Player Matchup

Osiris
Osiris
Acalith
Osiris
Level 29
God Stats
27W - 24L
1,506 SR
Queue Stats
70W - 86L
1,337 Elo+
Solo
Artemis
Artemis
Daylan0987
Artemis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,435 Elo+
Party 2
Kukulkan
Kukulkan
ElianCR
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,435 Elo+
Party 2
Neith
Neith
sammymmas1
Neith
Level 5
God Stats
0W - 1L
1,369 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
susybaka69
Ymir
Level 20
God Stats
0W - 1L
1,266 SR
Queue Stats
9W - 14L
1,296 Elo+
Party 1
Team Averages
Level 15
1,428 SR
1,401 Elo+

VS

Team Averages
Level 26
1,419 SR
1,432 Elo+
Fenrir
Fenrir
D1aM0nT
Fenrir
Level 23
God Stats
7W - 12L
1,382 SR
Queue Stats
25W - 43L
1,274 Elo+
Solo
Ah Puch
Ah Puch
Juanxd02
Ah Puch
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 95L
1,591 Elo+
Solo
Khepri
Khepri
PUWUedSasquatch
Khepri
Level 30
God Stats
8W - 5L
1,287 SR
Queue Stats
128W - 134L
1,431 Elo+
Solo
Loki
Loki
iAmSlyBoi
Loki
Level 29
God Stats
23W - 21L
1,408 SR
Queue Stats
212W - 194L
1,462 Elo+
Solo
Neith
Neith
proyec7
Neith
Level 21
God Stats
64W - 72L
1,519 SR
Queue Stats
254W - 315L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Acalith
Osiris
18
5 / 6 / 3
11,049
460
12,267
26,086
18,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
Daylan0987
Artemis
13
0 / 10 / 4
8,653
361
5,705
14,390
5,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
ElianCR
Kukulkan
16
3 / 7 / 4
10,419
434
14,122
15,349
6,064
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
17
6 / 13 / 0
11,811
492
11,790
20,285
7,512
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 5 / 3
10,764
449
8,265
23,515
25,900
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
D1aM0nT
Fenrir
20
9 / 6 / 5
14,702
613
16,899
19,956
9,340
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ah Puch
Juanxd02
Ah Puch
19
4 / 6 / 10
12,675
528
16,021
17,231
8,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 2 / 11
13,032
543
8,656
19,006
20,443
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
20
14 / 2 / 9
14,529
605
20,581
19,848
9,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Neith
proyec7
Neith
19
12 / 1 / 5
13,118
547
14,599
12,360
5,870
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
81
17
Kills
41
41
Deaths
17
14
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Osiris
Acalith
Osiris
5
6
3
1.08
W
Fenrir
D1aM0nT
Fenrir
9
6
5
1.92
L
Artemis
Daylan0987
Artemis
0
10
4
0.2
L
Kukulkan
ElianCR
Kukulkan
3
7
4
0.71
W
Ah Puch
Juanxd02
Ah Puch
4
6
10
1.5
W
2
2
11
3.75
W
Loki
14
2
9
9.25
W
Neith
proyec7
Neith
12
1
5
14.5
L
Neith
6
13
0
0.46
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,149
Damage
76,756
99,625
Taken
88,401
64,344
Mitigated
53,156
15,014
Healing
30,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Acalith
Osiris
12,267
5,976
0
9,004
26,086
18,955
63
6,063
20,023
0
77,345
W
Fenrir
D1aM0nT
Fenrir
16,899
4,884
0
6,569
19,956
9,340
3,122
2,311
17,645
8
79,179
L
Artemis
Daylan0987
Artemis
5,705
2,550
0
250
14,390
5,913
100
4,717
9,673
0
28,862
L
Kukulkan
ElianCR
Kukulkan
14,122
1,393
170
1,284
15,349
6,064
293
6,359
8,990
54,840
0
W
Ah Puch
Juanxd02
Ah Puch
16,021
1,388
361
6,309
17,231
8,183
1,820
7,884
9,347
84,815
0
W
8,656
857
0
4,226
19,006
20,443
448
7,053
11,953
37,866
0
W
Loki
20,581
5,708
0
7,223
19,848
9,320
1,016
3,630
16,218
0
109,583
W
Neith
proyec7
Neith
14,599
7,383
0
5,546
12,360
5,870
3,079
4,428
7,932
0
83,394
L
Neith
11,790
5,855
0
2,236
20,285
7,512
1,009
1,144
19,141
0
60,132
L
8,265
1,107
585
1,485
23,515
25,900
557
6,682
16,833
48,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,696
Gold Earned
68,056
458
Minions Killed
562
0
Camps Cleared
0
2,035,250
Distance Traveled
2,216,814
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
11,049
460
113
5
0
416,265
11
W
Fenrir
14,702
613
140
6
0
450,429
1
L
Artemis
8,653
361
73
3
0
408,838
4
L
Kukulkan
10,419
434
113
5
0
417,527
1
W
Ah Puch
12,675
528
123
5
0
410,276
0
W
Khepri
13,032
543
46
2
0
417,872
11
W
Loki
14,529
605
138
6
0
517,302
3
W
Neith
13,118
547
115
5
0
420,935
6
L
Neith
11,811
492
98
4
0
385,939
1
L
Ymir
10,764
449
61
3
0
406,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role