Player Matchup

Eset
Eset
Eydris
Eset
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Kuroz0
Hercules
Level 160
God Stats
1W - 1L
1,658 SR
Queue Stats
159W - 78L
1,697 Elo+
Solo
Ra
Ra
Mitojen
Ra
Level 154
God Stats
51W - 47L
1,622 SR
Queue Stats
512W - 493L
1,576 Elo+
Solo
Merlin
Merlin
Ricsimate
Merlin
Level 68
God Stats
9W - 9L
1,779 SR
Queue Stats
32W - 43L
1,506 Elo+
Solo
Tsukuyomi
Tsukuyomi
bashiii
Tsukuyomi
Level 160
God Stats
49W - 31L
1,620 SR
Queue Stats
934W - 933L
1,597 Elo+
Solo
Team Averages
Level 121
1,636 SR
1,575 Elo+

VS

Team Averages
Level 40
1,620 SR
1,580 Elo+
Da Ji
Da Ji
Anwardinho22
Da Ji
Level 64
God Stats
4W - 1L
1,916 SR
Queue Stats
56W - 41L
1,602 Elo+
Party 1
Ah Puch
Ah Puch
Capbarr
Ah Puch
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 18L
1,613 Elo+
Party 1
Kukulkan
Kukulkan
ChknwingZ
Kukulkan
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
CombatPhyton
Neith
Level 21
God Stats
36W - 23L
1,615 SR
Queue Stats
41W - 28L
1,565 Elo+
Party 1
Odin
Odin
Jerx07
Odin
Level 24
God Stats
15W - 11L
1,568 SR
Queue Stats
41W - 28L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Eydris
Eset
18
11 / 2 / 19
11,631
1,163
16,984
6,341
2,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Kuroz0
Hercules
18
6 / 1 / 29
11,298
1,130
14,882
18,095
20,457
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

17
8 / 0 / 21
11,487
1,149
10,956
5,120
1,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
Ricsimate
Merlin
16
4 / 1 / 17
10,207
1,021
6,862
6,600
2,103
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
bashiii
Tsukuyomi
17
8 / 1 / 22
10,937
1,094
15,004
9,594
4,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

321

VS

Team 2 Tickets

58

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 8 / 1
10,102
1,010
9,585
15,196
6,071
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Puch
Capbarr
Ah Puch
14
0 / 8 / 3
8,639
864
8,948
13,190
4,484
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
ChknwingZ
Kukulkan
15
0 / 4 / 5
9,090
909
9,737
8,464
3,075
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 7 / 4
8,845
885
5,165
15,541
5,736
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Odin
Jerx07
Odin
14
1 / 10 / 2
9,137
914
3,757
15,598
13,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
20
37
Kills
5
5
Deaths
37
108
Assists
15
Player
Kills
Deaths
Assists
KDA
L
4
8
1
0.56
L
Ah Puch
Capbarr
Ah Puch
0
8
3
0.19
L
Kukulkan
ChknwingZ
Kukulkan
0
4
5
0.63
L
0
7
4
0.29
W
Eset
Eydris
Eset
11
2
19
10.25
L
Odin
Jerx07
Odin
1
10
2
0.2
W
Hercules
Kuroz0
Hercules
6
1
29
20.5
W
8
0
21
18.5
W
Merlin
Ricsimate
Merlin
4
1
17
12.5
W
Tsukuyomi
bashiii
Tsukuyomi
8
1
22
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,688
Damage
37,192
45,750
Taken
67,989
31,420
Mitigated
33,072
13,770
Healing
1,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,585
1,942
0
64
15,196
6,071
0
6,937
7,989
0
18,034
L
Ah Puch
Capbarr
Ah Puch
8,948
931
0
231
13,190
4,484
0
6,167
6,873
21,911
0
L
Kukulkan
ChknwingZ
Kukulkan
9,737
737
0
140
8,464
3,075
0
4,730
3,674
35,315
0
L
5,165
2,977
0
499
15,541
5,736
0
7,494
7,867
0
16,274
W
Eset
Eydris
Eset
16,984
1,845
1,565
892
6,341
2,219
0
2,679
2,735
37,849
0
L
Odin
Jerx07
Odin
3,757
1,035
0
823
15,598
13,706
0
9,474
5,974
0
8,594
W
Hercules
Kuroz0
Hercules
14,882
6,858
445
4,216
18,095
20,457
0
5,138
12,957
0
22,001
W
10,956
345
3,980
1,573
5,120
1,822
0
3,086
2,034
39,540
0
W
Merlin
Ricsimate
Merlin
6,862
470
93
226
6,600
2,103
0
3,569
2,519
12,626
0
W
Tsukuyomi
bashiii
Tsukuyomi
15,004
3,650
0
780
9,594
4,819
0
4,213
5,381
0
27,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,560
Gold Earned
45,813
180
Minions Killed
135
9
Camps Cleared
3
1,020,768
Distance Traveled
869,650
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,102
1,010
13
1
1
160,734
0
L
Ah Puch
8,639
864
32
3
1
166,204
0
L
Kukulkan
9,090
909
60
6
0
175,242
0
L
Neith
8,845
885
22
2
1
184,895
0
W
Eset
11,631
1,163
51
5
1
191,547
0
L
Odin
9,137
914
8
1
0
182,575
0
W
Hercules
11,298
1,130
17
2
1
225,083
3
W
Ra
11,487
1,149
74
7
2
216,608
2
W
Merlin
10,207
1,021
23
2
1
175,663
0
W
Tsukuyomi
10,937
1,094
15
2
4
211,867
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role