Player Matchup

The Morrigan
The Morrigan
DiegoMontoya623
The Morrigan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 50L
1,412 Elo+
Solo
Odin
Odin
Nergal1988
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Samuraiboy4831
Aphrodite
Level 5
God Stats
0W - 1L
1,274 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Sobek
Sobek
TTV Ghost4154
Sobek
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Ymir
Ymir
vivirapleno84
Ymir
Level 28
God Stats
80W - 78L
1,501 SR
Queue Stats
200W - 266L
1,363 Elo+
Solo
Team Averages
Level 15
1,455 SR
1,455 Elo+

VS

Team Averages
Level 27
1,545 SR
1,371 Elo+
Ra
Ra
Daniela HS8934
Ra
Level 28
God Stats
5W - 4L
1,279 SR
Queue Stats
90W - 107L
1,262 Elo+
Solo
Cupid
Cupid
NoX_FiniTe
Cupid
Level 28
God Stats
17W - 7L
1,553 SR
Queue Stats
224W - 226L
1,395 Elo+
Party 1
Bacchus
Bacchus
PIZZA__POCKET_
Bacchus
Level 28
God Stats
33W - 25L
1,711 SR
Queue Stats
345W - 309L
1,402 Elo+
Party 1
Gilgamesh
Gilgamesh
SmittBanger1
Gilgamesh
Level 24
God Stats
16W - 9L
1,727 SR
Queue Stats
61W - 46L
1,444 Elo+
Solo
Fenrir
Fenrir
jexial
Fenrir
Level 28
God Stats
27W - 20L
1,455 SR
Queue Stats
162W - 148L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DiegoMontoya623
The Morrigan
6
0 / 6 / 0
4,190
381
2,124
5,595
1,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 5 / 1
4,298
391
1,016
6,011
3,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
Samuraiboy4831
Aphrodite
6
0 / 6 / 1
4,278
389
1,760
5,283
3,091
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
1 / 6 / 1
4,591
417
1,437
8,929
5,967
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

8
0 / 4 / 1
5,041
458
2,182
8,120
3,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 1 / 6
7,101
646
6,446
4,024
1,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cupid
11
7 / 0 / 4
6,540
595
6,375
3,596
1,116
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

10
3 / 1 / 7
6,007
546
4,309
5,069
3,725
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
SmittBanger1
Gilgamesh
13
3 / 0 / 2
7,091
645
3,124
4,313
1,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
jexial
Fenrir
10
6 / 1 / 4
6,799
618
3,053
5,026
1,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
50
1
Kills
27
27
Deaths
3
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
8
1
6
11
L
The Morrigan
DiegoMontoya623
The Morrigan
0
6
0
0
L
0
5
1
0.1
W
Cupid
7
0
4
9
W
3
1
7
6.5
L
Aphrodite
Samuraiboy4831
Aphrodite
0
6
1
0.08
W
Gilgamesh
SmittBanger1
Gilgamesh
3
0
2
4
L
1
6
1
0.25
W
Fenrir
jexial
Fenrir
6
1
4
8
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,519
Damage
23,307
33,938
Taken
22,028
17,798
Mitigated
9,725
2,099
Healing
8,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,446
557
320
1,407
4,024
1,329
1,504
1,405
2,499
28,093
0
L
The Morrigan
DiegoMontoya623
The Morrigan
2,124
710
0
0
5,595
1,778
0
2,604
2,991
13,231
689
L
1,016
300
0
180
6,011
3,523
108
1,546
4,275
0
11,846
W
Cupid
6,375
3,535
365
1,996
3,596
1,116
1,766
1,137
2,459
0
31,313
W
4,309
655
0
338
5,069
3,725
734
2,635
2,434
16,462
0
L
Aphrodite
Samuraiboy4831
Aphrodite
1,760
449
375
427
5,283
3,091
180
2,535
2,652
8,332
0
W
Gilgamesh
SmittBanger1
Gilgamesh
3,124
843
0
928
4,313
1,942
1,597
1,407
2,906
0
39,025
L
1,437
341
0
379
8,929
5,967
26
2,448
6,261
8,643
0
W
Fenrir
jexial
Fenrir
3,053
1,078
0
3,104
5,026
1,613
0
775
4,191
0
22,530
L
2,182
934
0
738
8,120
3,439
0
1,058
7,004
20,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,398
Gold Earned
33,538
132
Minions Killed
275
0
Camps Cleared
0
760,790
Distance Traveled
1,023,523
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,101
646
57
5
0
220,277
3
L
The Morrigan
4,190
381
21
2
0
154,218
1
L
Odin
4,298
391
20
2
0
169,300
2
W
Cupid
6,540
595
49
4
0
198,621
0
W
Bacchus
6,007
546
32
3
0
194,403
0
L
Aphrodite
4,278
389
27
2
0
137,106
2
W
Gilgamesh
7,091
645
86
8
0
201,704
0
L
Sobek
4,591
417
28
3
0
167,166
0
W
Fenrir
6,799
618
51
5
0
208,518
2
L
Ymir
5,041
458
36
3
0
133,000
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role