Player Matchup

Ymir
Ymir
ClutchPizzaRoll
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
T-AG0NZ
Danzaburou
Level 22
God Stats
1W - 8L
1,230 SR
Queue Stats
16W - 21L
1,086 Elo+
Solo
Xbalanque
Xbalanque
TIRREUR110
Xbalanque
Level 27
God Stats
3W - 6L
1,372 SR
Queue Stats
105W - 124L
1,272 Elo+
Solo
King Arthur
King Arthur
akaiberry
King Arthur
Level 20
God Stats
0W - 2L
1,460 SR
Queue Stats
16W - 22L
994 Elo+
Party 1
Vulcan
Vulcan
zeusyurgrandma
Vulcan
Level 23
God Stats
7W - 10L
1,202 SR
Queue Stats
73W - 97L
1,299 Elo+
Solo
Team Averages
Level 19
1,353 SR
1,230 Elo+

VS

Team Averages
Level 18
1,536 SR
1,326 Elo+
Sylvanus
Sylvanus
Chieftainofeyes
Sylvanus
Level 26
God Stats
2W - 1L
1,684 SR
Queue Stats
7W - 16L
1,219 Elo+
Solo
Scylla
Scylla
Isaac805
Scylla
Level 18
God Stats
36W - 33L
1,462 SR
Queue Stats
36W - 37L
1,311 Elo+
Solo
Nemesis
Nemesis
VolcanoLand
Nemesis
Level 26
God Stats
53W - 58L
1,423 SR
Queue Stats
106W - 111L
1,315 Elo+
Solo
Bellona
Bellona
XXQXXQ
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 25L
1,500 Elo+
Solo
Olorun
Olorun
comeonna23_G04T
Olorun
Level 18
God Stats
64W - 54L
1,610 SR
Queue Stats
102W - 118L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 10 / 2
5,898
328
1,013
10,857
3,738
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Danzaburou
T-AG0NZ
Danzaburou
11
1 / 14 / 2
7,462
415
3,874
17,122
4,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xbalanque
TIRREUR110
Xbalanque
13
3 / 4 / 0
8,278
460
11,786
15,046
4,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
akaiberry
King Arthur
13
4 / 11 / 2
8,239
458
8,265
19,148
10,269
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
2 / 8 / 1
7,254
403
8,486
10,610
3,266
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
3 / 4 / 3
10,293
572
7,420
11,755
8,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
Isaac805
Scylla
14
7 / 4 / 5
10,058
559
8,949
9,532
3,105
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
VolcanoLand
Nemesis
16
9 / 1 / 4
10,827
602
9,585
10,894
5,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
XXQXXQ
Bellona
19
17 / 0 / 1
12,874
715
16,755
17,536
15,890
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
7 / 2 / 5
10,222
568
10,708
11,371
4,375
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
61
10
Kills
43
47
Deaths
11
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
3
4
3
1.13
L
0
10
2
0.1
W
Scylla
Isaac805
Scylla
7
4
5
2.38
L
Danzaburou
T-AG0NZ
Danzaburou
1
14
2
0.14
L
Xbalanque
TIRREUR110
Xbalanque
3
4
0
0.75
W
Nemesis
VolcanoLand
Nemesis
9
1
4
11
W
Bellona
XXQXXQ
Bellona
17
0
1
17.5
L
King Arthur
akaiberry
King Arthur
4
11
2
0.45
W
7
2
5
4.75
L
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,424
Damage
53,417
72,783
Taken
61,088
27,049
Mitigated
37,264
7,431
Healing
17,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
7,420
2,479
1,215
3,345
11,755
8,684
3,270
1,138
10,617
43,981
4,382
L
1,013
50
0
0
10,857
3,738
0
2,034
8,786
18,014
0
W
Scylla
Isaac805
Scylla
8,949
771
0
2,235
9,532
3,105
906
3,553
5,979
37,182
0
L
Danzaburou
T-AG0NZ
Danzaburou
3,874
1,371
87
2,887
17,122
4,805
0
2,446
14,637
0
23,498
L
Xbalanque
TIRREUR110
Xbalanque
11,786
5,520
0
3,148
15,046
4,971
0
7,547
7,499
0
50,803
W
Nemesis
VolcanoLand
Nemesis
9,585
5,344
0
819
10,894
5,210
3,906
975
9,919
0
79,041
W
Bellona
XXQXXQ
Bellona
16,755
6,580
0
5,210
17,536
15,890
4,387
952
16,584
0
97,289
L
King Arthur
akaiberry
King Arthur
8,265
1,996
0
0
19,148
10,269
0
9,540
9,133
0
34,584
W
10,708
6,233
141
4,829
11,371
4,375
3,530
2,881
8,490
49,205
0
L
8,486
4,696
87
1,222
10,610
3,266
0
4,243
6,106
26,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,131
Gold Earned
54,274
216
Minions Killed
546
0
Camps Cleared
0
1,359,744
Distance Traveled
1,615,286
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,293
572
104
6
0
305,219
0
L
Ymir
5,898
328
20
1
0
291,474
0
W
Scylla
10,058
559
63
4
0
258,500
0
L
Danzaburou
7,462
415
36
2
0
257,992
0
L
Xbalanque
8,278
460
84
5
0
271,772
0
W
Nemesis
10,827
602
121
7
0
403,613
0
W
Bellona
12,874
715
174
10
0
384,904
4
L
King Arthur
8,239
458
34
2
0
297,012
0
W
Olorun
10,222
568
84
5
0
263,050
0
L
Vulcan
7,254
403
42
2
0
241,494
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role