Player Matchup

Merlin
Merlin
CWO1992
Merlin
Level 153
God Stats
14W - 12L
1,628 SR
Queue Stats
418W - 474L
1,493 Elo+
Party 2
Danzaburou
Danzaburou
TTomasOFF
Danzaburou
Level 69
God Stats
9W - 9L
1,547 SR
Queue Stats
219W - 265L
1,485 Elo+
Party 2
Sobek
Sobek
uYuki
Sobek
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,349 Elo+
Solo
Team Averages
Level 88
1,558 SR
1,442 Elo+

VS

Team Averages
Level 79
1,386 SR
1,448 Elo+
Fenrir
Fenrir
Isild0r
Fenrir
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 73L
1,469 Elo+
Party 1
Thanatos
Thanatos
LeonChamaleon
Thanatos
Level 129
God Stats
1W - 1L
1,232 SR
Queue Stats
242W - 277L
1,444 Elo+
Solo
Hera
Hera
MEMNØN
Hera
Level 77
God Stats
3W - 7L
1,425 SR
Queue Stats
30W - 40L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CWO1992
Merlin
17
2 / 7 / 7
14,180
591
16,950
17,385
7,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
TTomasOFF
Danzaburou
18
7 / 6 / 6
15,836
660
16,531
23,073
9,947
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
uYuki
Sobek
16
3 / 9 / 7
14,964
624
9,378
33,095
51,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Isild0r
Fenrir
16
4 / 11 / 10
14,598
608
16,345
27,381
24,677
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thanatos
LeonChamaleon
Thanatos
20
10 / 1 / 8
16,045
669
17,892
19,203
15,043
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hera
MEMNØN
Hera
20
8 / 2 / 13
16,244
677
26,897
12,387
6,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
53
12
Kills
22
22
Deaths
14
20
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Merlin
CWO1992
Merlin
2
7
7
0.79
W
Fenrir
Isild0r
Fenrir
4
11
10
0.82
W
Thanatos
LeonChamaleon
Thanatos
10
1
8
14
W
Hera
MEMNØN
Hera
8
2
13
7.25
L
Danzaburou
TTomasOFF
Danzaburou
7
6
6
1.67
L
Sobek
uYuki
Sobek
3
9
7
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,859
Damage
61,134
73,553
Taken
58,971
68,303
Mitigated
45,951
17,927
Healing
24,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
CWO1992
Merlin
16,950
1,141
452
4,184
17,385
7,001
276
6,617
10,768
99,834
0
W
Fenrir
Isild0r
Fenrir
16,345
4,086
0
3,177
27,381
24,677
58
13,512
13,869
209
59,350
W
Thanatos
LeonChamaleon
Thanatos
17,892
6,539
0
16,300
19,203
15,043
1,237
9,139
10,064
0
78,680
W
Hera
MEMNØN
Hera
26,897
7,375
0
5,246
12,387
6,231
2,007
4,255
8,132
109,619
0
L
Danzaburou
TTomasOFF
Danzaburou
16,531
8,981
0
8,727
23,073
9,947
2,270
6,896
16,177
0
107,963
L
Sobek
uYuki
Sobek
9,378
1,540
0
4,564
33,095
51,355
205
13,723
19,372
25,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,980
Gold Earned
46,887
287
Minions Killed
268
0
Camps Cleared
0
1,169,866
Distance Traveled
1,280,480
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
14,180
591
127
5
0
334,261
6
W
Fenrir
14,598
608
51
2
0
381,038
2
W
Thanatos
16,045
669
92
4
0
473,636
2
W
Hera
16,244
677
125
5
0
425,806
4
L
Danzaburou
15,836
660
143
6
0
393,136
3
L
Sobek
14,964
624
17
1
0
442,469
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role