Player Matchup

Odin
Odin
DED_Boss_of_GYM
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,280 Elo+
Solo
Apollo
Apollo
KingArthur1512
Apollo
Level 27
God Stats
3W - 2L
1,829 SR
Queue Stats
64W - 54L
1,415 Elo+
Solo
Cupid
Cupid
Seeker_Guardian
Cupid
Level 29
God Stats
35W - 59L
1,380 SR
Queue Stats
94W - 136L
1,291 Elo+
Solo
Sobek
Sobek
husd54
Sobek
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Solo
Ra
Ra
puglord145
Ra
Level 27
God Stats
2W - 5L
1,197 SR
Queue Stats
44W - 55L
1,361 Elo+
Solo
Team Averages
Level 20
1,481 SR
1,370 Elo+

VS

Team Averages
Level 20
1,476 SR
1,375 Elo+
Nu Wa
Nu Wa
Coolgamer637484
Nu Wa
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 200L
1,285 Elo+
Party 1
Osiris
Osiris
DeathVomit420
Osiris
Level 29
God Stats
42W - 74L
1,472 SR
Queue Stats
80W - 173L
1,306 Elo+
Party 1
Neith
Neith
KthuluKat
Neith
Level 28
God Stats
21W - 34L
1,407 SR
Queue Stats
128W - 235L
1,284 Elo+
Party 1
Ares
Ares
Myishä
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Thor
Thor
Renanzin027
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
3,852
350
324
818
260
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 2 / 0
4,593
418
1,180
3,767
765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 3 / 0
5,518
502
2,480
5,183
1,731
Boots

Boots

+6%
Movement Speed

Sobek
husd54
Sobek
6
0 / 2 / 0
4,283
389
1,449
7,315
3,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
8 / 3 / 0
6,722
611
4,666
5,735
1,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 6 / 0
6,013
547
2,956
5,309
1,344
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 1 / 0
7,147
650
2,291
6,314
4,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
KthuluKat
Neith
11
3 / 0 / 1
6,590
599
4,947
2,703
779
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
Myishä
Ares
8
1 / 0 / 2
5,862
533
1,763
4,750
2,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
1 / 2 / 1
6,054
550
2,620
7,363
2,032
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
9
Kills
9
11
Deaths
9
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
6
0
0.33
L
0
1
0
0
W
2
1
0
2
L
0
2
0
0
W
Neith
KthuluKat
Neith
3
0
1
3.5
W
Ares
Myishä
Ares
1
0
2
2
W
1
2
1
0.75
L
1
3
0
0.33
L
Sobek
husd54
Sobek
0
2
0
0
L
8
3
0
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,099
Damage
14,577
22,818
Taken
26,439
8,265
Mitigated
11,226
2,698
Healing
6,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,956
1,240
0
0
5,309
1,344
846
2,620
2,402
18,534
0
L
324
200
0
0
818
260
0
275
543
0
1,240
W
2,291
401
0
2,252
6,314
4,796
848
0
6,314
12
35,460
L
1,180
785
0
456
3,767
765
0
391
3,376
0
11,956
W
Neith
KthuluKat
Neith
4,947
3,079
0
2,025
2,703
779
2,304
290
2,413
0
32,291
W
Ares
Myishä
Ares
1,763
165
0
938
4,750
2,275
587
1,166
3,566
7,033
0
W
2,620
360
0
1,530
7,363
2,032
31
1,594
5,629
0
26,261
L
2,480
881
0
803
5,183
1,731
1,075
109
5,074
0
24,663
L
Sobek
husd54
Sobek
1,449
260
0
854
7,315
3,736
0
1,490
5,825
9,314
0
L
4,666
717
21
564
5,735
1,773
145
2,466
3,269
30,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,968
Gold Earned
31,666
127
Minions Killed
235
0
Camps Cleared
0
706,069
Distance Traveled
973,772
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,013
547
33
3
0
168,720
0
L
Odin
3,852
350
4
0
0
23,469
0
W
Osiris
7,147
650
85
8
0
196,777
1
L
Apollo
4,593
418
19
2
0
118,414
2
W
Neith
6,590
599
58
5
0
207,411
5
W
Ares
5,862
533
7
1
0
213,651
4
W
Thor
6,054
550
52
5
0
187,213
0
L
Cupid
5,518
502
37
3
0
145,219
2
L
Sobek
4,283
389
12
1
0
225,880
2
L
Ra
6,722
611
55
5
0
193,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role