBTombstone
Gilgamesh
0
8
1
0.06
W
The Morrigan
Merdian11
The Morrigan
10
1
13
16.5
W
8
2
14
7.5
W
Susano
12
2
8
8
W
Cthulhu
adriansoo
Cthulhu
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,500
Damage
47,352
81,484
Taken
101,986
58,301
Mitigated
64,566
14,231
Healing
15,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,642
1,757
0
2,573
24,543
23,628
0
12,139
12,404
45,128
0
L
Nemesis
CapnAwesome
Nemesis
6,441
2,295
0
5,488
18,731
9,092
0
4,994
13,737
0
84,117
W
Xbalanque
CholoPapi
Xbalanque
4,974
2,157
0
3,480
9,297
2,732
2,454
1,518
7,779
0
62,303
L
Cernunnos
DarkLucifer01
Cernunnos
10,488
4,003
0
5,053
22,252
9,835
1,018
4,443
17,809
0
89,399
L
Raijin
ESCANΦR
Raijin
10,331
1,415
0
1,622
15,632
6,308
0
6,541
9,091
99,915
0
L
Gilgamesh
KGBTombstone
Gilgamesh
10,450
2,550
0
837
20,828
15,703
1,832
4,786
16,042
0
83,093
W
The Morrigan
Merdian11
The Morrigan
24,242
3,920
0
2,662
9,954
4,470
1,761
2,652
7,257
160,221
1,525
W
21,688
3,525
0
3,540
20,212
21,351
2,954
4,417
15,795
626
120,471
W
Susano
18,223
3,762
0
1,449
16,967
8,109
1,038
2,908
14,059
0
111,797
W
Cthulhu
adriansoo
Cthulhu
9,373
544
284
2,816
25,054
21,639
64
8,433
16,621
26,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,453
Gold Earned
61,838
724
Minions Killed
677
0
Camps Cleared
0
2,465,586
Distance Traveled
2,355,405
22
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,166
414
66
2
0
432,302
8
L
Nemesis
12,335
457
121
4
0
515,049
14
W
Xbalanque
11,333
420
100
4
0
261,336
6
L
Cernunnos
12,936
479
147
5
0
459,550
4
L
Raijin
13,192
489
180
7
0
450,872
5
L
Gilgamesh
12,209
452
163
6
0
497,632
2
W
The Morrigan
16,364
606
229
8
0
554,786
3
W
Odin
15,844
587
219
8
0
542,548
0
W
Susano
15,126
560
151
6
0
564,656
5
W
Cthulhu
11,786
437
25
1
0
542,260
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role