Player Matchup

Amaterasu
Amaterasu
Amantedelospeces
Amaterasu
Level 18
God Stats
1W - 3L
1,245 SR
Queue Stats
51W - 104L
1,249 Elo+
Party 2
Cthulhu
Cthulhu
cCHUPACULINn
Cthulhu
Level 48
God Stats
9W - 10L
1,659 SR
Queue Stats
32W - 54L
1,162 Elo+
Solo
Danzaburou
Danzaburou
ftttr33307
Danzaburou
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
159W - 217L
1,215 Elo+
Party 1
Anhur
Anhur
itscalledskill07
Anhur
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 177L
1,250 Elo+
Party 1
Scylla
Scylla
ninjask_99
Scylla
Level 106
God Stats
5W - 6L
1,574 SR
Queue Stats
208W - 280L
1,269 Elo+
Party 2
Team Averages
Level 51
1,496 SR
1,229 Elo+

VS

Team Averages
Level 47
1,443 SR
1,375 Elo+
Izanami
Izanami
Mayan Carpi
Izanami
Level 31
God Stats
24W - 11L
1,633 SR
Queue Stats
472W - 443L
1,436 Elo+
Solo
Pele
Pele
Tauoa808DnomyaR
Pele
Level 45
God Stats
3W - 1L
1,431 SR
Queue Stats
141W - 165L
1,359 Elo+
Party 3
Mulan
Mulan
Vexingorc6000
Mulan
Level 49
God Stats
11W - 8L
1,472 SR
Queue Stats
437W - 500L
1,352 Elo+
Solo
Ares
Ares
beefbake
Ares
Level 68
God Stats
3W - 2L
1,300 SR
Queue Stats
76W - 87L
1,400 Elo+
Solo
Nu Wa
Nu Wa
killah_bruh907
Nu Wa
Level 42
God Stats
26W - 38L
1,379 SR
Queue Stats
248W - 306L
1,327 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
10
0 / 2 / 0
5,807
387
1,647
5,901
2,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
cCHUPACULINn
Cthulhu
11
1 / 5 / 3
7,420
495
7,881
18,176
6,014
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
ftttr33307
Danzaburou
10
3 / 5 / 1
6,877
458
6,225
9,908
2,814
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 6 / 0
5,695
380
1,062
10,551
2,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
ninjask_99
Scylla
10
0 / 4 / 1
5,928
395
1,873
5,456
1,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Mayan Carpi
Izanami
15
7 / 3 / 3
9,593
640
10,962
11,694
4,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 0 / 4
9,156
610
3,783
6,879
2,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
2 / 0 / 3
8,122
541
4,990
7,907
5,142
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ares
11
3 / 3 / 5
7,303
487
4,877
10,077
4,415
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
6 / 1 / 5
9,219
615
12,349
6,552
2,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
5
Kills
22
22
Deaths
7
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
0
2
0
0
W
Izanami
Mayan Carpi
Izanami
7
3
3
2.83
W
4
0
4
6
W
2
0
3
3.5
W
Ares
3
3
5
1.83
L
Cthulhu
cCHUPACULINn
Cthulhu
1
5
3
0.5
L
Danzaburou
ftttr33307
Danzaburou
3
5
1
0.7
L
1
6
0
0.17
W
6
1
5
8.5
L
Scylla
ninjask_99
Scylla
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,688
Damage
36,961
49,992
Taken
43,109
15,115
Mitigated
18,626
6,991
Healing
14,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
1,647
299
0
817
5,901
2,529
0
1,556
4,084
0
18,110
W
Izanami
Mayan Carpi
Izanami
10,962
7,025
0
4,330
11,694
4,308
1,682
2,852
8,802
0
72,880
W
3,783
1,314
0
4,122
6,879
2,419
2,182
938
5,901
0
59,107
W
4,990
601
0
3,554
7,907
5,142
914
1,695
6,172
0
37,302
W
Ares
4,877
465
0
85
10,077
4,415
450
2,254
7,823
18,846
0
L
Cthulhu
cCHUPACULINn
Cthulhu
7,881
1,168
78
3,992
18,176
6,014
0
6,149
11,705
26,973
0
L
Danzaburou
ftttr33307
Danzaburou
6,225
1,507
0
889
9,908
2,814
0
3,177
6,569
0
23,206
L
1,062
350
0
1,215
10,551
2,176
0
1,839
8,552
0
24,964
W
12,349
2,917
255
1,867
6,552
2,342
2,040
1,731
4,657
57,067
0
L
Scylla
ninjask_99
Scylla
1,873
46
0
0
5,456
1,582
342
3,468
1,592
23,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,727
Gold Earned
43,393
197
Minions Killed
468
0
Camps Cleared
0
1,178,004
Distance Traveled
1,294,770
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,807
387
41
3
0
267,368
3
W
Izanami
9,593
640
122
8
0
248,061
1
W
Pele
9,156
610
123
8
0
326,214
6
W
Mulan
8,122
541
89
6
0
218,361
2
W
Ares
7,303
487
32
2
0
264,150
5
L
Cthulhu
7,420
495
39
3
0
220,809
0
L
Danzaburou
6,877
458
33
2
0
243,430
2
L
Anhur
5,695
380
38
3
0
233,757
0
W
Nu Wa
9,219
615
102
7
0
237,984
5
L
Scylla
5,928
395
46
3
0
212,640
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role