Player Matchup

Nemesis
Nemesis
BuyQ
Nemesis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,408 Elo+
Solo
Yemoja
Yemoja
Darkiupid
Yemoja
Level 7
God Stats
2W - 1L
1,451 SR
Queue Stats
3W - 1L
1,733 Elo+
Party 1
Hou Yi
Hou Yi
DoomAlpaca
Hou Yi
Level 26
God Stats
0W - 1L
1,317 SR
Queue Stats
23W - 18L
1,452 Elo+
Party 1
Baron Samedi
Baron Samedi
Ghostrider9019
Baron Samedi
Level 16
God Stats
1W - 2L
1,684 SR
Queue Stats
14W - 13L
1,543 Elo+
Solo
Medusa
Medusa
VERIFIED37
Medusa
Level 27
God Stats
50W - 37L
1,627 SR
Queue Stats
63W - 55L
1,508 Elo+
Solo
Team Averages
Level 21
1,516 SR
1,529 Elo+

VS

Team Averages
Level 18
1,407 SR
1,514 Elo+
Neith
Neith
AnEnglishToffee
Neith
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,462 Elo+
Solo
Ao Kuang
Ao Kuang
CrowRampage
Ao Kuang
Level 27
God Stats
2W - 2L
1,250 SR
Queue Stats
24W - 19L
1,595 Elo+
Party 2
Merlin
Merlin
Zedxy
Merlin
Level 14
God Stats
25W - 20L
1,602 SR
Queue Stats
76W - 81L
1,541 Elo+
Party 2
Bellona
Bellona
jfrioes
Bellona
Level 19
God Stats
1W - 3L
1,184 SR
Queue Stats
10W - 15L
1,474 Elo+
Solo
Cthulhu
Cthulhu
xOSCARx
Cthulhu
Level 16
God Stats
1W - 5L
1,500 SR
Queue Stats
25W - 27L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BuyQ
Nemesis
12
5 / 4 / 0
7,585
583
4,977
9,357
3,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
Darkiupid
Yemoja
8
0 / 6 / 2
5,676
437
1,984
8,283
3,828
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
DoomAlpaca
Hou Yi
8
0 / 4 / 1
5,038
388
4,055
8,322
2,145
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Baron Samedi
Ghostrider9019
Baron Samedi
9
1 / 4 / 0
5,992
461
1,980
7,102
1,804
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
VERIFIED37
Medusa
12
3 / 5 / 2
7,332
564
3,795
7,418
2,572
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 6
7,452
573
7,726
6,899
2,398
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
CrowRampage
Ao Kuang
14
6 / 0 / 4
8,465
651
4,752
10,447
3,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
Zedxy
Merlin
12
6 / 1 / 3
7,522
579
8,377
4,299
1,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
jfrioes
Bellona
11
2 / 5 / 3
6,474
498
5,220
7,480
4,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
xOSCARx
Cthulhu
10
1 / 2 / 8
6,383
491
4,507
7,648
7,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
9
Kills
22
23
Deaths
9
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
7
1
6
10
L
Nemesis
BuyQ
Nemesis
5
4
0
1.25
W
Ao Kuang
CrowRampage
Ao Kuang
6
0
4
8
L
Yemoja
Darkiupid
Yemoja
0
6
2
0.17
L
Hou Yi
DoomAlpaca
Hou Yi
0
4
1
0.13
L
Baron Samedi
Ghostrider9019
Baron Samedi
1
4
0
0.25
L
Medusa
VERIFIED37
Medusa
3
5
2
0.8
W
Merlin
Zedxy
Merlin
6
1
3
7.5
W
Bellona
jfrioes
Bellona
2
5
3
0.7
W
Cthulhu
xOSCARx
Cthulhu
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,791
Damage
30,582
40,482
Taken
36,773
13,655
Mitigated
19,707
6,875
Healing
10,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,726
3,833
0
3,822
6,899
2,398
302
558
6,341
0
42,277
L
Nemesis
BuyQ
Nemesis
4,977
2,784
0
607
9,357
3,306
0
4,000
5,135
0
28,566
W
Ao Kuang
CrowRampage
Ao Kuang
4,752
1,192
0
4,405
10,447
3,754
2,007
0
10,447
55,333
0
L
Yemoja
Darkiupid
Yemoja
1,984
562
520
403
8,283
3,828
0
2,531
5,490
12,515
0
L
Hou Yi
DoomAlpaca
Hou Yi
4,055
2,071
0
1,272
8,322
2,145
498
4,268
3,862
0
17,514
L
Baron Samedi
Ghostrider9019
Baron Samedi
1,980
161
308
2,107
7,102
1,804
0
4,473
2,337
22,609
0
L
Medusa
VERIFIED37
Medusa
3,795
1,259
159
1,499
7,418
2,572
1,772
1,346
6,022
0
35,786
W
Merlin
Zedxy
Merlin
8,377
559
0
250
4,299
1,515
379
1,136
3,163
34,550
0
W
Bellona
jfrioes
Bellona
5,220
1,299
0
412
7,480
4,992
0
580
6,900
0
24,160
W
Cthulhu
xOSCARx
Cthulhu
4,507
390
337
1,055
7,648
7,048
46
1,690
5,958
13,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,623
Gold Earned
36,296
235
Minions Killed
323
0
Camps Cleared
0
1,090,555
Distance Traveled
1,271,975
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,452
573
72
6
0
245,002
3
L
Nemesis
7,585
583
59
5
0
263,567
2
W
Ao Kuang
8,465
651
97
7
0
283,898
5
L
Yemoja
5,676
437
17
1
0
181,238
2
L
Hou Yi
5,038
388
36
3
0
245,912
1
L
Baron Samedi
5,992
461
45
3
0
182,403
0
L
Medusa
7,332
564
78
6
0
217,435
2
W
Merlin
7,522
579
83
6
0
232,766
0
W
Bellona
6,474
498
49
4
0
252,572
4
W
Cthulhu
6,383
491
22
2
0
257,737
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role