Player Matchup

Ymir
Ymir
HobRouse22
Ymir
Level 60
God Stats
19W - 27L
1,338 SR
Queue Stats
312W - 354L
1,438 Elo+
Party 1
Izanami
Izanami
Maduseya
Izanami
Level 37
God Stats
32W - 11L
1,652 SR
Queue Stats
149W - 155L
1,392 Elo+
Solo
Hades
Hades
diarrheabath
Hades
Level 108
God Stats
3W - 2L
1,496 SR
Queue Stats
441W - 477L
1,493 Elo+
Party 1
Cu Chulainn
Cu Chulainn
jayjR341
Cu Chulainn
Level 125
God Stats
87W - 75L
1,635 SR
Queue Stats
273W - 274L
1,510 Elo+
Party 1
Ra
Ra
k1llua_G0dsp33d
Ra
Level 49
God Stats
6W - 3L
1,494 SR
Queue Stats
140W - 173L
1,358 Elo+
Party 1
Team Averages
Level 76
1,523 SR
1,438 Elo+

VS

Team Averages
Level 46
1,585 SR
1,489 Elo+
Chernobog
Chernobog
ANTEUP X MVP
Chernobog
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,556 Elo+
Party 2
Vamana
Vamana
Eduardo_Soler
Vamana
Level 36
God Stats
6W - 9L
1,624 SR
Queue Stats
99W - 118L
1,366 Elo+
Solo
Ravana
Ravana
IMellowl
Ravana
Level 64
God Stats
4W - 5L
1,548 SR
Queue Stats
179W - 154L
1,547 Elo+
Party 2
Bellona
Bellona
Juz Plaiz
Bellona
Level 76
God Stats
0W - 2L
1,500 SR
Queue Stats
108W - 99L
1,541 Elo+
Party 2
Kukulkan
Kukulkan
Sandybal2mrb
Kukulkan
Level 44
God Stats
6W - 5L
1,756 SR
Queue Stats
64W - 80L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 6
11,664
486
3,929
21,186
14,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Maduseya
Izanami
18
0 / 6 / 3
11,798
492
7,451
17,866
5,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
10 / 3 / 10
13,642
568
21,226
19,086
11,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
jayjR341
Cu Chulainn
20
8 / 1 / 5
14,165
590
18,652
18,785
19,866
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
3 / 5 / 3
11,791
491
6,524
12,864
5,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ANTEUP X MVP
Chernobog
15
1 / 7 / 9
9,852
411
5,455
15,979
5,402
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
2 / 6 / 2
10,709
446
7,877
17,858
11,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
IMellowl
Ravana
18
7 / 4 / 3
11,508
480
10,226
14,432
8,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Juz Plaiz
Bellona
19
9 / 2 / 8
12,469
520
13,758
17,220
12,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
Sandybal2mrb
Kukulkan
18
2 / 7 / 6
11,389
475
15,729
16,125
5,680
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
49
25
Kills
21
21
Deaths
26
27
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chernobog
ANTEUP X MVP
Chernobog
1
7
9
0.79
L
2
6
2
0.5
W
4
6
6
1.17
L
Ravana
IMellowl
Ravana
7
4
3
2.13
L
Bellona
Juz Plaiz
Bellona
9
2
8
6.5
W
Izanami
Maduseya
Izanami
0
6
3
0.25
L
Kukulkan
Sandybal2mrb
Kukulkan
2
7
6
0.71
W
10
3
10
5
W
Cu Chulainn
jayjR341
Cu Chulainn
8
1
5
10.5
W
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,782
Damage
53,045
89,787
Taken
81,614
57,400
Mitigated
43,350
31,583
Healing
18,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
ANTEUP X MVP
Chernobog
5,455
2,610
0
4,429
15,979
5,402
273
6,936
9,043
0
54,023
L
7,877
3,918
0
4,446
17,858
11,030
347
5,530
12,328
0
50,905
W
3,929
169
0
3,539
21,186
14,453
408
6,130
15,056
30,158
0
L
Ravana
IMellowl
Ravana
10,226
2,971
0
5,062
14,432
8,433
534
4,741
9,691
0
80,101
L
Bellona
Juz Plaiz
Bellona
13,758
4,979
1,050
2,162
17,220
12,805
245
5,284
11,936
0
65,512
W
Izanami
Maduseya
Izanami
7,451
6,065
0
7,749
17,866
5,754
3,270
2,989
14,877
0
87,745
L
Kukulkan
Sandybal2mrb
Kukulkan
15,729
1,491
189
1,050
16,125
5,680
3,410
9,188
6,937
79,510
0
W
21,226
1,999
1,186
10,700
19,086
11,639
2,646
2,925
16,161
100,361
0
W
Cu Chulainn
jayjR341
Cu Chulainn
18,652
3,835
0
2,498
18,785
19,866
1,360
402
18,383
0
91,538
W
6,524
0
1,995
3,916
12,864
5,688
615
3,283
9,581
76,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,060
Gold Earned
55,927
616
Minions Killed
545
0
Camps Cleared
0
2,096,555
Distance Traveled
2,192,838
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,852
411
87
4
0
364,246
5
L
Vamana
10,709
446
100
4
0
448,612
4
W
Ymir
11,664
486
39
2
0
407,926
5
L
Ravana
11,508
480
134
6
0
493,012
3
L
Bellona
12,469
520
94
4
0
479,554
3
W
Izanami
11,798
492
150
6
0
353,008
0
L
Kukulkan
11,389
475
130
5
0
407,414
1
W
Hades
13,642
568
153
6
0
451,704
0
W
Cu Chulainn
14,165
590
154
6
0
442,336
1
W
Ra
11,791
491
120
5
0
441,581
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role