Player Matchup

Sylvanus
Sylvanus
CrowsMilk
Sylvanus
Level 140
God Stats
0W - 1L
1,654 SR
Queue Stats
5W - 4L
1,561 Elo+
Party 2
Tiamat
Tiamat
OneMinutePlease
Tiamat
Level 108
God Stats
1W - 2L
1,370 SR
Queue Stats
3W - 3L
1,573 Elo+
Party 2
Hou Yi
Hou Yi
OneSecondP1ease
Hou Yi
Level 29
God Stats
0W - 1L
1,378 SR
Queue Stats
3W - 4L
1,573 Elo+
Party 2
Anhur
Anhur
SuperPartyUSSR
Anhur
Level 121
God Stats
0W - 1L
1,371 SR
Queue Stats
3W - 6L
1,573 Elo+
Party 2
Janus
Janus
big_tom10
Janus
Level 65
God Stats
0W - 1L
1,303 SR
Queue Stats
80W - 76L
1,517 Elo+
Solo
Team Averages
Level 93
1,415 SR
1,560 Elo+

VS

Team Averages
Level 117
1,487 SR
1,480 Elo+
Ah Puch
Ah Puch
BehindYouKnife
Ah Puch
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 16L
1,497 Elo+
Party 1
Olorun
Olorun
FloppyWaffle00
Olorun
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 57L
1,500 Elo+
Party 1
Sobek
Sobek
Ibuyen
Sobek
Level 116
God Stats
3W - 4L
1,292 SR
Queue Stats
209W - 227L
1,447 Elo+
Solo
Bastet
Bastet
KytoXiloscient
Bastet
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
scorpyan13
Sylvanus
Level 159
God Stats
16W - 10L
1,643 SR
Queue Stats
1,126W - 1,152L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CrowsMilk
Sylvanus
16
3 / 8 / 12
11,190
622
13,171
26,439
31,983
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
7 / 2 / 6
12,927
718
28,369
20,102
16,710
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 9 / 9
10,792
600
14,400
17,007
7,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
3 / 4 / 10
11,828
657
15,607
19,186
9,298
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
big_tom10
Janus
20
5 / 7 / 10
12,663
704
34,434
18,850
8,106
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 5 / 10
14,022
779
29,487
19,511
7,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 7 / 18
11,906
661
13,088
17,686
8,031
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
Ibuyen
Sobek
20
3 / 2 / 18
12,596
700
17,695
44,736
42,045
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
4 / 2 / 15
12,660
703
20,657
19,075
11,081
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
scorpyan13
Sylvanus
20
6 / 4 / 12
13,581
755
12,368
29,651
27,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
103
20
Kills
30
30
Deaths
20
47
Assists
73
Player
Kills
Deaths
Assists
KDA
W
14
5
10
3.8
L
Sylvanus
CrowsMilk
Sylvanus
3
8
12
1.13
W
3
7
18
1.71
W
Sobek
Ibuyen
Sobek
3
2
18
6
W
4
2
15
5.75
L
7
2
6
5
L
2
9
9
0.72
L
3
4
10
2
L
Janus
big_tom10
Janus
5
7
10
1.43
W
Sylvanus
scorpyan13
Sylvanus
6
4
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,981
Damage
93,295
101,584
Taken
130,659
73,698
Mitigated
96,352
45,899
Healing
78,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,487
861
1,892
5,354
19,511
7,839
1,186
14,878
4,633
57,668
0
L
Sylvanus
CrowsMilk
Sylvanus
13,171
925
11,651
9,747
26,439
31,983
259
17,596
8,843
19,049
0
W
13,088
5,461
5,146
4,075
17,686
8,031
2,265
12,125
5,561
25,092
0
W
Sobek
Ibuyen
Sobek
17,695
474
3,443
16,841
44,736
42,045
1,034
19,156
25,580
41,194
0
W
20,657
5,087
4,165
3,403
19,075
11,081
1,093
12,216
6,859
0
36,096
L
28,369
2,139
2,434
9,014
20,102
16,710
859
13,160
6,942
51,573
0
L
14,400
5,874
0
0
17,007
7,601
718
14,430
2,577
0
28,927
L
15,607
6,661
3,929
3,573
19,186
9,298
1,341
12,881
6,305
0
32,743
L
Janus
big_tom10
Janus
34,434
2,030
3,259
2,292
18,850
8,106
413
14,571
4,279
56,784
0
W
Sylvanus
scorpyan13
Sylvanus
12,368
1,094
20,737
13,903
29,651
27,356
753
17,599
12,052
19,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,400
Gold Earned
64,765
243
Minions Killed
172
0
Camps Cleared
0
1,451,951
Distance Traveled
1,638,705
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
14,022
779
54
3
0
310,511
0
L
Sylvanus
11,190
622
28
2
0
274,223
0
W
Olorun
11,906
661
28
2
0
305,692
0
W
Sobek
12,596
700
35
2
0
344,622
0
W
Bastet
12,660
703
40
2
0
393,620
1
L
Tiamat
12,927
718
62
3
0
314,456
0
L
Hou Yi
10,792
600
40
2
0
252,102
0
L
Anhur
11,828
657
75
4
0
309,141
0
L
Janus
12,663
704
38
2
0
302,029
2
W
Sylvanus
13,581
755
15
1
0
284,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role