Player Matchup

Tsukuyomi
Tsukuyomi
HLG_Zarate_Chop
Tsukuyomi
Level 27
God Stats
2W - 0L
1,825 SR
Queue Stats
4W - 4L
1,376 Elo+
Solo
Cthulhu
Cthulhu
Relicta Meam
Cthulhu
Level 84
God Stats
9W - 8L
1,412 SR
Queue Stats
388W - 452L
1,400 Elo+
Party 2
Ra
Ra
XxK1NGxK3ITHXx1
Ra
Level 16
God Stats
4W - 6L
1,417 SR
Queue Stats
136W - 164L
1,317 Elo+
Party 2
Team Averages
Level 42
1,552 SR
1,364 Elo+

VS

Team Averages
Level 17
1,367 SR
1,254 Elo+
Ah Puch
Ah Puch
KingScar0824
Ah Puch
Level 8
God Stats
0W - 1L
1,509 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Neith
Neith
ShowTyme93
Neith
Level 15
God Stats
0W - 1L
1,294 SR
Queue Stats
1W - 6L
1,031 Elo+
Party 1
Ymir
Ymir
drty sxnchz
Ymir
Level 29
God Stats
1W - 3L
1,299 SR
Queue Stats
46W - 57L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
HLG_Zarate_Chop
Tsukuyomi
20
12 / 8 / 5
17,369
724
26,005
28,973
18,139
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
Relicta Meam
Cthulhu
19
8 / 7 / 10
16,838
702
23,366
31,958
27,984
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
2 / 4 / 13
14,561
607
9,706
11,377
5,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
KingScar0824
Ah Puch
16
3 / 9 / 9
14,392
600
9,413
14,833
4,545
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
19
12 / 7 / 5
16,382
683
25,454
20,203
8,014
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
3 / 6 / 15
15,644
652
16,899
35,279
41,013
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
47
22
Kills
18
19
Deaths
22
28
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
HLG_Zarate_Chop
Tsukuyomi
12
8
5
1.81
L
Ah Puch
KingScar0824
Ah Puch
3
9
9
0.83
W
Cthulhu
Relicta Meam
Cthulhu
8
7
10
1.86
L
Neith
12
7
5
2.07
W
2
4
13
2.13
L
3
6
15
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,077
Damage
51,766
72,308
Taken
70,315
51,472
Mitigated
53,572
16,337
Healing
6,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
HLG_Zarate_Chop
Tsukuyomi
26,005
7,764
1,206
6,455
28,973
18,139
1,005
10,680
18,293
0
95,007
L
Ah Puch
KingScar0824
Ah Puch
9,413
328
0
1,200
14,833
4,545
209
6,786
7,928
24,974
0
W
Cthulhu
Relicta Meam
Cthulhu
23,366
2,807
506
3,033
31,958
27,984
1,033
8,897
23,061
78,576
0
L
Neith
25,454
13,700
0
3,273
20,203
8,014
2,440
11,097
8,997
0
78,918
W
9,706
2,053
2,870
2,267
11,377
5,349
736
8,065
3,312
59,491
0
L
16,899
1,947
585
1,299
35,279
41,013
0
14,386
20,318
53,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,768
Gold Earned
46,418
293
Minions Killed
167
0
Camps Cleared
0
1,095,710
Distance Traveled
1,123,945
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
17,369
724
101
4
0
375,994
4
L
Ah Puch
14,392
600
21
1
0
376,499
0
W
Cthulhu
16,838
702
92
4
0
399,075
5
L
Neith
16,382
683
94
4
0
354,202
3
W
Ra
14,561
607
100
4
0
320,641
4
L
Ymir
15,644
652
52
2
0
393,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role