Player Matchup

Skadi
Skadi
CrowRampage
Skadi
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 19L
1,614 Elo+
Party 1
Mercury
Mercury
Edwardb0428
Mercury
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
81W - 46L
1,741 Elo+
Solo
Osiris
Osiris
GuerillaBeef
Osiris
Level 22
God Stats
1W - 2L
1,468 SR
Queue Stats
22W - 30L
1,588 Elo+
Solo
Merlin
Merlin
Zedxy
Merlin
Level 15
God Stats
25W - 20L
1,631 SR
Queue Stats
76W - 81L
1,560 Elo+
Party 1
Cthulhu
Cthulhu
xOSCARx
Cthulhu
Level 16
God Stats
1W - 5L
1,733 SR
Queue Stats
25W - 27L
1,740 Elo+
Party 1
Team Averages
Level 21
1,566 SR
1,649 Elo+

VS

Team Averages
Level 12
1,573 SR
1,621 Elo+
Fafnir
Fafnir
Aquaminion
Fafnir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
BestLeaguePlayer
King Arthur
Level 3
God Stats
39W - 30L
1,500 SR
Queue Stats
377W - 284L
1,619 Elo+
Solo
Merlin
Merlin
DrJakeadelic
Merlin
Level 30
God Stats
10W - 11L
1,605 SR
Queue Stats
35W - 35L
1,579 Elo+
Solo
Tsukuyomi
Tsukuyomi
Valhserker
Tsukuyomi
Level 9
God Stats
4W - 0L
1,762 SR
Queue Stats
110W - 73L
1,801 Elo+
Solo
Rama
Rama
rico96979999
Rama
Level 13
God Stats
4W - 2L
1,500 SR
Queue Stats
246W - 226L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 0
9,616
641
9,504
11,689
4,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mercury
Edwardb0428
Mercury
1
0 / 0 / 0
4,371
291
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Osiris
15
0 / 3 / 1
7,844
523
3,476
9,557
7,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Zedxy
Merlin
12
1 / 6 / 2
7,066
471
4,317
8,589
2,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
xOSCARx
Cthulhu
2
0 / 2 / 0
4,377
292
163
2,192
1,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Aquaminion
Fafnir
3
0 / 0 / 0
3,491
233
0
0
0
King Arthur
BestLeaguePlayer
King Arthur
16
3 / 0 / 4
9,750
650
6,721
7,999
6,029
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
15
5 / 2 / 3
9,095
606
5,214
7,111
2,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
Valhserker
Tsukuyomi
17
5 / 3 / 3
9,737
649
9,393
10,769
3,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 2 / 4
9,105
607
3,870
7,804
2,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
7
Kills
15
15
Deaths
7
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Aquaminion
Fafnir
0
0
0
0
W
King Arthur
BestLeaguePlayer
King Arthur
3
0
4
5
L
6
4
0
1.5
W
Merlin
5
2
3
3.25
L
Mercury
Edwardb0428
Mercury
0
0
0
0
L
Osiris
0
3
1
0.17
W
Tsukuyomi
Valhserker
Tsukuyomi
5
3
3
2.17
L
Merlin
Zedxy
Merlin
1
6
2
0.33
W
2
2
4
2
L
Cthulhu
xOSCARx
Cthulhu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,460
Damage
25,198
32,027
Taken
33,683
15,886
Mitigated
14,550
4,808
Healing
10,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Aquaminion
Fafnir
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
BestLeaguePlayer
King Arthur
6,721
1,433
0
2,407
7,999
6,029
455
336
7,643
0
59,109
L
9,504
5,628
0
2,548
11,689
4,319
0
861
10,796
0
59,437
W
Merlin
5,214
0
0
1,292
7,111
2,460
1,261
1,976
4,961
44,705
0
L
Mercury
Edwardb0428
Mercury
0
0
0
0
0
0
0
0
0
0
485
L
Osiris
3,476
800
0
1,880
9,557
7,598
0
344
9,171
0
50,446
W
Tsukuyomi
Valhserker
Tsukuyomi
9,393
3,043
0
3,264
10,769
3,743
0
1,690
8,830
0
72,009
L
Merlin
Zedxy
Merlin
4,317
223
0
210
8,589
2,860
0
2,461
5,832
30,109
0
W
3,870
3,354
0
3,389
7,804
2,318
3,866
35
7,769
0
47,913
L
Cthulhu
xOSCARx
Cthulhu
163
0
0
170
2,192
1,109
0
1,128
1,014
1,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,274
Gold Earned
41,178
291
Minions Killed
462
0
Camps Cleared
0
908,331
Distance Traveled
1,197,630
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
3,491
233
0
0
0
0
0
W
King Arthur
9,750
650
130
9
0
317,574
1
L
Skadi
9,616
641
105
7
0
258,666
6
W
Merlin
9,095
606
113
8
0
279,633
0
L
Mercury
4,371
291
2
0
0
17,877
0
L
Osiris
7,844
523
111
7
0
287,803
4
W
Tsukuyomi
9,737
649
118
8
0
337,244
2
L
Merlin
7,066
471
71
5
0
271,097
0
W
Rama
9,105
607
101
7
0
263,179
4
L
Cthulhu
4,377
292
2
0
0
72,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role