Player Matchup

Arachne
Arachne
GangstaJobz
Arachne
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
156W - 153L
1,506 Elo+
Party 2
Anhur
Anhur
Jabangjobs
Anhur
Level 65
God Stats
20W - 23L
1,458 SR
Queue Stats
333W - 329L
1,478 Elo+
Party 3
Zhong Kui
Zhong Kui
N0TPINHEADLARRY
Zhong Kui
Level 28
God Stats
15W - 14L
1,809 SR
Queue Stats
184W - 158L
1,609 Elo+
Party 3
Ra
Ra
WaterBuffalo37
Ra
Level 63
God Stats
23W - 22L
1,459 SR
Queue Stats
141W - 138L
1,530 Elo+
Party 3
Gilgamesh
Gilgamesh
capitalistWombat
Gilgamesh
Level 29
God Stats
5W - 11L
1,123 SR
Queue Stats
75W - 84L
1,418 Elo+
Party 2
Team Averages
Level 47
1,470 SR
1,508 Elo+

VS

Team Averages
Level 50
1,487 SR
1,492 Elo+
Agni
Agni
BigDenny
Agni
Level 68
God Stats
3W - 1L
1,326 SR
Queue Stats
57W - 56L
1,554 Elo+
Party 1
Danzaburou
Danzaburou
DaSoulFlaya
Danzaburou
Level 51
God Stats
5W - 5L
1,500 SR
Queue Stats
36W - 38L
1,434 Elo+
Party 1
Susano
Susano
Danklifrando
Susano
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 22L
1,528 Elo+
Party 1
Ymir
Ymir
Fartingblood
Ymir
Level 29
God Stats
13W - 8L
1,585 SR
Queue Stats
48W - 39L
1,537 Elo+
Party 1
Anubis
Anubis
GallowsHumuor
Anubis
Level 34
God Stats
32W - 24L
1,525 SR
Queue Stats
361W - 426L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GangstaJobz
Arachne
17
7 / 5 / 10
11,210
590
10,227
15,557
5,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anhur
18
6 / 5 / 11
12,115
638
11,335
14,589
4,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
N0TPINHEADLARRY
Zhong Kui
19
10 / 1 / 8
12,238
644
11,790
12,326
8,649
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
1 / 3 / 8
10,816
569
5,253
9,213
2,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
15
7 / 3 / 11
11,487
605
8,848
19,244
13,111
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
16
8 / 4 / 4
10,234
539
15,942
10,529
3,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
DaSoulFlaya
Danzaburou
13
2 / 7 / 5
8,457
445
6,599
11,728
3,452
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Susano
15
3 / 8 / 5
9,041
476
8,864
15,556
5,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 4 / 10
9,267
488
11,202
15,064
13,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
1 / 8 / 6
8,437
444
8,125
13,259
9,137
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
47
31
Kills
17
17
Deaths
31
48
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Agni
8
4
4
2.5
L
Danzaburou
DaSoulFlaya
Danzaburou
2
7
5
0.64
L
Susano
3
8
5
0.69
L
3
4
10
2
L
1
8
6
0.5
W
Arachne
GangstaJobz
Arachne
7
5
10
2.4
W
Anhur
6
5
11
2.3
W
Zhong Kui
N0TPINHEADLARRY
Zhong Kui
10
1
8
14
W
1
3
8
1.67
W
Gilgamesh
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,453
Damage
50,732
70,929
Taken
66,136
35,065
Mitigated
35,111
27,381
Healing
8,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
15,942
1,070
0
431
10,529
3,264
0
3,016
7,341
63,759
0
L
Danzaburou
DaSoulFlaya
Danzaburou
6,599
3,489
0
2,085
11,728
3,452
0
2,373
9,311
0
48,359
L
Susano
8,864
2,090
0
3,264
15,556
5,840
0
3,349
12,149
0
57,175
L
11,202
1,547
0
456
15,064
13,418
0
1,584
13,436
31,730
0
L
8,125
493
0
2,454
13,259
9,137
0
6,327
6,856
38,983
0
W
Arachne
GangstaJobz
Arachne
10,227
7,229
0
4,251
15,557
5,903
0
6,850
8,707
0
63,870
W
Anhur
11,335
5,228
0
6,291
14,589
4,416
456
7,725
6,864
0
70,199
W
Zhong Kui
N0TPINHEADLARRY
Zhong Kui
11,790
1,433
0
5,970
12,326
8,649
3,488
4,549
7,777
75,600
0
W
5,253
5
1,446
2,822
9,213
2,986
838
4,925
4,288
68,273
0
W
Gilgamesh
8,848
1,923
0
6,601
19,244
13,111
104
11,220
8,024
0
25,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,866
Gold Earned
45,436
527
Minions Killed
415
0
Camps Cleared
0
1,797,683
Distance Traveled
1,630,171
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,234
539
116
6
0
366,868
6
L
Danzaburou
8,457
445
92
5
0
308,017
5
L
Susano
9,041
476
99
5
0
369,807
3
L
Ymir
9,267
488
33
2
0
329,604
7
L
Anubis
8,437
444
75
4
0
255,875
2
W
Arachne
11,210
590
101
5
0
402,914
2
W
Anhur
12,115
638
139
7
0
303,433
6
W
Zhong Kui
12,238
644
116
6
0
337,952
0
W
Ra
10,816
569
140
7
0
373,687
3
W
Gilgamesh
11,487
605
31
2
0
379,697
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role