Player Matchup

Chaac
Chaac
Absolute03
Chaac
Level 28
God Stats
6W - 3L
1,597 SR
Queue Stats
40W - 34L
1,502 Elo+
Party 1
Ymir
Ymir
BarkChip
Ymir
Level 25
God Stats
24W - 26L
1,551 SR
Queue Stats
398W - 356L
1,487 Elo+
Party 1
Nemesis
Nemesis
SkiZ4567
Nemesis
Level 48
God Stats
7W - 4L
1,565 SR
Queue Stats
60W - 50L
1,594 Elo+
Party 1
Chiron
Chiron
Sohiighicanfly
Chiron
Level 63
God Stats
9W - 3L
1,767 SR
Queue Stats
145W - 133L
1,521 Elo+
Party 1
Tiamat
Tiamat
ssbmginger
Tiamat
Level 63
God Stats
5W - 3L
1,212 SR
Queue Stats
392W - 332L
1,491 Elo+
Party 1
Team Averages
Level 45
1,539 SR
1,519 Elo+

VS

Team Averages
Level 87
1,519 SR
1,524 Elo+
Vamana
Vamana
Calandracas
Vamana
Level 129
God Stats
2W - 3L
1,709 SR
Queue Stats
71W - 68L
1,542 Elo+
Party 2
Bellona
Bellona
HamOnRye
Bellona
Level 144
God Stats
2W - 4L
1,533 SR
Queue Stats
92W - 79L
1,586 Elo+
Party 2
Scylla
Scylla
quinnith
Scylla
Level 43
God Stats
8W - 7L
1,467 SR
Queue Stats
10W - 9L
1,494 Elo+
Party 2
Izanami
Izanami
thewindowcat
Izanami
Level 26
God Stats
4W - 10L
1,339 SR
Queue Stats
32W - 35L
1,481 Elo+
Party 2
Hades
Hades
xXKingHadesXx
Hades
Level 91
God Stats
0W - 1L
1,547 SR
Queue Stats
43W - 44L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
19
5 / 3 / 13
13,192
550
10,193
23,967
17,984
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
14
0 / 8 / 10
10,742
448
6,260
22,298
22,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
SkiZ4567
Nemesis
20
6 / 2 / 10
13,928
580
10,133
15,806
7,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
10 / 2 / 7
14,699
612
20,889
17,741
8,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
ssbmginger
Tiamat
20
7 / 2 / 13
13,863
578
24,264
14,910
11,075
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
17
2 / 3 / 8
11,909
496
9,651
20,416
20,699
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
HamOnRye
Bellona
17
5 / 5 / 9
13,469
561
21,008
22,282
21,135
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Scylla
quinnith
Scylla
16
3 / 6 / 4
9,883
412
9,217
11,690
4,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
thewindowcat
Izanami
17
1 / 6 / 6
10,523
438
3,801
13,004
3,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
6 / 8 / 5
13,342
556
13,956
23,783
16,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
49
28
Kills
17
17
Deaths
28
53
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Chaac
5
3
13
3.83
W
Ymir
0
8
10
0.63
L
Vamana
2
3
8
2
L
Bellona
HamOnRye
Bellona
5
5
9
1.9
W
Nemesis
SkiZ4567
Nemesis
6
2
10
5.5
W
10
2
7
6.75
L
Scylla
quinnith
Scylla
3
6
4
0.83
W
Tiamat
ssbmginger
Tiamat
7
2
13
6.75
L
Izanami
thewindowcat
Izanami
1
6
6
0.67
L
6
8
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,739
Damage
57,633
94,722
Taken
91,175
68,655
Mitigated
66,105
42,170
Healing
20,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
10,193
1,114
0
11,158
23,967
17,984
1,749
6,818
16,989
0
73,753
W
Ymir
6,260
1,034
0
2,256
22,298
22,792
282
7,646
14,425
26,224
0
L
Vamana
9,651
4,742
0
4,608
20,416
20,699
206
5,653
14,763
515
40,484
L
Bellona
HamOnRye
Bellona
21,008
7,538
0
4,404
22,282
21,135
296
7,269
15,013
8,628
59,454
W
Nemesis
SkiZ4567
Nemesis
10,133
3,583
0
6,855
15,806
7,915
3,292
5,231
10,384
0
103,859
W
20,889
11,458
1,754
10,450
17,741
8,889
4,767
4,891
12,850
0
128,776
L
Scylla
quinnith
Scylla
9,217
507
0
526
11,690
4,001
1,104
7,374
4,316
48,417
0
W
Tiamat
ssbmginger
Tiamat
24,264
1,718
728
8,969
14,910
11,075
1,116
6,353
8,355
99,498
0
L
Izanami
thewindowcat
Izanami
3,801
1,875
0
2,369
13,004
3,965
1,006
5,042
7,962
0
58,919
L
13,956
1,314
637
8,147
23,783
16,305
0
5,716
18,067
80,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,424
Gold Earned
59,126
649
Minions Killed
517
0
Camps Cleared
0
2,259,892
Distance Traveled
2,148,464
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,192
550
140
6
0
433,677
2
W
Ymir
10,742
448
31
1
0
410,365
5
L
Vamana
11,909
496
47
2
0
480,227
13
L
Bellona
13,469
561
110
5
0
391,782
1
W
Nemesis
13,928
580
154
6
0
545,840
4
W
Chiron
14,699
612
184
8
0
438,365
5
L
Scylla
9,883
412
101
4
0
443,984
0
W
Tiamat
13,863
578
140
6
0
431,645
2
L
Izanami
10,523
438
125
5
0
410,321
4
L
Hades
13,342
556
134
6
0
422,150
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role