Player Matchup

Ymir
Ymir
BippyOn
Ymir
Level 15
God Stats
19W - 22L
1,547 SR
Queue Stats
24W - 28L
1,501 Elo+
Party 2
Thanatos
Thanatos
BrokenPrism
Thanatos
Level 35
God Stats
19W - 9L
1,699 SR
Queue Stats
80W - 76L
1,510 Elo+
Party 1
Baron Samedi
Baron Samedi
CalebTheWhite
Baron Samedi
Level 28
God Stats
12W - 12L
1,633 SR
Queue Stats
186W - 183L
1,467 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Srboras69
Ah Muzen Cab
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
chongusmaximus
Gilgamesh
Level 17
God Stats
3W - 2L
1,716 SR
Queue Stats
45W - 40L
1,498 Elo+
Party 1
Team Averages
Level 24
1,619 SR
1,495 Elo+

VS

Team Averages
Level 24
1,561 SR
1,552 Elo+
Ares
Ares
Awesomeman27
Ares
Level 27
God Stats
3W - 0L
1,576 SR
Queue Stats
13W - 13L
1,477 Elo+
Solo
Izanami
Izanami
ChildishManding0
Izanami
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,701 Elo+
Solo
Cu Chulainn
Cu Chulainn
Dezca18
Cu Chulainn
Level 25
God Stats
7W - 3L
1,456 SR
Queue Stats
97W - 90L
1,483 Elo+
Solo
Anubis
Anubis
TuPair07
Anubis
Level 28
God Stats
17W - 12L
1,614 SR
Queue Stats
61W - 67L
1,485 Elo+
Solo
Set
Set
luisk4756
Set
Level 18
God Stats
5W - 5L
1,658 SR
Queue Stats
58W - 37L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BippyOn
Ymir
10
3 / 4 / 1
6,670
445
3,548
12,227
5,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
BrokenPrism
Thanatos
12
7 / 4 / 1
8,115
541
9,356
13,010
4,397
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
CalebTheWhite
Baron Samedi
11
0 / 6 / 5
7,059
471
6,257
10,836
3,667
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Srboras69
Ah Muzen Cab
11
3 / 3 / 5
7,371
491
7,302
9,814
2,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
chongusmaximus
Gilgamesh
11
1 / 4 / 2
6,863
458
6,460
11,423
5,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 4 / 4
7,919
528
4,254
8,018
5,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
1 / 4 / 6
6,732
449
7,396
5,535
2,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
Dezca18
Cu Chulainn
14
2 / 3 / 2
8,278
552
7,946
15,167
8,353
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
TuPair07
Anubis
14
7 / 2 / 4
8,734
582
12,047
7,584
4,475
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
7 / 1 / 6
9,155
610
10,868
10,833
6,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
43
14
Kills
21
21
Deaths
14
14
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
4
4
1.5
L
Ymir
BippyOn
Ymir
3
4
1
0.88
L
Thanatos
BrokenPrism
Thanatos
7
4
1
1.88
L
Baron Samedi
CalebTheWhite
Baron Samedi
0
6
5
0.42
W
1
4
6
1
W
Cu Chulainn
Dezca18
Cu Chulainn
2
3
2
1
L
Ah Muzen Cab
Srboras69
Ah Muzen Cab
3
3
5
1.83
W
Anubis
TuPair07
Anubis
7
2
4
4.5
L
Gilgamesh
chongusmaximus
Gilgamesh
1
4
2
0.5
W
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,923
Damage
42,511
57,310
Taken
47,137
21,597
Mitigated
26,614
20,433
Healing
14,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,254
460
0
793
8,018
5,508
460
2,129
5,841
12,173
0
L
Ymir
BippyOn
Ymir
3,548
1,092
0
4,083
12,227
5,140
0
5,315
6,912
21,311
0
L
Thanatos
BrokenPrism
Thanatos
9,356
2,745
0
9,438
13,010
4,397
0
1,523
11,487
0
39,989
L
Baron Samedi
CalebTheWhite
Baron Samedi
6,257
967
271
2,380
10,836
3,667
714
5,550
5,286
36,652
0
W
7,396
5,117
0
381
5,535
2,110
1,268
1,050
4,431
0
37,280
W
Cu Chulainn
Dezca18
Cu Chulainn
7,946
1,588
0
5,058
15,167
8,353
212
196
14,921
0
47,549
L
Ah Muzen Cab
Srboras69
Ah Muzen Cab
7,302
3,829
0
3,183
9,814
2,596
0
3,799
6,015
0
35,342
W
Anubis
TuPair07
Anubis
12,047
548
0
3,828
7,584
4,475
879
3,005
4,326
49,949
0
L
Gilgamesh
chongusmaximus
Gilgamesh
6,460
2,296
0
1,078
11,423
5,797
0
114
11,309
0
35,422
W
10,868
4,096
0
4,263
10,833
6,168
240
2,865
7,813
0
56,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,078
Gold Earned
40,818
320
Minions Killed
407
0
Camps Cleared
0
1,262,867
Distance Traveled
1,423,402
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,919
528
22
1
0
304,860
3
L
Ymir
6,670
445
32
2
0
251,362
3
L
Thanatos
8,115
541
73
5
0
263,290
2
L
Baron Samedi
7,059
471
69
5
0
240,621
1
W
Izanami
6,732
449
84
6
0
252,320
0
W
Cu Chulainn
8,278
552
90
6
0
280,981
1
L
Ah Muzen Cab
7,371
491
80
5
0
239,242
1
W
Anubis
8,734
582
93
6
0
261,707
7
L
Gilgamesh
6,863
458
66
4
0
268,352
1
W
Set
9,155
610
118
8
0
323,534
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role