Player Matchup

Bakasura
Bakasura
DarkRoses0
Bakasura
Level 25
God Stats
8W - 5L
1,637 SR
Queue Stats
59W - 55L
1,494 Elo+
Party 1
Persephone
Persephone
JmanTheOmega-
Persephone
Level 68
God Stats
5W - 6L
1,500 SR
Queue Stats
376W - 317L
1,571 Elo+
Party 1
Cabrakan
Cabrakan
KeyarugaTheAlpha
Cabrakan
Level 94
God Stats
5W - 2L
1,635 SR
Queue Stats
384W - 316L
1,586 Elo+
Party 1
Team Averages
Level 62
1,591 SR
1,550 Elo+

VS

Team Averages
Level 61
1,606 SR
1,465 Elo+
Anubis
Anubis
LuciferXD11
Anubis
Level 17
God Stats
4W - 4L
1,653 SR
Queue Stats
8W - 11L
1,466 Elo+
Party 2
Tiamat
Tiamat
Tire Wheelson
Tiamat
Level 101
God Stats
12W - 14L
1,535 SR
Queue Stats
238W - 274L
1,476 Elo+
Party 2
Sobek
Sobek
W0lf1859
Sobek
Level 66
God Stats
26W - 24L
1,629 SR
Queue Stats
149W - 164L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DarkRoses0
Bakasura
16
3 / 3 / 6
12,124
638
11,893
16,762
6,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
JmanTheOmega-
Persephone
16
5 / 4 / 5
13,499
710
11,761
9,654
3,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
3 / 2 / 7
11,961
630
6,902
14,328
19,405
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
7
2 / 1 / 2
9,694
510
2,259
2,001
953
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
5 / 6 / 3
12,313
648
17,489
14,516
10,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sobek
W0lf1859
Sobek
15
2 / 4 / 5
11,935
628
7,273
20,608
31,700
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
19
11
Kills
9
9
Deaths
11
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bakasura
DarkRoses0
Bakasura
3
3
6
2
W
Persephone
JmanTheOmega-
Persephone
5
4
5
1.88
W
3
2
7
3.25
L
Anubis
2
1
2
3
L
5
6
3
1.08
L
Sobek
W0lf1859
Sobek
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,556
Damage
27,021
40,744
Taken
37,125
30,087
Mitigated
43,042
8,743
Healing
8,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
DarkRoses0
Bakasura
11,893
8,897
0
3,378
16,762
6,966
957
10,818
5,570
0
58,844
W
Persephone
JmanTheOmega-
Persephone
11,761
547
0
3,755
9,654
3,716
688
6,717
2,608
63,236
0
W
6,902
932
0
1,610
14,328
19,405
410
8,405
5,454
28,982
0
L
Anubis
2,259
0
0
564
2,001
953
0
1,002
999
8,131
0
L
17,489
1,326
98
3,949
14,516
10,389
922
9,584
4,862
92,360
0
L
Sobek
W0lf1859
Sobek
7,273
891
281
3,704
20,608
31,700
54
8,106
11,070
22,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,584
Gold Earned
33,942
240
Minions Killed
194
0
Camps Cleared
0
1,015,896
Distance Traveled
726,996
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,124
638
108
6
0
392,291
0
W
Persephone
13,499
710
96
5
0
290,197
0
W
Cabrakan
11,961
630
36
2
0
333,408
1
L
Anubis
9,694
510
18
1
0
84,227
1
L
Tiamat
12,313
648
160
8
0
315,523
2
L
Sobek
11,935
628
16
1
0
327,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role