Player Matchup

Olorun
Olorun
ELeMeNts-cRoKo
Olorun
Level 17
God Stats
3W - 0L
1,798 SR
Queue Stats
16W - 17L
1,565 Elo+
Party 2
Tyr
Tyr
Elements_Croco
Tyr
Level 101
God Stats
5W - 7L
1,492 SR
Queue Stats
172W - 184L
1,546 Elo+
Party 2
Hades
Hades
Elements_Panda
Hades
Level 14
God Stats
6W - 2L
1,813 SR
Queue Stats
13W - 24L
1,395 Elo+
Party 2
Mercury
Mercury
Lordthatguy106
Mercury
Level 28
God Stats
2W - 3L
1,357 SR
Queue Stats
116W - 126L
1,494 Elo+
Solo
Artemis
Artemis
Topete_ivan666
Artemis
Level 4
God Stats
1W - 4L
1,300 SR
Queue Stats
6W - 6L
1,226 Elo+
Solo
Team Averages
Level 33
1,552 SR
1,445 Elo+

VS

Team Averages
Level 20
1,469 SR
1,469 Elo+
Zeus
Zeus
BallisticTurtle
Zeus
Level 48
God Stats
159W - 151L
1,514 SR
Queue Stats
168W - 171L
1,484 Elo+
Party 1
Artemis
Artemis
Breteuil
Artemis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,510 Elo+
Solo
Merlin
Merlin
Gunsmoke4024
Merlin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 21L
1,601 Elo+
Party 1
Ymir
Ymir
Joshi-_-boi_
Ymir
Level 5
God Stats
1W - 3L
1,333 SR
Queue Stats
1W - 3L
1,267 Elo+
Solo
Aphrodite
Aphrodite
One Crispy Limb
Aphrodite
Level 7
God Stats
0W - 4L
1,500 SR
Queue Stats
51W - 62L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 2 / 17
13,230
1,203
15,411
14,381
5,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
17 / 2 / 17
15,336
1,394
23,192
17,718
24,813
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
11 / 4 / 23
12,973
1,179
18,352
15,385
9,026
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
5 / 1 / 16
12,224
1,111
13,546
10,717
4,148
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

19
5 / 6 / 22
12,396
1,127
14,047
13,690
5,164
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

207

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 12 / 3
13,704
1,246
31,039
19,547
7,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Breteuil
Artemis
17
2 / 10 / 9
11,491
1,045
15,053
21,584
8,561
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
16
2 / 9 / 6
11,034
1,003
7,716
15,117
5,771
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
0 / 10 / 10
11,011
1,001
6,774
20,645
21,873
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Aphrodite
One Crispy Limb
Aphrodite
16
0 / 8 / 6
9,549
868
1,752
13,413
12,495
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
49
49
Kills
15
15
Deaths
49
95
Assists
34
Player
Kills
Deaths
Assists
KDA
L
11
12
3
1.04
L
Artemis
Breteuil
Artemis
2
10
9
0.65
W
11
2
17
9.75
W
17
2
17
12.75
W
11
4
23
5.63
L
Merlin
2
9
6
0.56
L
0
10
10
0.5
W
5
1
16
13
L
Aphrodite
One Crispy Limb
Aphrodite
0
8
6
0.38
W
5
6
22
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,548
Damage
62,334
71,891
Taken
90,306
48,874
Mitigated
56,309
13,475
Healing
3,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
31,039
3,564
0
1,013
19,547
7,609
0
3,440
16,107
60,750
0
L
Artemis
Breteuil
Artemis
15,053
8,218
0
1,570
21,584
8,561
0
8,020
13,564
0
34,282
W
15,411
8,331
1,294
4,417
14,381
5,723
0
9,349
4,832
48,589
0
W
23,192
3,558
0
3,540
17,718
24,813
0
10,104
7,234
0
37,340
W
18,352
2,173
220
2,418
15,385
9,026
0
10,545
4,658
33,628
0
L
Merlin
7,716
755
0
526
15,117
5,771
0
5,700
9,417
31,089
0
L
6,774
2,177
0
0
20,645
21,873
0
10,639
10,006
24,805
0
W
13,546
7,026
0
408
10,717
4,148
0
5,373
5,236
0
36,368
L
Aphrodite
One Crispy Limb
Aphrodite
1,752
1,252
162
443
13,413
12,495
0
5,964
7,449
3,907
0
W
14,047
9,866
0
1,178
13,690
5,164
0
10,810
2,650
0
19,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,159
Gold Earned
56,789
202
Minions Killed
203
13
Camps Cleared
3
1,058,472
Distance Traveled
849,240
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
13,704
1,246
70
6
2
192,973
0
L
Artemis
11,491
1,045
33
3
1
181,100
0
W
Olorun
13,230
1,203
83
8
6
190,803
0
W
Tyr
15,336
1,394
16
1
6
258,291
2
W
Hades
12,973
1,179
48
4
0
191,379
0
L
Merlin
11,034
1,003
45
4
0
153,715
1
L
Ymir
11,011
1,001
54
5
0
187,078
0
W
Mercury
12,224
1,111
49
4
1
248,501
1
L
Aphrodite
9,549
868
1
0
0
134,374
0
W
Artemis
12,396
1,127
6
1
0
169,498
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role