Player Matchup

Sobek
Sobek
Etgamer9002
Sobek
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Agni
Agni
Guapirringo
Agni
Level 20
God Stats
3W - 4L
1,342 SR
Queue Stats
16W - 23L
1,177 Elo+
Solo
Bakasura
Bakasura
M4G1K 3XT4
Bakasura
Level 24
God Stats
8W - 11L
1,350 SR
Queue Stats
172W - 162L
1,448 Elo+
Solo
Cthulhu
Cthulhu
deanambrose1254
Cthulhu
Level 18
God Stats
0W - 2L
1,242 SR
Queue Stats
13W - 14L
1,268 Elo+
Party 2
Skadi
Skadi
xX 1T4L1ANOI Xx
Skadi
Level 28
God Stats
40W - 41L
1,451 SR
Queue Stats
170W - 221L
1,399 Elo+
Solo
Team Averages
Level 18
1,377 SR
1,358 Elo+

VS

Team Averages
Level 13
1,539 SR
1,308 Elo+
Jormungandr
Jormungandr
GiraffePuswa
Jormungandr
Level 15
God Stats
78W - 56L
1,650 SR
Queue Stats
138W - 128L
1,417 Elo+
Party 1
Hel
Hel
Hiddens Grace
Hel
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 35L
1,146 Elo+
Party 1
Arachne
Arachne
NightMareGG4898
Arachne
Level 15
God Stats
83W - 62L
1,565 SR
Queue Stats
123W - 110L
1,392 Elo+
Party 1
Serqet
Serqet
TauntWriter5358
Serqet
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,178 Elo+
Party 1
Izanami
Izanami
crazykil02
Izanami
Level 17
God Stats
74W - 62L
1,481 SR
Queue Stats
181W - 168L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
7,696
770
488
1,976
751
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

15
6 / 13 / 1
11,120
1,112
17,436
17,502
5,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
M4G1K 3XT4
Bakasura
15
2 / 9 / 2
9,419
942
8,920
15,108
5,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
0 / 2 / 0
7,718
772
1,263
2,384
1,026
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

16
0 / 13 / 5
9,516
952
16,224
18,193
5,973
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

0

VS

Team 2 Tickets

398

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GiraffePuswa
Jormungandr
16
2 / 1 / 21
10,021
1,002
7,098
13,381
14,125
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
2 / 2 / 22
10,208
1,021
4,950
7,491
4,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
22 / 1 / 8
12,320
1,232
20,244
11,827
5,966
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
1 / 2 / 13
8,730
873
1,934
7,707
3,743
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
crazykil02
Izanami
19
12 / 2 / 18
12,653
1,265
14,721
9,987
4,657
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
121
8
Kills
39
39
Deaths
8
8
Assists
82
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Jormungandr
GiraffePuswa
Jormungandr
2
1
21
12.5
L
6
13
1
0.5
W
2
2
22
6.5
L
Bakasura
M4G1K 3XT4
Bakasura
2
9
2
0.33
W
22
1
8
26
W
1
2
13
3.75
W
Izanami
crazykil02
Izanami
12
2
18
10.5
L
0
2
0
0
L
0
13
5
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,331
Damage
48,947
55,163
Taken
50,393
18,720
Mitigated
32,644
2,003
Healing
14,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
488
82
0
168
1,976
751
0
258
1,678
1,426
0
W
Jormungandr
GiraffePuswa
Jormungandr
7,098
1,956
614
651
13,381
14,125
0
4,575
8,806
19,962
0
L
17,436
1,599
0
809
17,502
5,942
0
4,639
12,011
32,130
0
W
4,950
1,531
4,643
3,489
7,491
4,153
0
3,175
4,156
6,530
0
L
Bakasura
M4G1K 3XT4
Bakasura
8,920
5,290
123
903
15,108
5,028
0
2,042
12,894
0
18,964
W
20,244
16,655
0
1,855
11,827
5,966
0
4,786
6,235
0
31,673
W
1,934
184
0
0
7,707
3,743
0
2,406
5,091
0
3,821
W
Izanami
crazykil02
Izanami
14,721
10,628
584
2,169
9,987
4,657
0
4,271
5,519
0
43,397
L
1,263
163
0
0
2,384
1,026
0
1,263
1,015
3,398
0
L
16,224
8,456
0
0
18,193
5,973
0
3,316
14,703
26
23,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,469
Gold Earned
53,932
71
Minions Killed
149
2
Camps Cleared
1
470,165
Distance Traveled
985,951
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,696
770
0
0
0
24,307
0
W
Jormungandr
10,021
1,002
13
1
0
195,282
0
L
Agni
11,120
1,112
26
3
2
147,691
1
W
Hel
10,208
1,021
11
1
0
185,318
0
L
Bakasura
9,419
942
34
3
0
125,019
1
W
Arachne
12,320
1,232
29
3
0
233,343
2
W
Serqet
8,730
873
10
1
1
188,404
2
W
Izanami
12,653
1,265
86
9
0
183,604
0
L
Cthulhu
7,718
772
3
0
0
28,355
0
L
Skadi
9,516
952
8
1
0
144,793
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role