Player Matchup

Fafnir
Fafnir
Ancinet Bows
Fafnir
Level 109
God Stats
3W - 7L
1,329 SR
Queue Stats
237W - 290L
1,370 Elo+
Solo
Danzaburou
Danzaburou
ArticPrier
Danzaburou
Level 49
God Stats
62W - 76L
1,252 SR
Queue Stats
255W - 257L
1,242 Elo+
Solo
Chang'e
Chang'e
Ranthalmos
Chang'e
Level 40
God Stats
1W - 1L
1,685 SR
Queue Stats
3W - 3L
1,211 Elo+
Solo
Discordia
Discordia
averyhjr
Discordia
Level 49
God Stats
31W - 49L
1,461 SR
Queue Stats
190W - 248L
1,354 Elo+
Solo
Serqet
Serqet
beyondofhell
Serqet
Level 39
God Stats
4W - 6L
1,347 SR
Queue Stats
198W - 216L
1,406 Elo+
Solo
Team Averages
Level 57
1,415 SR
1,317 Elo+

VS

Team Averages
Level 60
1,503 SR
1,406 Elo+
Ao Kuang
Ao Kuang
CelineCedd
Ao Kuang
Level 109
God Stats
2W - 0L
1,307 SR
Queue Stats
69W - 82L
1,445 Elo+
Party 1
Izanami
Izanami
HabiB6996
Izanami
Level 15
God Stats
8W - 19L
1,335 SR
Queue Stats
142W - 183L
1,339 Elo+
Party 1
Ullr
Ullr
SacredArrows224
Ullr
Level 69
God Stats
3W - 0L
1,690 SR
Queue Stats
221W - 240L
1,417 Elo+
Party 1
Kukulkan
Kukulkan
SenpaisWolf
Kukulkan
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 5L
1,326 Elo+
Party 1
Chang'e
Chang'e
frenzziyttt
Chang'e
Level 101
God Stats
4W - 1L
1,683 SR
Queue Stats
157W - 163L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
19
0 / 7 / 3
12,686
846
6,474
19,454
20,694
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
ArticPrier
Danzaburou
17
1 / 12 / 2
11,861
791
4,095
21,810
8,512
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chang'e
Ranthalmos
Chang'e
19
1 / 7 / 3
12,787
852
13,886
21,559
15,822
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
averyhjr
Discordia
19
4 / 6 / 2
13,601
907
22,060
19,636
7,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
19
4 / 3 / 3
13,549
903
11,154
19,313
13,368
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CelineCedd
Ao Kuang
17
3 / 3 / 3
12,032
802
4,039
6,856
2,650
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
HabiB6996
Izanami
20
12 / 3 / 12
15,582
1,039
30,704
14,895
6,132
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
6 / 2 / 15
14,602
973
14,159
15,485
6,716
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
SenpaisWolf
Kukulkan
20
0 / 1 / 17
13,781
919
11,347
8,128
3,711
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
frenzziyttt
Chang'e
20
14 / 2 / 10
16,031
1,069
33,932
21,280
9,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
92
10
Kills
35
35
Deaths
11
13
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Fafnir
0
7
3
0.21
L
Danzaburou
ArticPrier
Danzaburou
1
12
2
0.17
W
Ao Kuang
CelineCedd
Ao Kuang
3
3
3
1.5
W
Izanami
HabiB6996
Izanami
12
3
12
6
L
Chang'e
Ranthalmos
Chang'e
1
7
3
0.36
W
6
2
15
6.75
W
Kukulkan
SenpaisWolf
Kukulkan
0
1
17
8.5
L
Discordia
averyhjr
Discordia
4
6
2
0.83
L
Serqet
4
3
3
1.83
W
Chang'e
frenzziyttt
Chang'e
14
2
10
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,669
Damage
94,181
101,772
Taken
66,644
65,739
Mitigated
28,457
21,195
Healing
19,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
6,474
2,786
0
2,597
19,454
20,694
0
7,885
11,569
17,386
0
L
Danzaburou
ArticPrier
Danzaburou
4,095
1,309
0
693
21,810
8,512
0
8,970
12,840
0
14,714
W
Ao Kuang
CelineCedd
Ao Kuang
4,039
1,194
0
839
6,856
2,650
0
2,147
4,389
9,050
0
W
Izanami
HabiB6996
Izanami
30,704
24,960
0
2,038
14,895
6,132
0
8,404
4,963
0
61,710
L
Chang'e
Ranthalmos
Chang'e
13,886
1,994
5,820
8,182
21,559
15,822
0
13,422
8,137
49,467
0
W
14,159
8,773
0
875
15,485
6,716
0
11,003
4,098
0
30,689
W
Kukulkan
SenpaisWolf
Kukulkan
11,347
2,934
0
970
8,128
3,711
0
5,807
2,143
34,071
0
L
Discordia
averyhjr
Discordia
22,060
665
624
2,001
19,636
7,343
0
10,927
8,709
41,146
0
L
Serqet
11,154
935
238
1,040
19,313
13,368
0
8,114
11,199
524
29,742
W
Chang'e
frenzziyttt
Chang'e
33,932
1,488
3,254
11,868
21,280
9,248
0
15,355
5,355
57,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,484
Gold Earned
72,028
196
Minions Killed
246
5
Camps Cleared
8
1,238,657
Distance Traveled
1,117,639
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
12,686
846
21
1
0
164,121
5
L
Danzaburou
11,861
791
13
1
0
261,877
0
W
Ao Kuang
12,032
802
8
1
1
137,258
1
W
Izanami
15,582
1,039
85
6
1
239,190
0
L
Chang'e
12,787
852
88
6
1
229,814
2
W
Ullr
14,602
973
45
3
3
231,505
0
W
Kukulkan
13,781
919
49
3
2
205,837
1
L
Discordia
13,601
907
42
3
0
284,329
0
L
Serqet
13,549
903
32
2
4
298,516
0
W
Chang'e
16,031
1,069
59
4
1
303,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role